|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Deep Silver - Sacred 3 Next Year

Default Deep Silver - Sacred 3 Next Year

August 8th, 2012, 05:24
You may recall Deep Silver acquired the "Sacred" brand from Ascaron's ashes in 2009 and Sacred 3 was quickly announced - though will no real details. Deep Silver has now announded a side-scroller titled Sacred Citadel that will foreshadow Sacred 3 in 2013. The press release:
Three warriors unite against an evil that threatens to enslave the once peaceful world of Ancaria. Lord Zane’s Ashen Empire has created an army of Grimmocs, modified Orc henchmen at war with the Seraphim. Only when these heroes unite and use their skills to support each other they will stand a chance!
Deep Silver today announced the side-scrolling action brawler Sacred Citadel, a new standalone title that is set in the rich universe of Sacred. Sacred Citadel will reinvent the familiar arcade feel of classic brawlers while setting a new standard for the future of side scrolling hack and slash games.
There are several playable character classes, such as the Safiri Warrior, the Ancarian Ranger and the Khukuri Shaman, each with a different skill set that can be further individualized through RPG features and collectible items. Each character will also have the ability to dual-wield two exchangeable weapons, use combo attacks and perform double jumps. All of which combines into a fluid and unique arcade game experience with sophisticated graphics and spectacular effects. The player will also be able to ride mounts, use war machines and spend his hard earned cash in towns all over the world of Sacred Citadel.
Sacred Citadel will also offer an engrossing multiplayer mode: as up to three players can join forces against their enemies in seamless drop-in/drop-out coop mode.
The events in Sacred Citadel will act as a prologue to the next chapter of the Sacred story and will unveil an intriguing secret about the Seraphim that will directly relate to the action RPG Sacred 3, currently in development by keen games and to be released in 2013.
Sacred Citadel will be out in 2013 as a digital download title for the PlayStation®3 computer entertainment system through PLAYSTATION®Network, through Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and through Steam and other ESD partners.
Sacred Citadel is being developed by Southend Interactive.
Website here.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967

Default 

August 8th, 2012, 05:24
Still need to play the first one, gathering dust on the shelf. :/
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#2

Join Date: Aug 2008
Location: Studio City, CA
Posts: 10,007

Default 

August 8th, 2012, 07:58
A side-scroller? WTH? On the other hand, Sacred 3 might have some interest, but not if it too will be a side-scroller. Honestly, I thought those went out in the 1980s. At least, that is the last time I remember playing them.
Arkadia7 is offline

Arkadia7

Arkadia7's Avatar
Sentinel

#3

Join Date: Oct 2009
Posts: 352

Default 

August 8th, 2012, 08:20
considering they failed with the first two imo, a huge change in design is welcomed
borcanu is offline

borcanu

borcanu's Avatar
muist

#4

Join Date: Aug 2008
Location: Ro
Posts: 683

Default 

August 8th, 2012, 15:05
Sacred Gold was a fantastic multiplayer game for myself and my brother back in the day. We had a great ol' time building characters and just exploring the world.
It all got a bit wearisome by the time we got to Sacred Underworld, but we still persisted and finished that as well.

On the other hand, I found Sacred 2 to be tedious in the extreme and couldn't be bothered finishing it, but perhaps that was partially due to my over saturation by that point of action rpgs.

Anyway, a curious development. Not overly interesting, but will follow the news here as it develops.

Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
Pessimeister is offline

Pessimeister

Pessimeister's Avatar
Living Backwards

#5

Join Date: Jul 2009
Location: Australia
Posts: 939

Default 

August 8th, 2012, 15:38
I have followed this for the last five days since I posted the story in the forums. I gotta say it's disappointing. I even checked on the developers of the forthcoming sacred 3 and it doesn't look good either.

At least we know that Sacred 3 won’t be an MMO according to an official forum post. Also Keen Games created and ported Anno 1701 DS amongst many “uninteresting” titles, so they are able to produce AAA titles, when they planets align accordingly.

I'll never understand when publishers give no name studios access to destroy other licensees. Probably because it's dirt cheap.

"We must stand strong my fellow watchers against the horde of red trolls."- The Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#6

Join Date: Oct 2010
Location: Potato Land
Posts: 9,728

Default 

August 8th, 2012, 15:38
Originally Posted by borcanu View Post
considering they failed with the first two imo, a huge change in design is welcomed
The Sacred series is one of my favorites. While both games certainly had their flaws, ( the first one was with items. The names meant nothing and some of the bonuses were awful, such as a shield that gave a boost to dual-wielding The second games characters left a lot to be desired imo), but for a hack & slash arpg I thought they did fantastic. The combat arts done with runes I thought was a nice change rather than a skill tree. Not everybody likes the game I totally understand that. But saying they "failed" is going too far imo. How exactly did they "fail?"

We satisfy our endless needs, and justify our bloody deeds, in the name of destiny, and in the name of God.
Icefire is offline

Icefire

Icefire's Avatar
Sentinel
RPGWatch Team RPGWatch Donor

#7

Join Date: Jan 2007
Location: Connecticut. Americas filing cabinet.
Posts: 556

Default 

August 8th, 2012, 16:52
Originally Posted by Icefire View Post
The Sacred series is one of my favorites. While both games certainly had their flaws, ( the first one was with items. The names meant nothing and some of the bonuses were awful, such as a shield that gave a boost to dual-wielding The second games characters left a lot to be desired imo), but for a hack & slash arpg I thought they did fantastic. The combat arts done with runes I thought was a nice change rather than a skill tree. Not everybody likes the game I totally understand that. But saying they "failed" is going too far imo. How exactly did they "fail?"
I agree, I still play Sacred 1 as my goto hack and slash and love blasting the bejesus out of everything with my Dwarf's cannon till this day.
Also enjoy Sacred 2 though I hated the small icon inventory setup, always squinting trying to see what I have.
Hope they do a decent job on Sacred 3 and as Couchpotato said at least it's not some browser based MMO.
Warmark is offline

Warmark

Sentinel

#8

Join Date: Mar 2010
Location: Vancouver , Canada
Posts: 383

Default 

August 8th, 2012, 17:02
Both Sacreds were OK, but the monster respawn rates are a bit too high for my liking. The expansion to the first game was particularly tedious in this regard, you could barely move without being mobbed.
coaster is offline

coaster

coaster's Avatar
Utarg of Utarg

#9

Join Date: Aug 2007
Location: Englandland
Posts: 538

Default 

August 8th, 2012, 18:02
Originally Posted by Arkadia7 View Post
A side-scroller? WTH? On the other hand, Sacred 3 might have some interest, but not if it too will be a side-scroller. Honestly, I thought those went out in the 1980s. At least, that is the last time I remember playing them.
Strange comment. Did you smoke something?

How can anybody expect Sacred 3 to be a side-scroller? This Sacred Citadel game is just promo thing to hype S3.

Originally Posted by Couchpotato View Post
I have followed this for the last five days since I posted the story in the forums. I gotta say it's disappointing. I even checked on the developers of the forthcoming sacred 3 and it doesn't look good either.

At least we know that Sacred 3 won’t be an MMO according to an official forum post. Also Keen Games created and ported Anno 1701 DS amongst many “uninteresting” titles, so they are able to produce AAA titles, when they planets align accordingly.

I'll never understand when publishers give no name studios access to destroy other licensees. Probably because it's dirt cheap.
Keen Games is a contractor with 2 decades experience on consoles. They're certainly not cheap at all. They've done other jobs for Deep Silver before, so from their perspective they're probably a low-risk solution.

Sacred 2 was Deep Silver's most successful game every, according to their yearly report. (Now it's probably Dead Island.) Why would they give their most valuable IP to a 2nd rate studio?
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#10

Join Date: Aug 2006
Posts: 6,846

Default 

August 8th, 2012, 18:18
Originally Posted by Gorath View Post
Keen Games is a contractor with 2 decades experience on consoles. They're certainly not cheap at all. They've done other jobs for Deep Silver before, so from their perspective they're probably a low-risk solution.

Sacred 2 was Deep Silver's most successful game every, according to their yearly report. (Now it's probably Dead Island.) Why would they give their most valuable IP to a 2nd rate studio?
Well I've seen there games they made and ported not very impressive. Just check there website.
The most successful projects have been G-Force (PSP, Nintendo DS), Anno: Create a new world (Nintendo Wii, Nintendo DS), Anno 1701 (Nintendo DS), What’s Cooking with Jamie Oliver (Nintendo DS) and Dance Dance Revolution – Disney Channel Edition (PlayStation 2).
Yeah doesn't give me hope.

"We must stand strong my fellow watchers against the horde of red trolls."- The Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#11

Join Date: Oct 2010
Location: Potato Land
Posts: 9,728

Default 

August 8th, 2012, 18:25
I know their web site. They were known as Neon Studios before. Bought and killed by JoWooD, resurfaced as keen. They have a reputation as efficient and reliable, but it's clear S3 will have a far bigger budget than all their other games. We'll see if they can handle it. First previews should come during the GC.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#12

Join Date: Aug 2006
Posts: 6,846

Default 

August 8th, 2012, 18:28
Originally Posted by Gorath View Post
I know their web site. They were known as Neon Studios before. Bought and killed by JoWooD, resurfaced as keen. They have a reputation as efficient and reliable, but it's clear S3 will have a far bigger budget than all their other games. We'll see if they can handle it. First previews should come during the GC.
Well lets hope so. I have been disappointed by developers one to many times.

"We must stand strong my fellow watchers against the horde of red trolls."- The Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#13

Join Date: Oct 2010
Location: Potato Land
Posts: 9,728

Default 

August 8th, 2012, 20:12
I played Sacred 1 and its expansion and I remember that I had fun with it. I did complete the game. I bought Sacred 2 but just didn't get into it. I didn't become familiar enough with Sacred 2 to know if it was the game or just me as the reason why I didn't play it. With my lack of interest in Diablo 3, I'm beginning to think I am just tiring of that kind of action RPG gameplay.

With 10 years of Diablo and Diablo clones at my back, not to mention many years on the item treadmill playing WoW, I think I'm just tiring of the idea of loot being the main motivation of playing a game.

Interesting loot is always fun, but I want more from games than just combat and loot. I find I'm really yearning for more of the world simulation aspect of RPGs found in some of the Ultima games, Divine Divinity, Arx Fatalis, and Gothics 1 and 2.

As far as the side scroller game goes (Sacred Citadel), I really don't know why developers/publishers are keeping on with this trend using established brand names in different generes. For every small success there are many more examples of failure. Why not just focus on Sacred 3?

If I'm right but there is no wife around to acknowledge it, am I still right?
TheMadGamer is offline

TheMadGamer

TheMadGamer's Avatar
SasqWatch

#14

Join Date: Oct 2006
Location: Oregon
Posts: 1,986

Default 

August 9th, 2012, 13:47
I just hope it won't be as bad as Sacred 2. The first game was really good and I had a lot of fun playing it but with the second one everything went downhill.

When I was a child, my speech, feelings, and thinking were all those of a child. Now that I'm a man, I have no more use for childish ways.
bloodlover is offline

bloodlover

bloodlover's Avatar
Sentinel

#15

Join Date: Aug 2010
Location: Vivec, Morrowind
Posts: 481

Default 

August 9th, 2012, 14:49
I had a shirt made of pure T energy. I called it a t-shirt If they can tone down the mob respawns, I may give it a look. Sacred has a habit of throwing hundreds of mobs/screen, which is just silly.

'nut
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#16

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,742

Default 

August 9th, 2012, 19:13
Blah, I was part of the closed beta for S2, and it got to the point where I got nauseous at the very thought of logging in. They would not listen, one bit, to us testers, and bugs persisted, even after multiple reports. Did anyone else notice that the combat was about as visceral as Combat, on the 2600? Now, I know that S3 will be, by necessity, a different animal, but it will have to get a pretty amazing reception, from all of you, before I can force myself to try it.
Santos is offline

Santos

Ass-hat

#17

Join Date: Oct 2007
Location: NH
Posts: 570
RPGWatch Forums » Comments » News Comments » Deep Silver - Sacred 3 Next Year
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:39.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch