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Default Driftmoon - Update

October 31st, 2012, 02:52
If you recall, we posted a few weeks back that Instant Kingdom's indie effort Driftmoon was nearing the end of the development and the latest update reinforces that:
Hands up, who guessed that we've been busy making Driftmoon? Come on people, I can't see those hands! …That's more like it. You will be pleased to hear that we only have a few pieces of Ixal's fortress left to do! It's true! And that's why I've locked Anne inside the dungeons of Mors-Sarmeth! (Don't worry, she's got plenty of food and water.) And I won't let her out until she's finished designing the whole castle! I think she's secretly enjoying it.
Of course, there's still some work left to do after we finish implementing the level design and the bookfuls of dialogue that go into the ending. Some parts of the fortress still have to be filled with finishing touches (and more monsters and loot), and then we'll get to the fun part of fully playtesting the whole game. We're nearly done now, and it's great to finally see our long dream coming true! Still, I think we're even more happy to be able to finally present the whole finished Driftmoon to everyone who's been anxiously awaiting to continue the adventure!
More information.
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October 31st, 2012, 02:52
Main page has the Avernum image in the left-hand column.
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October 31st, 2012, 05:43
Perfect example of an indie game that doesn't look like butt.
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