|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Dead State - Post-Funding Update #29

Default Dead State - Post-Funding Update #29

July 5th, 2013, 18:08
Dead State has a new post-funding update available on Kickstarter. The topics cover the development of the zombie turn-based RPG, and tease a "big announcement incoming".

Apologies for the lack of a June update. Actually, if we seem to go dark for a while, it’s probably because we’ve got our heads down and noses precariously close to the grindstone. And that will be the case for most of the next month as well. Here’s an idea of some of the work being done in the game right now:

-Items and item functionality are being added all the time. Right now, our main focus for most of the art staff is adding armor models to the build, though there are now over 200+ items in the game including food, luxury items, weapons, accessories (legs and arms), helmets, armor, and medical items. 2D icons and models for all the items are nearing completion.

-Along with items, we now have attack animations for every class of weapons and their corresponding sound effects.

-Every ally and game faction NPC dialogue is at least at first pass. All “lore” entries (found on USB drives, cellphones, and hard drives) for the game are finished.

-The shelter is at alpha completion – that is, you can upgrade the rooms, heal characters, assign jobs, and manage resources. Groundwork for our daily summary screen, manufacturing, and event progression is being worked on at the moment.

-We’ve got multiple commercial and residential areas hooked up in game and many of our prop sets complete.

-As mentioned before, group combat is in and new attacks and status effects are being tested at the moment. Pathfinding and grappling are also being fine-tuned.

-Loot, containers, and loot distribution were given a first pass as they relate to general distribution in the game. We polished some of our shelter supply management mechanics and the way fresh food is stored and expires at the shelter.

Big announcement incoming – probably a very exciting one for a large number of you. Expect to see a whole lot of new game shots and footage in the near future. Thanks for your patience and keep watching the forum and the Kickstarter page for new announcements.
More information.

"Frankly Sir /Madam I don't give a damn about your opinion."- Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 9,108

Default 

July 5th, 2013, 18:08
another cool zombie game on the way, I cannot wait
xSamhainx is offline

xSamhainx

xSamhainx's Avatar
Paws of Doom

#2

Join Date: Oct 2006
Location: San Diego, Ca
Posts: 4,624

Default 

July 6th, 2013, 01:43
Originally Posted by xSamhainx View Post
another cool zombie game on the way, I cannot wait
I'm pretty sure this game will be realy fun to play. It's not as aimed as a "zombie game" at all, it's more of a survival game aimed at the relationships between characters in a setting of post-apocalyptic human decline.
KnightPT is offline

KnightPT

Watchdog

#3

Join Date: Oct 2009
Posts: 130

Default 

July 6th, 2013, 20:54
Dat music
ManWhoJaped is offline

ManWhoJaped

Sentinel

#4

Join Date: Apr 2011
Posts: 569
RPGWatch Forums » Comments » News Comments » Dead State - Post-Funding Update #29
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 21:28.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch