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Default Witcher 3 - Interview @ Examiner

August 1st, 2013, 01:43
Examiner has finally published the interview with CDP Red's Konrad Tomaszkiewicz, they have been hyping for the last two days. The interview is more about open world gaming in general and less about The Witcher 3.

Examiner: As we end this current generation of gaming, how has the genre of open-world gaming evolved?

Konrad Tomaszkiewicz: Game worlds have gotten really big, immersive and, most importantly, detailed. There was a time when open world gameplay meant that you just had to travel from point A to point B with nothing to do in between. The surroundings tried to emulate the wilderness, clumps of polygons were meant to look like animals and so on. The big difference is that, nowadays, thereís like a second game between point A and B. If you want, you can forget that point B even exists. It happened slowly, so many gamers just take it for granted. But when you think about it for a while, itís really a magnificent thing!
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August 1st, 2013, 01:43
The best part is were they ask about open-world RPG's and being allowed to add content without buying a new game. I like how Konrad replys.
Ex: Will open-world titles become living in the sense that developers can always change the world, the game and make it so the player will always have new content and will never have to buy a new game? Is that looking too far down the road?

KT: It’s called an MMORPG *laughs*. Our game is quite different in this regard - The Witcher 3 offers a deep single player experience and it’s here to tell a story. And all good stories have a beginning, a middle and an ending. We could sell extra content to gamers “down the road,” but we don’t believe in that - we believe patches, fixes and additional content should be provided to gamers free of charge. Only something REALLY big, and something that will not make you feel ripped off, justifies a price tag. Remember “PC add-on discs” back in the day? Yeah, I’m thinking about the ones that extended the original game by offering many hours of additional gameplay - if we ever decide to charge you for something, we think you will appreciate what you get in return.

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Last edited by Couchpotato; August 1st, 2013 at 03:34.
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August 1st, 2013, 02:57
The way he responded to the question made it sound like he didn't understand it. I think what the interviewer was asking was do you think that the games will be online connected with content coming down regularly, not as much a MMO, but a real time update of changes to the game.

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