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SIM City used to model real-life traffic problem
February 20th, 2013, 14:14
Hello,
I found this article over here at Gamasutra and I find the approach described in it very cool :
http://www.gamasutra.com/blogs/MikeR…ic_problem.php
So, someone kind of used SIM City as a "modelling tool" to model real life traffic jams/problems in search for a solution …
Nice !
Alrik
I found this article over here at Gamasutra and I find the approach described in it very cool :
http://www.gamasutra.com/blogs/MikeR…ic_problem.php
So, someone kind of used SIM City as a "modelling tool" to model real life traffic jams/problems in search for a solution …
Nice !
Alrik
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
February 20th, 2013, 14:40
Is sim city a game with unbelievably high price?
Alsrik, do not trust payed commercials.
Alsrik, do not trust payed commercials.
—
Toka Koka
Toka Koka
February 21st, 2013, 11:21
I don't believe that Gamasutra is "just another advertising site". 
Although this is of course an subjective blog entry, I think that it would be interesting to try this out myself.
I won't, however, buy the upcoming SIM City game, because of its "online feature".
I'm an offline guy - apart from the two MMOs I play.

Although this is of course an subjective blog entry, I think that it would be interesting to try this out myself.

I won't, however, buy the upcoming SIM City game, because of its "online feature".
I'm an offline guy - apart from the two MMOs I play.
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
February 21st, 2013, 16:59
At Sandia National Labs they use a video game style simulation to develop disaster alert response systems.
I saw it demonstrated by an Alumni when she came to my university.
I saw it demonstrated by an Alumni when she came to my university.
—
"Your hat is stupid!" -Ice King
"Your hat is stupid!" -Ice King
March 5th, 2013, 18:07
Originally Posted by Alrik Fassbaueryeah, things arent going so well with the launch
I won't, however, buy the upcoming SIM City game, because of its "online feature".
I'm an offline guy - apart from the two MMOs I play.

http://www.youtube.com/watch?feature…&v=RUl_Cj2_KWU
Watchdog
March 7th, 2013, 11:41
Besides, the local newspaper of Cologne proudly announced - in a tiny article - yesterday or the that day before - that their town's symbol, the Cologne Kathedral, or, as they put it, the "Kφlner Dom"has become an purchaseable item in the SIM City, too !
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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