|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » The Escapist - Richard Garriott Interview

Default The Escapist - Richard Garriott Interview

June 20th, 2007, 06:00
The Escapist has an interview with Richard Garriott on his vision and "why he thinks most games just aren't good enough". As you'd expect, MMORPGs and Tabula Rasa take up a chunk of the text but the comments on Ultima IV and "The Hero's Journey" make it worth the read:
But then there's the second aspect of what makes a virtual reality interesting or relevant, which is "Why am I there, why do I want to be there, why do I care to be there and why is it important to be there?" And so I tried to attack that problem, especially starting with Ultima IV, where I came to the realization or decision that a major problem I saw in most gaming - especially most fantasy roleplaying gaming - is that they all still, to this day, have the same general plot. Which is, you're the hero and you know that because you're told so in the introduction. Your job is to kill the bad guy, and you know that because you're told so in the introduction.
In general, having played those games, the bad guy doesn't do anything particularly bad other than he just waits for you in the final level for you to come and fight him and kill him. And in fact, what you as the player do is you pillage, plunder, maim and steal and do whatever it is you can to do to become as powerful as you need to be to come and knock off the supposed bad guy.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968

Default 

June 20th, 2007, 06:00
enjoyable interview. although playing mmorpgs is sacreligous to my gaming beliefs i will most undoubtibly be trying this game out. i did after all waste 3 months of my life with world of warcraft. i'm really curious to see if he can accomplish the feat of adding a substantial story element to an online multiplayer game.
curiously undead is offline

curiously undead

curiously undead's Avatar
tuned to a different freq

#2

Join Date: May 2007
Location: standing under everyone
Posts: 812

Default 

June 20th, 2007, 06:27
Yeah, a decent interview. Thanks to Lucky Day who sent this in but I didn't see the message until I'd already posted it.

Some very good points but I get jaded with Garriott, because I don't think he'll ever come back to SP RPGs.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#3

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968

Default 

June 20th, 2007, 07:25
I've heard much of it before in other interviews!!

If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
RPGWatch Team

#4

Join Date: Aug 2006
Location: Australia
Posts: 10,616
Send a message via Skype™ to Corwin

Default 

June 20th, 2007, 09:24
Like any other respectable gamer in his late 30s, I too grew up on Garriott.

"What have you done for me lately" Richard?
Reyla is offline

Reyla

SasqWatch

#5

Join Date: Nov 2006
Posts: 339

Default 

June 20th, 2007, 12:20
At least Richard has yet to disappoint his fans.

Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
bjon045 is offline

bjon045

bjon045's Avatar
Keeper of the Watch

#6

Join Date: Oct 2006
Location: Sigil
Posts: 976

Default 

June 20th, 2007, 13:44
The quotation is imho perfect ! That boils it down to the very point of all role playing games !
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#7

Join Date: Nov 2006
Location: Old Europe
Posts: 16,037

Default 

June 20th, 2007, 17:28
Originally Posted by bjon045 View Post
At least Richard has yet to disappoint his fans.
Well, since Ultima IX anyway. I would have loved the isometric 3-D version or the Bob White scripted version, but not the mess that was released. We could mostly blame EA for that!

Let's see if he can make his fans forget the past.
LordRac is offline

LordRac

LordRac's Avatar
Watcher

#8

Join Date: Oct 2006
Location: NorthEast USA
Posts: 46

Default 

June 20th, 2007, 23:14
Originally Posted by bjon045 View Post
At least Richard has yet to disappoint his fans.
You mean selling out to EA and Ultima IX were no disappointments then?
Moriendor is offline

Moriendor

Moriendor's Avatar
Spielkind

#9

Join Date: Oct 2006
Location: Schland
Posts: 1,965

Default 

June 21st, 2007, 02:35
I didn't like U8 much either!!

If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
RPGWatch Team

#10

Join Date: Aug 2006
Location: Australia
Posts: 10,616
Send a message via Skype™ to Corwin

Default 

June 21st, 2007, 05:22
I know I may get crusified but I didn't care for ultima 7 and 7 1/2. I couldn't get past the RT combat. My poor Avatar was dying left and right because I couldn't click on his stupid spellbook fast enough or got sick and tired of having to flip through the book to find the spell I wanted to cast.

I have never bought a MMO but after the interview I'm curious to see if he can actually do what he says he can.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat

#11

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

June 21st, 2007, 06:12
they all…have the same general plot. Which is, you're the hero and you know that because you're told so in the introduction. Your job is to kill the bad guy, and you know that because you're told so in the introduction.
In general, having played those games, the bad guy doesn't do anything particularly bad other than he just waits for you in the final level for you to come and fight him and kill him
what a line! (thinks about framing that)



Now to digress…

My problem with U7 was that I couldn't afford a PC that could play it. When I finally could it was too out of date to keep my interest. Same goes with U6 and the UU's unfortunately.

Had they not got sidetracked with all the Wing Commanders IMO the company would have put a lot more games I enjoyed.

If you noticed the general pattern with the Ultimas they were constantly trying to outdo the last one. U6's and its offshoots and U7 switched to overhead views, followed by U8's, UU's failed where Wolfenstein and running and jumping and of course UO. U9 if you notice has smooth vertical transitions.

These things are Garriots fault IMO. Had he not kept trying to push the envelope then maybe it would have in the box. (heh)

For example he decided he hated the "blow up" model that he practically invented and wanted smooth transitions with no physical appearance changes. Obviously, the technology wasn't ready for that kind of game. With the "blow up" system it compensated for the limits of the time. It was practical and it worked.

Seeing these interviews I just keep seeing repeat these same kind of mistakes with the wrong philosophy.

[/rant]
Lucky Day is offline

Lucky Day

Lucky Day's Avatar
Daywatch

#12

Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 3,214

Default 

June 21st, 2007, 07:30
Originally Posted by Moriendor View Post
You mean selling out to EA and Ultima IX were no disappointments then?
I suspect you do not know the full story as it was either sell to EA or go bankrupt. Something about their games taking too many floppy disks to be profitable if I recall correctly.

Ultima 9 was crap because of a huge number of factors and not all of them were Richards fault, much like with Ultima 8.

Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
bjon045 is offline

bjon045

bjon045's Avatar
Keeper of the Watch

#13

Join Date: Oct 2006
Location: Sigil
Posts: 976

Default 

June 21st, 2007, 18:48
No argument there, but I think RG has never taken enough responsibility for these failures. A number of Ultima fans believe that UO was a failure too, not just because of the horrendous problems of the logistics but because it ripped out much of the core features of the series including the virtues.

I don't see a change in his "visionary ideology" to expect much from Tabula Rasa as I didn't expect the Lineages to do very well here.
Lucky Day is offline

Lucky Day

Lucky Day's Avatar
Daywatch

#14

Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 3,214

Default 

June 22nd, 2007, 21:17
And in fact, what you as the player do is you pillage, plunder, maim and steal and do whatever it is you can to do to become as powerful as you need to be to come and knock off the supposed bad guy.
I've just been reading an German-language article which partly explains how this "principle" can turn someone into an amok killer : The killer of Tessin.
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#15

Join Date: Nov 2006
Location: Old Europe
Posts: 16,037
RPGWatch Forums » Comments » News Comments » The Escapist - Richard Garriott Interview
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:03.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch