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Default Ghost of a Tale - Wallpapers

May 18th, 2013, 02:47
There are still 3 days to go in order to reach the required additional 4.5 KEuro for Ghost of a Tale to get funded. With a bit of help that should be possible.
In the meantime there are some wallpapers of the game you can enjoy.
Yeah I know…. a newsbit on wallpapers?? It is indeed just a trick to lure you into pledging for the game where you get to play as a mouse.
More information.
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May 18th, 2013, 02:47
It's close to 90% with three days left; probably has a good shot at making it.
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May 18th, 2013, 08:46
It is said, that this game is a Gothic-Style game -> Pledge!

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
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May 19th, 2013, 16:52
1 hour ago:

WE MADE IT!!!

That’s incredible! No, really; it is. Why? Because a month ago “Ghost of a Tale” wasn’t on anyone’s radar. No journalist was aware of anything in regard to the project. The campaign was a text-book cold start.

So you can all be proud of yourselves, because you’ve made it happen. In fact from my point of view that is the single most amazing thing about the whole adventure; to see that you, the backers, decided this could be a special little game worth helping. And that you acted on this feeling.

As I wrote on the main page, one of the reasons I started this campaign was to see if there were enough potential players that could be bothered; it was to be a stern (and very public) verdict on the viability of the project itself. And boy did I get a resounding endorsement!

Thank you to each and everyone of you who have contributed to this campaign, whether from a financial or moral standpoint (and often both). As one of you said in a recent message, I shouldn’t think of this success as a heavy pressure weighting down on me as I work on the game, but rather I should think of it as an huge mark of affection for the project. And indeed I very much like the notion!

I will keep posting here any important updates until I can all direct you to an official site and community forums where you’ll be able to keep being involved in the creation of the game. Meanwhile, I am sure all of you will join me in breathing a long sigh of relief…
Congratulations!

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
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May 19th, 2013, 17:24
Good job! I'll be amazed that anybody can pump out a decent 3D CRPG for the cost of a modest one year salary, but I'm glad to see he made the goal.
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