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Default Blackguards - Video Interview

May 28th, 2013, 19:19
Gamereactor interviewed Daedalic Entertainment's executive producer Kai Fiebig about Blackguards.
"After we had made a lot of adventures and we have a lot of people in our offices, more than 120, all asking "can we do another game - something different?". And we said yes, it's a cool idea so let's start. After a while we came up with an RPG… because we can tell stories and RPGs is next to the adventure genre the best thing to tell stories."

"It's a dark game. It's a really dark game. It's about bad guys saving the world by coincidence… They don't really care about the world itself, they only care about their asses."

Daedalic hopes to release the game by the end of the year, but only if it lives up their own expectations.

"It's for Steam, PC, Mac, and we're trying to play around with some consoles and we're also playing around with iPad versions."

More information.
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May 28th, 2013, 19:19
Nice interview, even if the english wasn't really top notch.

There is also a much more detailed interview at Buffed in German where you can see some ingame scenes and much more. But same as this guy, the guys explaining the content there aren't exactly PR people and the presentation lacks some "professionality". But while the interview with Kai makes you want to see more, I didn't have the feeling in this video:

http://www.youtube.com/watch?v=yQ7o9NOL7qc
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May 28th, 2013, 19:20
Like the sound of how this game is shaping up. Reading between the lines, looks likely to slip into 2014 though.
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May 29th, 2013, 23:03
"It's a dark game. It's a really dark game. It's about bad guys saving the world by coincidence… They don't really care about the world itself, they only care about their asses."
This is nowadays called "a mature game".

I bet we didn't even see the peak of this trend/fashion yet.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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