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RPGWatch Forums » Comments » News Comments » Van Helsing - Update Released on Steam

Default Van Helsing - Update Released on Steam

May 24th, 2013, 07:59
The Incredible Adventures of Van Helsing received it's first update on Steam. You know the drill already Steam should automatically update the game.
Major changes include:

The Incredible Adventures of Van Helsing v1.0.01

Known issues:
- The multiplayer game still has some issues. Please use it with a character created for the multiplayer only because data loss may occur sometimes.

Balance changes:
- The Blood Rabbit is a lot stronger now.
- The monsters in the Sewers around the Secret Lair are weaker now.
- The final wave of attackers in the Siege of the Secret Lair has been reduced in numbers.
- The price of some epic items has been modified.
- The shooting range of the Dreadknechts has been decreased

Fixed bugs:
- Multiplayer
- Fixed an issue at "Online character" saving.
- A lot of crash/disconnect issues have been fixed.
- The ping column has been removed from the game list.

- Fixed an issue with the audio volumes.
- Fixed an issue with Veteran Domovoys AI.
- Fixed an issue with the scrollbar in the Ink Gate window.
- The final boss will talk your head off - like he should do.
- The outro movie is played when the final boss has collapsed - not when he gets the killing blow.
- You could only select from the first 10 skills you've learned even though there are 11 active skills. This has been fixed.
- Fixed crash on the Artifact Forge window.
- Fixed an issue with conversations in different resolutions.
- Localisation issues have been fixed in the German, Spanish, Hungarian and Portuguese language versions.
- Cloak appears properly on Van Helsing when the equipped item is changed.
- The area of the bridge detonation cutscene has been adjusted (it could be avoided)
- Fixed a bug with the customize button. (It didn't save your settings if you used online character.)

New features:
- 2560x1080 and 6052x1200 resolutions are supported.
More information.
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May 24th, 2013, 07:59
6052x1200?!?
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May 24th, 2013, 08:35
multimon
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May 24th, 2013, 11:08
I find the graphics look a bit washed out in 1080p, even after trying many of the settings adjustments. Not too bad, but sort of feels like the canvas has been stretched so that everything is a touch fuzzy - a bit like running an old infinity engine game in high res.
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May 27th, 2013, 22:52
checking the "no soft coronas" box in advanced graphics options should sharpen things up for you.
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