|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Games » General RPG » Baldur's Gate Reloaded RELEASED!!

Default Baldur's Gate Reloaded RELEASED!!

June 5th, 2013, 18:52
Originally Posted by GothicGothicness View Post
Have they created custom art for this ?
Yes, GG. In the last few weeks alone, there have been Facebook updates with Flaming Fist armor and "Wanted: Dead or Alive" signs.
Drithius is online now

Drithius

Drithius's Avatar
Misbegotten Alien

#21

Join Date: Nov 2008
Location: Florida, USA
Posts: 2,549

Default 

June 5th, 2013, 18:54
Originally Posted by AppleIntimidation View Post
But its 3d and nit isometric and ral instead or pre rndered backgrounds. Thats like saying ff X has an inferior engine to 7.
But my screen is bigger than yours. And my fingers even fit my keyboard.
PetrusOctavianus is offline

PetrusOctavianus

PetrusOctavianus's Avatar
Retro Gamer

#22

Join Date: Dec 2011
Location: Bjørgvin
Posts: 84

Default 

June 5th, 2013, 18:57
Damm I just realize how badly I wrote that sentence. Typing on an iPad keyboard sucks sometimes.
AppleIntimidation is offline

AppleIntimidation

Sentinel

#23

Join Date: Nov 2011
Posts: 332

Default 

June 5th, 2013, 19:26
It's humongous! Quite the accomplishment indeed.
rjshae is offline

rjshae

Bob
RPGWatch Donor

#24

Join Date: Mar 2012
Posts: 1,500

Default 

June 5th, 2013, 19:28
I'm genuinely a bit awestruck by this. I just finished playing the extended edition a couple of months back, but this mod is such a work of love I'd feel guilty if I didn't take it for a spin… will have to download tonight!
Pongo is offline

Pongo

Pongo's Avatar
Watchdog
RPGWatch Donor

#25

Join Date: Apr 2012
Location: London
Posts: 162

Default 

June 5th, 2013, 19:47
Haven't had a chance to look at it, but curious if they implemented any of the restrictions that most people disable (XP cap, party alignment issues, etc.)

————————————————-

"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"

- Davy Crockett
blatantninja is offline

blatantninja

blatantninja's Avatar
Resident Redneck Facist

#26

Join Date: Jan 2008
Location: NYC
Posts: 4,119

Default 

June 5th, 2013, 19:49
Did AI just say something on an iPad sucked, I about feel out of my chair.

What was wrong with the NWN2 engine? I remember the camera being a bit wonky but I don't remember having any glaring problems.

Anyway, I really wish I had time to play this but I'm already so far behind with games I want to play I don't think I'll ever catch up.
sakichop is offline

sakichop

SasqWatch

#27

Join Date: Feb 2011
Posts: 2,255

Default 

June 6th, 2013, 01:21
I remember reading about this project but never imagined to see this finished one day. nice
gandalf.nho is offline

gandalf.nho

gandalf.nho's Avatar
Huntress

#28

Join Date: Apr 2013
Location: Brazil
Posts: 391

Default 

June 6th, 2013, 01:54
Awesome! They even used my favorite Minsc line at the end!
Zloth is offline

Zloth

Zloth's Avatar
I smell a… wumpus!?

#29

Join Date: Aug 2008
Location: Kansas City
Posts: 2,820

Default 

June 9th, 2013, 04:25
Now all we need is a Ps:T port…
rjshae is offline

rjshae

Bob
RPGWatch Donor

#30

Join Date: Mar 2012
Posts: 1,500

Default 

June 9th, 2013, 04:30
Originally Posted by rjshae View Post
Now all we need is a Ps:T port…
Someone started one that was based on the stetting but they never finished it.

Here-http://www.rdsplanescape.com/

"We must stand strong my fellow watchers against the horde of red trolls." - Couchpotato

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#31

Join Date: Oct 2010
Location: Potato Land
Posts: 10,145

Default 

June 9th, 2013, 21:31
Okay, I started messing with this last night. Installed the game without a hitch and loaded it up. It takes quite a little while to load the first time, but that was expected. I had some texture glitches in some of the faces, but there were plenty others to choose from.

I rolled an Aasimar Favored Soul, and am playing with the hardcore D&D rules turned on. I normally play a lower difficulty, but I wanted to see how tough the game is, as it's meant to be played.

Candlekeep feels just like it did in BG, but it is much quicker to walk around in than in the original game. You'll get most of the same quests, outside of the one where you practice with party members. You'll also find a crafting supplies shop, in a nod to the newer game engine. I have not yet found a single essence in the three maps that I've walked around in.

After the cutscene with Gorion, the game goes to a totally black screen. Saving the game, while everything is black, and then exiting and reloading fixes the problem. There are several small fights with gibberlings and xvarts, just like in the original. However, I haven't found a single item that was hidden in the scenery of BG, they're all missing. This includes a certain ring just outside the Friendly Arm Inn, that is a pretty vital piece of equipment. Also, the dev decided to take the Ogre away from the 3rd map and replaced it with
Spoiler


The lack of the outdoor goodies really kills the enjoyment of exploration for me. So far, all containers have had the same items they had in the original game. Not sure if the dev will add those items in at a later date.
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#32

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,816

Default 

June 9th, 2013, 21:44
I know that certain npc's won't show up until later in the storyline - perhaps something similar is done for items? This is purely conjecture.
Drithius is online now

Drithius

Drithius's Avatar
Misbegotten Alien

#33

Join Date: Nov 2008
Location: Florida, USA
Posts: 2,549

Default 

June 9th, 2013, 22:00
Well, these items are all in the game at the beginning in the original. I don't really care, as long as he replaces these good items with other items of equal quality. If he doesn't, then it takes it down a notch. I posted about it on his facebook page, so we'll see if maybe I just missed them….
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#34

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,816

Default 

June 10th, 2013, 00:22
Well, it is to be expected, that such a huge mod isn't bug free at release - right now there can be a mean bug when the companions want to complain about something… they walk to the main-character, initiate dialogue and say their standard-text when you talk to them while they are in the group… unfortunately that happens around once in a minute Nothing else to do but to dismiss the would-be nagger

They are also using an old version of Kaedrin's Class-Pack, so a lot of file-juggling is needed, every time I want to start another mod or game. Also they don't use Tony K's AI Enhancement, wich makes the party a bit harder to control

After I had to dismiss my tank, I started to use some files from my old override, like the feather of multi-classing, the deck of trumps and Tony K's KI Pack; so far it works, with minor giltches in the behavior tab.

The Germans are a cruel race. Their operas last for six hours and they have no word for "fluffy".

Captain Blackadder
Fenris is offline

Fenris

Fenris's Avatar
Proto-Nerd

#35

Join Date: Oct 2006
Location: Franconia
Posts: 442

Default 

June 10th, 2013, 00:50
I'm glad that someone who really likes Baldur's Gate is playing this. I just played a little while to get a feel for it, but I'm not a big BG fan. It was great in its day, but many games surpass it in all ways, including NWN2, imnsho.
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#36

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,816

Default 

June 10th, 2013, 08:27
Originally Posted by crpgnut View Post
I'm glad that someone who really likes Baldur's Gate is playing this. I just played a little while to get a feel for it, but I'm not a big BG fan. It was great in its day, but many games surpass it in all ways, including NWN2, imnsho.
Very few games have surpassed Baldur's Gate imo, but to each his own.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#37

Join Date: Oct 2006
Location: Florida, US
Posts: 18,015

Default 

June 10th, 2013, 09:34
Originally Posted by Drithius View Post
Yes, GG. In the last few weeks alone, there have been Facebook updates with Flaming Fist armor and "Wanted: Dead or Alive" signs.
From the credits it looks to me like they've used some mods, but not created that much content….
GothicGothicness is offline

GothicGothicness

GothicGothicness's Avatar
SasqWatch

#38

Join Date: Oct 2006
Posts: 4,291

Default 

June 10th, 2013, 14:28
Do they have voice acting for this?
lostforever is offline

lostforever

Keeper of the Watch

#39

Join Date: Oct 2009
Location: UK
Posts: 1,159

Default 

June 10th, 2013, 16:30
They use the original Baldur's Gate Soundfiles.

The Germans are a cruel race. Their operas last for six hours and they have no word for "fluffy".

Captain Blackadder
Fenris is offline

Fenris

Fenris's Avatar
Proto-Nerd

#40

Join Date: Oct 2006
Location: Franconia
Posts: 442
RPGWatch Forums » Games » General RPG » Baldur's Gate Reloaded RELEASED!!
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 17:51.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch