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Fallout 4 - More Speculation @ Calitreview
October 2nd, 2012, 17:34
I'm my opinion, Skyrim was one of the best rpg's released last year and some here cite it as a reason to be worried? strange.
Fallout 4 will be good especailly if they use and updated engine. I think one thing that gets over looked by a lot of people is that obsidion didn't start from scratch with fallout new vegas, it used all the assets from fallout 3 which allowed them to spend a lot more time on other areas.
Fallout 4 will be good especailly if they use and updated engine. I think one thing that gets over looked by a lot of people is that obsidion didn't start from scratch with fallout new vegas, it used all the assets from fallout 3 which allowed them to spend a lot more time on other areas.
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If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
October 2nd, 2012, 18:05
I agree that a new type of setting would be cool as opposed to the big city.
But better yet would be a game that takes place RIGHT before the bomb dropping for its first half and then for the second half of the game, AFTER the bomb drops. You could play as some military or government agent or official and you may or may not have been partially responsible for the catastrophe (depending on how you play).
But better yet would be a game that takes place RIGHT before the bomb dropping for its first half and then for the second half of the game, AFTER the bomb drops. You could play as some military or government agent or official and you may or may not have been partially responsible for the catastrophe (depending on how you play).
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October 2nd, 2012, 21:36
Originally Posted by rune_74Yep from fooling around making a couple of mods it seems that they included about all they need to make Fallout 4 in the version of the Creation Kit that was shipped with Skyrim.
Fallout 4 will be good especailly if they use and updated engine. I think one thing that gets over looked by a lot of people is that obsidion didn't start from scratch with fallout new vegas, it used all the assets from fallout 3 which allowed them to spend a lot more time on other areas.
Lots of Fallout-specific stuff in there like Pip Boy settings, VATS, limb health, etc. Even for Skyrim, when you check to get a preview of the value of leveled loot in a dungeon the value comes back in caps instead of gold
October 2nd, 2012, 21:59
Don't know if it really matters but there is already mod about New York for FO3. Quite boring and very unstable.
http://modgames.net/load/17-1-0-1294
http://modgames.net/load/17-1-0-1294
Traveler
October 3rd, 2012, 00:35
IMHO setting a Fallout game in anything that's not US makes it not a Fallout game at all.
It has a very american 1940-50s theme: keeping up with the joneses, white picket fenced houses, every convenience appliance in the house. It's american through and through and setting it somewhere else would mean leaving abandoning those themes.
It has a very american 1940-50s theme: keeping up with the joneses, white picket fenced houses, every convenience appliance in the house. It's american through and through and setting it somewhere else would mean leaving abandoning those themes.
Sentinel
RPGWatch Donor
October 3rd, 2012, 01:48
Originally Posted by RelayerKudos
I agree that a new type of setting would be cool as opposed to the big city.
But better yet would be a game that takes place RIGHT before the bomb dropping for its first half and then for the second half of the game, AFTER the bomb drops. You could play as some military or government agent or official and you may or may not have been partially responsible for the catastrophe (depending on how you play).
That is a fantastic idea for a post apoc game.
I hope somebody steals your idea and makes that game. Please somebody make that game . . . . . .
October 3rd, 2012, 05:56
They should do it in Seattle since that would be a perfect setting for the 40's/50's futuristic style. That would also give a far different setting then D.C. and New York would give.
PS. If they did Seattle I would make a mod adding Vancouver, WA so that I could put my home in the game.
PS. If they did Seattle I would make a mod adding Vancouver, WA so that I could put my home in the game.
Keeper of the Watch
October 3rd, 2012, 07:04
Originally Posted by AsdraguuhlIt was probably a rhetorical question, I know - and I'm pessimistic at the best of
Why would they? Why attempt French cuisine when you have found the perfect formula for selling bucketloads of hotdogs?![]()
times, but a sequel of this type should necessitate a degree of progression should it not?
Bethesdian design philosophy has often espoused this idea that making the same game over and over again will eventually lead to creative bankruptcy, and so I can only hope that they look to see where FNV was clearly superior (DeepO nailed it succinctly) and attempt to use that as a foundation to build upon with F4.
I'd like to think that gamer expectations will help to raise the bar as well, now that New Vegas has been out for awhile and we've seen what a modern Fallout can really be like. The quality of narrative and depth of role-playing should surely be built upon for future titles. Also as others have suggested, perhaps Obsidian can once again play a role…I guess we'll see.
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Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
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