|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Thorvalla - Kickstarter Update #1

Default Thorvalla - Kickstarter Update #1

November 21st, 2012, 02:17
I have been calling this for awhile in respect to expecting professional pitches. Look at obsidions.


As for this one, there is just nothing there other then they are making a rpg.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#21

Join Date: Apr 2007
Posts: 2,918

Default 

November 21st, 2012, 03:23
Originally Posted by Gorath View Post
This will happen at least once rather sooner than later. An unannounced mid budget game near beta will be professionally hyped through KS, etc.
If it hasn't happened already. For example:
http://www.kickstarter.com/projects/…rike-suit-zero
Was nearly finished, but suddenly, despite nearly being done, needed 100,000 to finish. Even though they wouldn't say why, or what happened to their other investors. Game will be ready in January. While it is possible for games to run out of funding near the end and stall, some people wonder if they just did it to get pre-orders.

I maybe too cynical though.
jwmeep is offline

jwmeep

Watchdog

#22

Join Date: May 2011
Posts: 178

Default 

November 21st, 2012, 06:28
Update #2 is up now.
The Hulk is offline

The Hulk

The Hulk's Avatar
Watchdog

#23

Join Date: Jun 2007
Location: U.S.A.
Posts: 120

Default 

November 21st, 2012, 07:20
Yeah. It's a massive one with a ton of detail. Maybe it'll convince some more people.
jwmeep is offline

jwmeep

Watchdog

#24

Join Date: May 2011
Posts: 178

Default 

November 21st, 2012, 09:04
Originally Posted by GhanBuriGhan View Post
I agree he shows too little. Although I would say it is at least far more regarding the world and story than we saw from either Shaker or Project Eternity on the initial pitch.
He sounds like he has a decent story laid out, but that's about it. Everything else seems more unsure than it should be at this point. For instance, they don't even know what kind of viewpoint (isometric, etc.) they want to use? It seems to me something like that should have been decided before launching the KS.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#25

Join Date: Oct 2006
Location: Florida, US
Posts: 17,725

Default 

November 21st, 2012, 09:13
I agree, JDR. Although I like update 2 which gives a lot of info on the envisioned mechanics, some things should have been locked, the mockup screens he talks of should have been ready, etc.
On the other hand I imagine it's a bit of a conundrum for the professional developers - they work with people that get paid, not enthusiastic hobbyists that do stuff for free in their spare time. Most Dev studios don't sit on a lot of cash. So any work they do in preparing a game concept for KS is an investment that puts a strain on the budget, without much of a gauge if it will in the end secure funding. So I guess its always a question of when do you go out to test the waters - do you invest (=risk) a lot to make a great presentation, or do you gamble that a weaker pitch will suffice, giving you some security afterwards?
GhanBuriGhan is offline

GhanBuriGhan

GhanBuriGhan's Avatar
Wose extraordinaire

#26

Join Date: Oct 2006
Posts: 3,475
RPGWatch Forums » Comments » News Comments » Thorvalla - Kickstarter Update #1
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 14:39.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch