|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Games » Indie RPG » Paper Sorcerer - 1st person turn-based RPG on Kickstarter

Default Paper Sorcerer - 1st person turn-based RPG on Kickstarter

July 3rd, 2012, 19:14
I just stumbled upon this interesting project on Kickstarter - which has 5 more days to go. Wizardry-style gameplay combined with adventure game elements (the dev mentions Shadowgate as another inspiration). This is a one-man project with a very cool pen & ink hand-drawn art style. Might be of interest to some here!

Paper Sorcerer - on Kickstarter

In the developer's words:
Paper Sorcerer is a first-person turn-based RPG with adventure game elements inspired by Wizardry, Dungeons and Dragons, and Shadowgate.
  • Play as a renegade sorcerer as he struggles to escape the book prison and regain his powers.
  • Escape a magical prison filled with heroes hunting you down at every turn.
  • Strategy over grinding battles, with a charge based spell system.
  • Create a party of summons to join you as allies in battle.
  • Discover open-ended puzzles and solve them with a combinations of spells, items, and your wits.
  • Hand-drawn high-resolution sprites inspired by the work of late eighteenth and early nineteenth century illustrators like Aubrey Beardsley and William Bradley.
  • DRM-free for PC, Mac, iPhone, iPad, Android, and possibly Xbox Live Indie Arcade and web-browser.
  • All-inclusive game, promise to never make you pay for DLC content.
A screenshot:
Myrkrel is offline

Myrkrel

Myrkrel's Avatar
Sentinel

#1

Join Date: Aug 2011
Location: Oregon
Posts: 510

Default 

July 3rd, 2012, 19:28
Now that is old-school.

Checked out their site and watched the gameplay video. It looks promising.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#2

Join Date: Oct 2006
Location: Florida, US
Posts: 17,701

Default 

July 3rd, 2012, 20:16
Thanks for the info on this one, seems worthy so pledged!!


-Carn
Carnifex is offline

Carnifex

SasqWatch

#3

Join Date: Oct 2011
Location: Edmonton, Alberta, CA
Posts: 1,549

Default 

July 3rd, 2012, 21:08
Very nice! I usually don't like hand drawn art because it is too cartoony, but this has style! Also, game play sounds interesting, although level scaling is tough to do right. I do think it will be a challenge for him to support all the platforms on his budget.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#4

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,957

Default 

July 4th, 2012, 10:09
"The Mailer - Exclusive christmas card featuring me and my cats sent to you on Christmas. Includes all previous rewards."

That is just freaking awesome.

We satisfy our endless needs, and justify our bloody deeds, in the name of destiny, and in the name of God.
Icefire is offline

Icefire

Icefire's Avatar
Sentinel
RPGWatch Team RPGWatch Donor

#5

Join Date: Jan 2007
Location: Connecticut. Americas filing cabinet.
Posts: 556

Default 

July 5th, 2012, 08:41
Oh, I'm the guy developing that game! Really glad you guys like it, makes the year of working on it worthwhile.

If you guys have any questions you'd like to ask, feel free to ask, here or on kickstarter.

Ultra Runaway Games website: ultrarunaway.com
Paper Sorcerer giveaway: http://bit.ly/16cYX0x
RunawayDev is offline

RunawayDev

Traveler

#6

Join Date: Jul 2012
Posts: 5

Default 

July 5th, 2012, 11:03
Nice to welcome another Indie developer to our forums. We here at the Watch strive to do all we can to assist Indie developers get the word out about their games, so please keep in touch with us here.

If God said it, then that settles it!!

Editor@RPGWatch
Corwin is online now

Corwin

Corwin's Avatar
On The Razorblade of Life
RPGWatch Team

#7

Join Date: Aug 2006
Location: Australia
Posts: 10,400
Send a message via Skype™ to Corwin

Default 

July 5th, 2012, 15:26
666 backers on KickStarter at the moment of this posting!

Good start or bad for a fantasy game? hehehehe

Make sure you do a good job on the Android version, thats the one I'm interested in. :-p Optimized for a 7" tablet please.
Attached Images
File Type: jpg 666.jpg (113.5 KB, 86 views)
Last edited by Toff; July 5th, 2012 at 15:41.
Toff is offline

Toff

Toff's Avatar
Sentinel

#8

Join Date: Mar 2010
Location: Houston Texas
Posts: 463

Default 

July 5th, 2012, 18:33
Will wait for this on my Android touchpad and PC version. Looks promising.
sherwinz28 is offline

sherwinz28

Watchdog

#9

Join Date: Jul 2007
Posts: 175

Default 

July 5th, 2012, 19:25
$6000? That's hardly a drop in the bucket for what I can imagine will be many man hours. I don't get the kickstarter concept, obviously.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#10

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,957

Default 

July 5th, 2012, 19:32
Maybe he's giving us a break on the labor.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#11

Join Date: Oct 2006
Location: Florida, US
Posts: 17,701

Default 

July 5th, 2012, 19:41
Sorry for the OT, but should we view KickStarters more as promotion vehicles rather than real calls for funding?
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#12

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,957

Default 

July 5th, 2012, 20:05
Kind of goes hand in hand doesn't it? The success of any given kickstarter is going to hinge on how many people know about it.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#13

Join Date: Oct 2006
Location: Florida, US
Posts: 17,701

Default 

July 5th, 2012, 20:12
The devs pretty much give their time for free; the KickStarter donation amount is a barometer of customer interest more than anything else. Maybe it gets picked up by someone with deep pockets if the interest level is high?
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#14

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,957

Default 

July 5th, 2012, 23:35
He did mention in his post that he's already put in a year of work on the project - so the Kickstarter is probably meant to cover other costs as mentioned on the Kickstarter page (test devices for mobile platforms, Unity licenses, art supplies, business fees, more content, more polish / refinements, etc.)

Originally Posted by Thrasher View Post
Sorry for the OT, but should we view KickStarters more as promotion vehicles rather than real calls for funding?
I think it really varies from project to project. Some are already far along in development but still need funding for a final level of polish, while others haven't even started. Some are more like a pre-order arrangement, for example to pay for print-run costs (in the case of book projects). Of course all projects benefit from exposure on the site too, and also it helps gauge interest. So projects use Kickstarter in a variety of ways, depending on what they need the money for.
Myrkrel is offline

Myrkrel

Myrkrel's Avatar
Sentinel

#15

Join Date: Aug 2011
Location: Oregon
Posts: 510

Default 

July 5th, 2012, 23:39
$6K won't come close to covering the costs for

(test devices for mobile platforms, Unity licenses, art supplies, business fees, more content, more polish / refinements, etc.)
Plus the test time and porting costs to all the other platforms.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#16

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,957

Default 

July 6th, 2012, 17:52
Originally Posted by Thrasher View Post
$6K won't come close to covering the costs for



Plus the test time and porting costs to all the other platforms.
I agree RunawayDev you are asking for too little. Let's hope you get it and then some.

I would also argue that RD has spent more than a year on this as it seems its the culmination of a decades long obsession with Wizardry 4.

It also seems you have your first critic on these boards with Peanut who doesn't like the "Might and Magic I" look of the game. I wouldn't worry tho' there's nothing he won't criticize.

How is interest on those other, less polite, RPG forums?

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Lucky Day is offline

Lucky Day

Lucky Day's Avatar
Daywatch

#17

Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 3,188

Default 

July 6th, 2012, 18:28
Graphics looks very nice.Gameplay looks like jRPG and those game tend to get grindy.If it's too grindy it's potential deal breaker for me.Anyway interesting looking project but I think I will wait for full release and opinion of watch upon release.
Nameless one is offline

Nameless one

Nameless one's Avatar
Keeper of the Watch

#18

Join Date: May 2012
Location: Europe
Posts: 1,110

Default 

July 6th, 2012, 23:46
Glad this broke $8k and the Unity Pro license is a go. It looks unique, at the very least. =D
darkling is offline

darkling

Keeper of the Watch

#19

Join Date: Sep 2009
Posts: 836

Default 

July 8th, 2012, 22:08
We broke $11,000 already and it looks like it might hit the 12K stretch goal before it's done.

As far as the goal, 5K was the bare minimum for what I budgeted it would need to make it. As a first time developer, I preferred a little funding to no funding, which is what I would get if I set a high goal and then failed to hit it.
Luckily everything went smashingly.

Originally Posted by Nameless one View Post
Graphics looks very nice.Gameplay looks like jRPG and those game tend to get grindy.If it's too grindy it's potential deal breaker for me.
I'm focusing a lot on making it as grindless and strategic as possible, the focus is on less frequent but more difficult battles so that you're not just fighting the same guys repeatedly.

Also, I wanted to thank you guys here at RPGWatch for your support!

Ultra Runaway Games website: ultrarunaway.com
Paper Sorcerer giveaway: http://bit.ly/16cYX0x
RunawayDev is offline

RunawayDev

Traveler

#20

Join Date: Jul 2012
Posts: 5

Tags
kickstarter
RPGWatch Forums » Games » Indie RPG » Paper Sorcerer - 1st person turn-based RPG on Kickstarter
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 07:32.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch