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Default Grim Dawn - New Screens

August 15th, 2012, 15:09
Two new Grim Dawn screens via the official forums:
Among other things, I've recently been working towards a final layout and polishing up content for the first couple hours of the game. Burrwitch Village has been moved further out, so it is a bit more of a jaunt to get there, with dynamic barriers randomizing the river crossing locations. Burrwitch has also gotten bigger and something sinister has been going on beneath it.
The shots show an overrun Burrwitch (why, what manner of weapon is that character holding?!) and… "The Hidden Laboratory," which is still in development.
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August 15th, 2012, 15:09
I love the lab and I think that character holding a crossbow.
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August 15th, 2012, 17:52
Nice screens, this game is looking sharp.
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August 16th, 2012, 03:34
Looks great. I'd love to see a modern Ultima with this graphical mood.
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