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Precursors - Screens @ Official Blog
July 7th, 2007, 01:54
July 7th, 2007, 01:54
those are tiny
try these instead
they are quite large
http://www.deep-shadows.com/en/pictures/news30_big.jpg
http://www.deep-shadows.com/en/pictures/news31_big.jpg
http://www.deep-shadows.com/en/pictures/news32_big.jpg
http://www.deep-shadows.com/en/pictures/news33_big.jpg
try these instead
they are quite large
http://www.deep-shadows.com/en/pictures/news30_big.jpg
http://www.deep-shadows.com/en/pictures/news31_big.jpg
http://www.deep-shadows.com/en/pictures/news32_big.jpg
http://www.deep-shadows.com/en/pictures/news33_big.jpg
July 7th, 2007, 04:30
Sometimes I really dislike how FP view can make everything look so vanilla.
nice.
July 7th, 2007, 18:31
sorta reminds me of the awesome OUTCAST game.
(sans spacebattles of course)
(sans spacebattles of course)
Guest
July 8th, 2007, 14:33
Sort of looks like it could be a RPG version, of what Unreal 2 should have, could have been if it had been an RPG.
Graphics look very much improved over Boiling Point and if they finally have a decent publisher or finacial backer, instead crapy atari maybe this title wont get rushed out a 6 months early.
Brother None lots of FPS try to cramp your view down, by setting your FOV down to 60 now days, but bumping it up to 80 or more usually makes a big difference, giving much more sweeping or panoramic view.
Graphics look very much improved over Boiling Point and if they finally have a decent publisher or finacial backer, instead crapy atari maybe this title wont get rushed out a 6 months early.

Brother None lots of FPS try to cramp your view down, by setting your FOV down to 60 now days, but bumping it up to 80 or more usually makes a big difference, giving much more sweeping or panoramic view.
—
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
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