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August 26th, 2014, 13:47
Well its time for another Development Diary update from Paradox for Runemaster. This time the update has more information about the aftermath of GamesCom, and GenCon.

Boel and I, together with Mr.Nibbles, AndrewT and many other Paradoxians were sent to GamesCom to talk about Runemaster, our Tactical RPG. Runemaster was also present at GenCon, with Troy Goodfellow and Tomas Härenstam teaming up with Alexandra Marie Travis who cosplayed as a Gydja from the game. This Monday we thought we would share with you what we did and saw at GamesCom and GenCon.
They also share some new links for previews from GamesCom.

After talking to at least 30 journalist at GamesCom, we expect to see some previews of Runemaster in the foreseeable future. Here's a couple early ones:

Hooked Gamers

"Paradox Development Studio seems to be making all the right choices for creating the perfect blend between RPG, adventure and strategy game and I can't wait to see more of it."


"Runemaster is an RPG split between exploratory questing and a tactical battle map, set in a fantasy world that draws on Ragnarok and the rest. Paradox say Norse mythology is "at once tragic and comic", and that's steered the tone of the game." http://www.pcgamesn.com/runemaster/i…crusader-kings

Game Informer

"If you're familiar with the Heroes of Might and Magic series and its turn-based grid combat, that's a solid starting point to understand how Runemaster combat works. Terrain and positioning play a big role, and holding the high ground can make a huge difference. Each battle may have additional requirements for victory, such as not letting a crucial NPC die or to take out a specific enemy." http://www.gameinformer.com/games/ru…l-fantasy.aspx


A developer walkthrough, Boel Bermann is talking and I am playing: http://www.gamespot.com/videos/can-y…/2300-6420873/
More information.

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August 26th, 2014, 13:47
Runemaster demo: https://www.youtube.com/watch?v=OuJ_QOqVTwU#t=796

Exitus acta probat.
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August 26th, 2014, 16:00
Thanks. Looks like it has potential but kind of wish the camera angle was lower.
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