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Default Guild Wars - State of the Game @ Official Site

July 5th, 2007, 18:42
This week's State of the Game article examines automated tournaments.
After spending weeks perfecting your team's GvG build on the open ladder, your guild finally decides to risk the rating points and signs up for its first Automated Tournament. After paying five Tournament Tokens to Tolkano, your guildmates buzz with anticipation over your voice server as the seconds count down until your first first-round pairing. The moment of truth arrives. As the Automated Tournament system pairs you up with a top-100 guild you’ve played before on the ladder, you feel confident that meticulous skill selection and attribute point tweaks will earn your first tournament victory in a high-profile match. Zoning into Burning Isle for round one, your team races across the lava, ready to Hex some Warriors and knock down some Mesmers—only to have your team spiked out and rolled over by five Searing Flames Elementalists.
Welcome to Automated Tournaments, where guilds can use their knowledge of both the maps and their opponents to rack up Qualifier and Tournament Reward Points.
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