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Project Eternity: What type of romance do you want?
November 2nd, 2012, 00:08
Well, there's a reason it isn't in most of their games. They suck at it.
November 2nd, 2012, 00:42
Originally Posted by DezHated? You nuts?
I never understood why people hated the witcher 1 cards…I thought it was a fun concept. Why does everything has to be deadly serious![]()
I replayed the game just to be 100% sure I got them all in the first run. And then they removed cards from TW2, I was furious!
Um… But the topic is about romances, not cards, eh?
November 2nd, 2012, 01:49
Originally Posted by Thrasher
Well, there's a reason it isn't in most of their games. They suck at it.![]()
Originally Posted by JDR13Well it must be since it goes like this. I love you and you wear an amulet lets get married. You can tell they put allot work into it. Just like someone said in an earlier post most of the designers don't have a clue what romance or love is.
Yeah… that must be it.
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
November 2nd, 2012, 01:58
Originally Posted by CouchpotatoOr… maybe they they simply realize most of their fans couldn't care less if that sort of thing was present in their games.
You can tell they put allot work into it.
Just like someone said in an earlier post most of the designers don't have a clue what romance or love is.
November 2nd, 2012, 02:00
Originally Posted by JDR13Keep telling yourself that. Bioware makes a living off of that type of fan so its it is profitable.
Or… maybe they they simply realize most of their fans couldn't care less if that sort of thing was present in their games.![]()
Bethesda fans are those who hate story and dialog. They just want to rp and explore.
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"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
"I'm to lazy to argue with you, but for the record I'm always right"- Couchpotato
November 2nd, 2012, 02:08
Well you pretty much just confirmed what I already said. Although I wouldn't have put it in those words.
November 2nd, 2012, 10:13
I don't have to hate story and dialogue to appreciate other things more, actually.
But I think Skyrim did well in terms of story and dialogue. People claim Morrowind did as well, though I don't really remember.
But I think Skyrim did well in terms of story and dialogue. People claim Morrowind did as well, though I don't really remember.
November 2nd, 2012, 12:46
I have my own definition of the word "romance". And I try to work it out in my own short stories I'm writing.
That said I wouldn't dare to believe that they could meet my own definition of "romance".
I believe that perhaps every single person has an own, different definition of "romance".
What I absolutely LOVE in games, that's banter.
That said I wouldn't dare to believe that they could meet my own definition of "romance".
I believe that perhaps every single person has an own, different definition of "romance".
What I absolutely LOVE in games, that's banter.
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
November 2nd, 2012, 12:54
Originally Posted by DeepOShe gives birth? Never had it go that far when I was putting my move on her. I remember her being preggo, I thought the birth happened in the end game credits.
I´ve not experienced the following scenario myself, but I think that nothing quite compares to having your party buffed to the teeth and just about to enter the Throne of Bhaal to end it once and for all, when suddenly Aerie decides to give a birth (which then leads to fighting Melissan and co. with a child in your inventory).
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
November 2nd, 2012, 12:55
Originally Posted by CrazyIrishWell if we are going for realism, we'd have to make all the female NPC's bat shit crazy!
Thats another good question. Why is the "end goal" of most game romances the sexy times. I've met plenty of girls for which sex was more of an ice breaker than a later goal. You want "realism", then give me some easy companions. Better yet, make them not at all interested in pursuing an actual relationship!
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————————————————-
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
————————————————-
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
November 5th, 2012, 22:59
Originally Posted by DArtagnanMorrowind had a story?
I don't have to hate story and dialogue to appreciate other things more, actually.
But I think Skyrim did well in terms of story and dialogue. People claim Morrowind did as well, though I don't really remember.
I have yet to find a single game, from Wasteland to Treasures of the Savage Frontier to Baldur's Gate 2 to Dragon Age: Origins, that had anything resembling tolerable romance options. BG2 was probably the best though, of what I've played.
"Give expensive crap to some emo chick so she'll like you" is not romance.
So just leave it out entirely.
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It was the night before Hogswatch…
I became insane with long intervals of horrible sanity - Edgar Allan Poe
It was the night before Hogswatch…
I became insane with long intervals of horrible sanity - Edgar Allan Poe
November 6th, 2012, 01:10
I want the type of romances that Dungeon Master, Ultima Underworld and Icewind Dale had.
November 6th, 2012, 01:25
^VirtuaLARPers alert!!
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What you think about most, is what you become.
What you think about most, is what you become.
November 6th, 2012, 10:27
I just want a plausible and well-written romance based on an actual understanding of psychology and human interaction (assuming it's between humans).
November 6th, 2012, 13:42
Originally Posted by azraelckPerhaps this is because male developers dominate the game development teams and so everything is written from/for their perspective ?
I have yet to find a single game, from Wasteland to Treasures of the Savage Frontier to Baldur's Gate 2 to Dragon Age: Origins, that had anything resembling tolerable romance options. BG2 was probably the best though, of what I've played.
"Give expensive crap to some emo chick so she'll like you" is not romance.
—
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
November 6th, 2012, 13:47
Originally Posted by Alrik FassbauerIsn't one of the main writers for Bioware a female?
Perhaps this is because male developers dominate the game development teams and so everything is written from/for their perspective ?
—
————————————————-
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
————————————————-
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
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