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Dragon Commander - Five Insane Things
June 9th, 2012, 03:41
PC Gamer has posted a Dragon Commander article titled Five Insane Things You Should Know About It. Let's go with #3, because you probably already know the first two:
More information.
Head over for the screen of the tactical map.It was prototyped with a board game…
…which Larian Studios Founder Swen Vincke hopes to release with the special edition and as a stand-alone product. OK, that’s not conceptually insane, but it does tell us something about Larian’s creative freedom and business sense. If they make something they think is fun, they want it out there.
The board game release isn’t solidified quite yet — Larian still has to decide who’s going to produce it — but Vincke has some options and sounded ecstatic about the idea.
Oh right, the non-board game: this is the tactical map, where troops can be shuttled around and RTS battles initiated. When you claim a new territory for your empire, you’ve got to keep it in check diplomatically, or by tossing a few occupiers in. These regions produce gold, and some contain factories which can be used to produce new units.
More information.
Sentinel
June 9th, 2012, 10:16
Swen is a big time player of the board game Axis & Allies. At some point in the development he said that Dragon Commander should also be playable as a board game so he could play this with his friends. Apparently that had some impact on the development, but as they are self funding they can do things like this
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Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
June 9th, 2012, 10:46
Divinity 2 DKS had some pretty amazing things in it like turning into dragon,making your undead servant from different body parts,rhyming wizard ,sentinel island, list goes on.Looks like dragon commander is looking to top that.I love Larian's work(even by some much criticized beyond divinity ) I don't doubt both new games will turn out amazing(and probably initially bugy knowing them)
Last edited by Nameless one; June 9th, 2012 at 12:06.
Reason: typos
June 9th, 2012, 12:00
You know what I like the look of this, of course I am a board game fan myself. 
Daniel.

Daniel.
June 9th, 2012, 15:13
The board game release isn’t solidified quite yet — Larian still has to decide who’s going to produce it — but Vincke has some options and sounded ecstatic about the idea.I hope Fantasy Flight Games is among them. They have a plethora of awesome looking Ameritrash games (I own Sid Meier's Civilization and Arkham Horror).
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"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
June 9th, 2012, 17:19
I'm going to wait for the demo to decide if I buy it. It looks good but I want to see how it plays first.
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
June 9th, 2012, 17:48
Originally Posted by ArhuUm, I'm curious as why they are called amritrash games? I have seen i t used before but not sure why…
I hope Fantasy Flight Games is among them. They have a plethora of awesome looking Ameritrash games (I own Sid Meier's Civilization and Arkham Horror).
I have arkham horror as well, great game. I'm into thunderstone right now which is quite good. I need to try Talisman again.
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If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
June 9th, 2012, 19:29
Originally Posted by CouchpotatoThis ^. DC looks good from what I've seen, but there are a few things I'm still not sure about. For instance, how the card system works and how much of an impact it has on gameplay.
I'm going to wait for the demo to decide if I buy it. It looks good but I want to see how it plays first.
I was also hoping for a RTwP system rather than a straight RTS game.
June 9th, 2012, 22:08
Originally Posted by rune_74See Ameritrash definition at Board Game Geek. In a nutshell, they focus a lot on theme and dramatic gameplay. They are different, for example, from Eurogames (also called designer games), which are more abstract and feature streamlined and very balanced — often called "elegant" — rule sets.
Um, I'm curious as why they are called amritrash games? I have seen i t used before but not sure why…
—
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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