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RPGWatch Forums » Comments » News Comments » SW: TOR - Dye Modules

Default SW: TOR - Dye Modules

May 14th, 2013, 01:24
You read the title right if you ever thought your character needed more colors your in luck. Bioware released a preview video of the dye modules that will be available in the customization update.

More information.
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May 14th, 2013, 01:24
So my character won't have to look REDICULOUS? Honestly, instead of messing with dyes, they should just let you pick whatever color you want for whatever piece you want whenever you want.

P.S. Oh, Lucasarts is still being credited!
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May 14th, 2013, 09:50
Originally Posted by Zloth View Post
So my character won't have to look REDICULOUS? Honestly, instead of messing with dyes, they should just let you pick whatever color you want for whatever piece you want whenever you want.
You have some kind of problem with combat leotard in manly shades of gray?
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May 14th, 2013, 13:16
Originally Posted by Zloth View Post
So my character won't have to look REDICULOUS? Honestly, instead of messing with dyes, they should just let you pick whatever color you want for whatever piece you want whenever you want.

P.S. Oh, Lucasarts is still being credited!
What? And waste the opportunity to sell you pixelated colors? have you forgotten this is EA?
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May 14th, 2013, 13:56
Originally Posted by wolfing View Post
What? And waste the opportunity to sell you pixelated colors? have you forgotten this is EA?
It's also in LOTRO. And actually I like it. Part of identifying with my character.

pibbur who has a thief all dressed in black.

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May 14th, 2013, 14:03
It's a common enough feature and it's something I find particularly distasteful when it comes to charging people for it.

That said, people pay up - so I guess it's all good.
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May 14th, 2013, 16:08
Since pibbur does it, it's ok.

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May 14th, 2013, 18:45
Whatever floats (or sinks) your boat.
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May 15th, 2013, 06:12
The most recent mmog I've played GW2, dyes are extremely popular and expensive, especially black and white.

Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
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May 15th, 2013, 13:48
The trend goes into more individualization of player characters.
But - this "trend" has imho always been there ("player housing"), only that gaming makers weren't interested in it.

“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
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May 15th, 2013, 13:52
Originally Posted by Acleacius View Post
The most recent mmog I've played GW2, dyes are extremely popular and expensive, especially black and white.
Yup I've made good coin dumping those things at AH. Silly rabbits.

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May 15th, 2013, 14:55
Originally Posted by Alrik Fassbauer View Post
The trend goes into more individualization of player characters.
But - this "trend" has imho always been there ("player housing"), only that gaming makers weren't interested in it.
Player housing, dyes, etc have been in pretty much all MMOs pre-2004.

WoW success, that have none of those features, caused a BIG step back in term of individualization and customization. We are starting to see a come back: Wildstar housing system is crazy, ESO dev said that crafting allow for full customization of gear, EQNext want to be the biggest sandbox ever, etc.

SWTOR team is finally listening to its playerbase (pre-release request might I add), but they are charging money for it at the same time (sort of a turn off I think).
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May 15th, 2013, 21:54
Thank you. I'm not familiar with MMORPGs in general; I only know 2 of them : SWTOR & DDO.

Now, what I *really* want is these features in an offline RPG …

“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
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