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Fallout 3 - New Teaser Art
May 30th, 2007, 01:59
A new week and a new piece of teaser art at Bethsoft's Fallout 3 site. Pete Hines also sent over a reminder that "This is the final one, with the teaser trailer to be released next week".
More information.
More information.
SasqWatch
May 30th, 2007, 04:29
Yep - a teaser for a teaser … I hope that the teaser trailer tells us *something* …
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— Mike
— Mike
May 30th, 2007, 08:29
Wether it does or not, there will remain plenty of room for speculation. Look forward to the *exclusive* Xbox magazine interview that will tell you all about the awesome next-gen grapics…
May 30th, 2007, 10:19
Damn myself for getting excited about this! It's more than likely going to be all style and no substance, but I can't help but hold out a glimmer of hope that they'll get it someway right…
May 30th, 2007, 10:26
It will be on PCGamer soon too, and every media outlet, from XBox to PC to everything else will have a first peek on the 12th of June, much more info will come out then.
May 30th, 2007, 11:10
At least the teaser music I like a lot. If the rest of the Fallout 3 score is of the same quality, it will already be a big atmosphere bonus.
Guest
May 30th, 2007, 14:57
Originally Posted by coyoteThe teaser music?! I personally hate it a lot… I even blacklisted it in my Adblock Plus for Firefox! Besides, it has nothing to do with any gameplay music in Fallout…
At least the teaser music I like a lot. If the rest of the Fallout 3 score is of the same quality, it will already be a big atmosphere bonus.
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Wendigo Design, by Tiago Sá
Wendigo Design, by Tiago Sá
Watchdog
May 30th, 2007, 15:17
Yep, the music does kinda suck but there's so little of it that I can't judge what the Fallout 3 sound will be. The music in the original Fallouts was nothing special either though. I've always liked the music in the Might and Magic series. I generally like simple tunes that play when you enter a certain location. It kinda makes each new location something to look forward to.
May 30th, 2007, 15:48
The only real music in fallout 1 and 2 was in the intro, the rest was pretty much ambient sound. This last piece of art is the best one so far I think.
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2 and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2 and Secret of the Silver Blades.
May 30th, 2007, 16:07
Originally Posted by bjon045Yes but what music, eh?
The only real music in fallout 1 and 2 was in the intro, the rest was pretty much ambient sound. This last piece of art is the best one so far I think.
Ever since hearing Satchmo's "A Kiss to build a Dream on" I've been a fan
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"Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing that always got to him; if only the pawns united, maybe talked the rooks around, the whole board could've been a republic in a dozen moves." - Commander Vimes in Thud! by Terry Pratchett
"Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing that always got to him; if only the pawns united, maybe talked the rooks around, the whole board could've been a republic in a dozen moves." - Commander Vimes in Thud! by Terry Pratchett
May 30th, 2007, 17:38
I have never blamed Bethesda for bad artwork. It's their quest architecture and storywriters that sucks.
When it comes to the Fallout 2 in-game music it had some nice soft tracks. Arroyo, Vault City and Reddings were my favs.
When it comes to the Fallout 2 in-game music it had some nice soft tracks. Arroyo, Vault City and Reddings were my favs.
May 30th, 2007, 18:00
finally another Fallout thread worth looking at. The other "inside baseball" ones were lulling me into a freakin' apathy-induced coma!
Thank the Great Tiger above for this teaser, it very well have saved my life!
Thank the Great Tiger above for this teaser, it very well have saved my life!
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Chuck Norris doesnt dial the wrong number - you answer the wrong phone
Chuck Norris doesnt dial the wrong number - you answer the wrong phone
May 30th, 2007, 21:21
Originally Posted by ikbenrichardI played both Fallout and Fallout 2, but it did not really occur to me that it would be a bad sign if the score for Fallout 3 would deviate from theirs, although I did like Jeremy Soule's music a lot back then. It's just a matter of how much creative freedom one is willing to allow them. Also, keep in mind that it would be odd to have the inconspicuous and soft music you would enjoy as background for the game while exploring also for the teaser.
did you even played the original 2 fallouts?
the music is not bad., but for fallout it is totally wrong.
On the other hand, my taste in music might well be a bad indicator for choosing the best selling score for the game. It is kind of mood dependent, too.
May 30th, 2007, 23:40
Originally Posted by JemyMAnd game designers too, by the way
I have never blamed Bethesda for bad artwork. It's their quest architecture and storywriters that sucks.
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Wendigo Design, by Tiago Sá
Wendigo Design, by Tiago Sá
Watchdog
May 31st, 2007, 10:25
This is a pretty good pic, I like it prolly the most of them all so far. Battleship one was really cool too
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Chuck Norris doesnt dial the wrong number - you answer the wrong phone
Chuck Norris doesnt dial the wrong number - you answer the wrong phone
May 31st, 2007, 20:09
Satchmo = Louis Armstrong. It's a nickname.
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Where there's smoke, there's mirrors.
Where there's smoke, there's mirrors.
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