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NWN2: Mask of the Betrayer - Interview @ Gamespot
May 1st, 2007, 11:59
There's an excellent new interview over at Gamespot with Lead Designer Kevin Saunders dealing with several aspects of this expansion for Neverwinter Nights 2. Here's an interesting insight into how the game begins:
Thanks Magerette for passing this on to us.
GS: What details can you share regarding the story beyond the basics that we know? The game starts immediately after the events of the first game, and it starts with the character deep underground. What's going on?You can read the entire interview here .
KS: The story in Mask of the Betrayer isn't about saving the world. It's an epic story, but it's a very personal one. You awaken in a pool of your own blood. Your immediate goal is survival. The shard of the Sword of Gith has been ripped from your chest and in its place is a dark hunger, a craving that threatens to consume you. The early part of the game involves determining the source and implications of this craving.
Thanks Magerette for passing this on to us.
More information.
May 1st, 2007, 11:59
Well Obsidian sure is taking a new approach to the single player campaign with this expansion. Screenshots also show a blue dragon model there.
Last edited by Surlent; May 1st, 2007 at 12:11.
On ghost mode
May 1st, 2007, 14:43
I love the sound of things and the way that they make it part of things without making it completely integrated. I also appreciate that they allow you to create a new character as well as importing …
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— Mike
— Mike
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