|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Deathfire - A Bit of Story

Default Deathfire - A Bit of Story

July 31st, 2013, 22:34
Guido Henkel provides some information on the story of Deathfire in his latest blog.

One by one they are disappearing
Friends, brothers, sisters, mothers, fathers
When they return they aren't who you think

They look the same. They sound the same
But they are no longer the same…

The most unholy of spells incanted,
Undead fire burns in its victims' eyes…

The Nethermancer has spoken
His was the last voice they heard…
Before they were perverted into monsters with familiar faces

In a world without heroes
Who can you trust?

In a world where the dead are rising
Who can you turn to?
No one.
No one is safe

Can you save the world from everyone you ever cared about?

This, my friends, is the promotional snippet for Deathfire, designed to whet your appetites. Because of my vacations and all the stuff going on here, it has been a while since my last Developer Diary update, but today I thought, I'd give you a bit of a glimpse at the game's story.

As you can certainly tell from the blurb above, there are some sinister things going on in the world. From villages, people are disappearing at random. Families are torn apart and the people are mourning and heartbroken.
One by one they are disappearing
Friends, brothers, sisters, mothers, fathers
When they return they aren’t who you think

They look the same. They sound the same
But they are no longer the same…

The most unholy of spells incanted,
Undead fire burns in its victims’ eyes…

The Nethermancer has spoken
His was the last voice they heard…
Before they were perverted into monsters with familiar faces

In a world without heroes
Who can you trust?

In a world where the dead are rising
Who can you turn to?
No one.
No one is safe

Can you save the world from everyone you ever cared about?

This, my friends, is the promotional snippet for Deathfire, designed to whet your appetites. Because of my vacations and all the stuff going on here, it has been a while since my last Developer Diary update, but today I thought, I’d give you a bit of a glimpse at the game’s story.

As you can certainly tell from the blurb above, there are some sinister things going on in the world. From villages, people are disappearing at random. Families are torn apart and the people are mourning and heartbroken.

- See more at: http://guidohenkel.com/2013/07/let-m….ll8QTp0J.dpuf
More information.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Netherlands
Posts: 4,224

Default 

July 31st, 2013, 22:34
Not sure I want to know about the game's story before release. Am more interested in it's mechanics and what it's doing differently to other games in the genre - this is a first person blobber, I think, not dissimilar to Wiz or Grimrock, but hopefully with more depth (and less twitch) than the latter.
Roq is offline

Roq

Seeker
RPGWatch Donor

#2

Join Date: May 2012
Location: Somerset/London UK
Posts: 977
RPGWatch Forums » Comments » News Comments » Deathfire - A Bit of Story
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 14:24.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch