|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » RPGWatch Feature: Original Sin - Second Preview

Default RPGWatch Feature: Original Sin - Second Preview

March 27th, 2013, 14:05
I had the opportunity to play Divinity: Original Sin at Larian Studios a few weeks ago and my findings of that visit can be found in this article.
One thing that has completely changed during the last year is the background story. There are two main characters, a man and a woman, who are both students at the headquarters of the Source Hunters. This organization has been created by the council of seven to ban the use of Source, which is used for magic. The reason for this is that even though Source can be used for good, it can also be used for evil. The Source Hunters are responsible for locating the users of Source and stopping them from using it again.
More information.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Netherlands
Posts: 4,533

Default 

March 27th, 2013, 14:05
Great preview, thank you so much.
mbpopolano24 is offline

mbpopolano24

Watcher

#2

Join Date: Dec 2011
Posts: 94

Default 

March 27th, 2013, 14:12
That's really good news on the single player mode.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#3

Join Date: Oct 2006
Location: Boston MA
Posts: 2,232

Default 

March 27th, 2013, 14:29
Sounds really good. Maybe I can convince my wife to play this one with me…
GhanBuriGhan is offline

GhanBuriGhan

GhanBuriGhan's Avatar
Wose extraordinaire

#4

Join Date: Oct 2006
Posts: 3,500

Default 

March 27th, 2013, 16:05
Awesome preview! Interesting about the story changes as well.
azarhal is offline

azarhal

SasqWatch
RPGWatch Donor

#5

Join Date: Oct 2007
Posts: 2,681

Default 

March 27th, 2013, 16:34
Nice preview. As one of the people somewhat concerned about the single player vs multi as I will be single only, I do still wonder how the dialog will play out in practice in single. Being turnbased I was never worried about the combat, controlling 2 characters in turnbassed combat is easy. Statements like these:

"Divinity: Original Sin uses a dialogue system in which the two protagonists can disagree with each other on the actions to take. Secondary stats like intimidation and charming are used to determine who will win such a discussion. The results of the choices made does have an influence on the relation between the two protagonists, making it possible to develop them into haters, lovers or anything in between, which will have its influence in the game."

and:

"It has a unique dialogue system which makes it more interesting in multiplayer mode."

make me question a little. I hope they can pull it off.

The rest looks great.
xenocide is offline

xenocide

Watcher

#6

Join Date: Apr 2009
Posts: 43

Default 

March 27th, 2013, 16:52
"In short the game felt and looked like Divine Divinity on steroids"

Say no more, this sounds fabulous.
Excellent preview Myrthos, the more I see the more I like, nice for a change.
Warmark is offline

Warmark

Sentinel

#7

Join Date: Mar 2010
Location: Vancouver , Canada
Posts: 391

Default 

March 27th, 2013, 17:00
Originally Posted by Warmark View Post
"In short the game felt and looked like Divine Divinity on steroids".
Instant buy for me !
Gloo is offline

Gloo

Gloo's Avatar
Sentinel

#8

Join Date: Nov 2012
Location: Chapelle Guillaume
Posts: 352

Default 

March 27th, 2013, 17:09
The conversation system is the same in single player and multiplayer modes. In single player mode this means that you as a player can decide to shape each of the two protagonist in a different way (good vs evil for example). In multiplayer you only influence the behavior of your own character not the other character.
That is the main difference in my opinion.

Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#9

Join Date: Aug 2006
Location: Netherlands
Posts: 4,533

Default 

March 27th, 2013, 17:17
Thanks for the preview.

Is it a seamless world? Or what kind of loading between areas can be expected?

Also

"You can't just take everything you want as that is considered stealing and you might even be thrown in jail because of that."

Please tell me the guards aren't psychic. Can you use stealth to get the job done?
mbuddha is offline

mbuddha

mbuddha's Avatar
Watchdog

#10

Join Date: Feb 2008
Posts: 215

Default 

March 27th, 2013, 17:50
Great Preview! So excited to play this. <3
Jaesun is offline

Jaesun

Jaesun's Avatar
Absolutely Fabulous

#11

Join Date: Oct 2006
Location: The Gay Bar
Posts: 172

Default 

March 27th, 2013, 18:24
Aaaaand the kickstarter has gone live.

"In Grimwhoah, you can ride on turtles."
Sacred_Path is offline

Sacred_Path

Sacred_Path's Avatar
Basement Horror

#12

Join Date: Nov 2012
Location: Germany
Posts: 994

Default 

March 27th, 2013, 18:56
Originally Posted by mbuddha View Post
Please tell me the guards aren't psychic. Can you use stealth to get the job done?
They drag you into jail and you and your partner (who is outside the jail) have to find a way to get out of there.
You cannot use stealth for this as far as I know. You have to find a trick to lure the person away and than you can take what you want. Like setting fire to a boat in the harbor. Panic everywhere. Everybody goes to the boat to put the fire out, you are clear to take what you want. This is from an actual example in the game.

Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#13

Join Date: Aug 2006
Location: Netherlands
Posts: 4,533

Default 

March 27th, 2013, 21:11
Originally Posted by Sacred_Path View Post
Aaaaand the kickstarter has gone live.
Go, go, go!

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
Arhu is offline

Arhu

Arhu's Avatar
Feline Wizard
RPGWatch Team

#14

Join Date: Aug 2006
Location: Germany
Posts: 2,461

Default 

March 31st, 2013, 00:41
Another pretty box, manual and cloth map. And a game to play. Maybe next year I'll have more time, so I'm stockin' up

Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Charles-cgr is offline

Charles-cgr

Charles-cgr's Avatar
Sentinel

#15

Join Date: Mar 2010
Posts: 333
RPGWatch Forums » Comments » News Comments » RPGWatch Feature: Original Sin - Second Preview
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 13:16.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch