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South Park RPG - E3 Trailer
June 4th, 2012, 22:29
THQ has released the E3 trailer for South Park: The Stick of Truth - I have to say, I laughed.
More information.
More information.
June 4th, 2012, 22:41
I love how Matt Stone pranced onto the stage spouting Xbox marketing gobbledygook, sounding like a cross between J Allard and Tom Cruise's infomercial guy from the movie Magnolia.
http://www.g4tv.com/videos/58856/mat…tick-of-truth/
http://www.g4tv.com/videos/58856/mat…tick-of-truth/
June 4th, 2012, 22:58
It seems like an epic joke to me. Seriously, it's funny until you think someone might really believe it.
-Carn
-Carn
Keeper of the Watch
Sentinel
June 4th, 2012, 23:28
Originally Posted by rossrjensenGiven that their aim is to make it look like the show as much as possible, wouldn't surprise me if the bits in the middle where people fight it out are combat gameplay. Though with the UI hidden (or maybe not finalized yet?).
Looks awesome, do you suppose any of that was actual gameplay??
Looks like fun, really hope they'll poke at all the RPG clichés as much as possible.
Watchdog
June 5th, 2012, 00:10
Originally Posted by rossrjensenThe combat towards the end was definitely gameplay. Not sure about the rest…
Looks awesome, do you suppose any of that was actual gameplay??
Originally Posted by Asdraguuhl+1
I have to admit that I am pleasantly surprised.
Any game that allows Eric Cartman to blow flames out of his ass for an AoE attack deserves a chance.
June 5th, 2012, 00:11
i have to say that i was surprised… not entirely bought, but at least more curious than wacthing grass grow.
Watchdog
June 5th, 2012, 00:20
Looks awesome, as expected. However, I'm kind of disappointed if the setting from the very beginning is the entire town of South Park in ruins. Why does it have to be so dark? I understand it's an RPG but I wouldn't have minded a more lighthearted game, like a Paper Mario game or something. I dunno. It does look good though and I am excited to play it when it comes out.
Keeper of the Watch
RPGWatch Team
June 5th, 2012, 01:34
Originally Posted by FluentI highly doubt it is like that at all. They have talked about how strange mapping the town out was and how when you enter a house it looks like what it looks like in the tv show, so it's likely you operate in a "normal" South Park at some point. I would guess that the town burning is part of an elaborate imaginary fantasy of the South Park kids at most. I think the fake apocalyptic scenario would fit with their goal of poking fun at epic RPG cliches.
Looks awesome, as expected. However, I'm kind of disappointed if the setting from the very beginning is the entire town of South Park in ruins. Why does it have to be so dark? I understand it's an RPG but I wouldn't have minded a more lighthearted game, like a Paper Mario game or something. I dunno. It does look good though and I am excited to play it when it comes out.
Sentinel
SasqWatch
June 5th, 2012, 12:58
Originally Posted by FluentI'm guessing it's a vision or prophecy and they have to stop it from happening. That, or they travel back in time to stop it. After all, I seriously doubt they'll kill the teacher in a game.
Looks awesome, as expected. However, I'm kind of disappointed if the setting from the very beginning is the entire town of South Park in ruins. Why does it have to be so dark? I understand it's an RPG but I wouldn't have minded a more lighthearted game, like a Paper Mario game or something. I dunno. It does look good though and I am excited to play it when it comes out.
Wonders what SasqWatch is
June 5th, 2012, 14:35
It might work as a 2D turn-based game. You have the party composed of the kids and your hero and each character has certain feats and attacks (Cartman's fart?)
—
When I was a child, my speech, feelings, and thinking were all those of a child. Now that I'm a man, I have no more use for childish ways.
When I was a child, my speech, feelings, and thinking were all those of a child. Now that I'm a man, I have no more use for childish ways.
June 5th, 2012, 19:42
My biggest concern is that the combat may be based on JRPGs like old Final Fantasy. Both sides line up, you give your command for each character, and off you go. I guess there are worse ways to go, but I'm setting my expectations pretty low when it comes to the depth of combat.
Watchdog
June 6th, 2012, 01:30
Originally Posted by Fantasmwow, what was the last FF game you played? I don't think they've used that system in like 10 years
My biggest concern is that the combat may be based on JRPGs like old Final Fantasy. Both sides line up, you give your command for each character, and off you go. I guess there are worse ways to go, but I'm setting my expectations pretty low when it comes to the depth of combat.
Wonders what SasqWatch is
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