|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Might & Magic X - Patch Vote

Default Might & Magic X - Patch Vote

September 7th, 2013, 02:11
A new open development post is live and asks, "What to patch in the first official patch?" You can visit the link and vote for what you think is more important to fix first.

Thanks again for your great feedback that has reached us since the Early Access of Might & Magic X – Legacy. As we described a few times in our recent blog postings, we have started working on it already (pls. read our news to the availability of the 1st unofficial patch) and we’ll continue to do that.

However as you might imagine, each of us has only two hands, which means that unfortunately we cannot do everything at the same time. We need to prioritize the different feedback and all the features we already had on our list anyway, for the team’s schedule and put them into timing perspectives.

When talking trough your guys’ feedback, the features and fixes we have on our list anyway, we came to the conclusion that it is you, who gave the feedback, it is you, who is looking forward to the patch and it is you, who will be playing the game and our patches. So why don’t we ask you to prioritize?
More information.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 7,862

Default 

September 7th, 2013, 02:11
Those options are pretty awful.
Santos is offline

Santos

Ass-hat

#2

Join Date: Oct 2007
Location: NH
Posts: 555

Default 

September 7th, 2013, 02:21
That reminds me of the arachnophobia mods for skyrim - like the one that replaced spider models with bears. Giant bears dropping down out of the ceiling scared the shit out of me.
jhwisner is offline

jhwisner

Keeper of the Watch

#3

Join Date: Nov 2006
Posts: 1,477

Default 

September 7th, 2013, 02:24
Originally Posted by Santos View Post
Those options are pretty awful.
Hrm. Don't agree. These are all small features which are very easy to implement and on par with each others. A is a must have and B is a feature i'd love to have. C seems pretty awful and D is probably only a problem for a couple of individuals, but still…
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#4

Join Date: Jun 2012
Posts: 687

Default 

September 7th, 2013, 06:37
I would say a and b are must haves, while c and d are just eclectic fillers. Having played a bit, and seen what is needed to get this up near it's potential, I wanted to see some more serious things on that list!
Santos is offline

Santos

Ass-hat

#5

Join Date: Oct 2007
Location: NH
Posts: 555

Default 

September 7th, 2013, 11:45
Originally Posted by Santos View Post
Those options are pretty awful.
I was about to say that all this stuff is absurd (patch vote ! Come on guys…) then I read the article and what it's all about… ridiculous, may be, is a more appropriate term ? Don't they have a design plan and betâ testings for their game ? What will be the next poll : "What should we declare as constants in this code sheet ? " !
Gloo is offline

Gloo

Gloo's Avatar
Sentinel

#6

Join Date: Nov 2012
Location: Chapelle Guillaume
Posts: 276

Default 

September 7th, 2013, 11:51
uhm… where's the option where I can vote for a bug free game with more content?

"In Grimwhoah, you can ride on turtles."
Sacred_Path is offline

Sacred_Path

Sacred_Path's Avatar
Basement Horror

#7

Join Date: Nov 2012
Location: Germany
Posts: 735

Default 

September 7th, 2013, 13:40
Originally Posted by jhwisner View Post
That reminds me of the arachnophobia mods for skyrim - like the one that replaced spider models with bears. Giant bears dropping down out of the ceiling scared the shit out of me.
For Drakensang, someone got a mod made which was replacing spiders with wolves.
She claimed to have spider phobia.

“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is online now

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#8

Join Date: Nov 2006
Location: Old Europe
Posts: 15,624

Default 

September 7th, 2013, 15:05
This kind of shenanigan seems par for the course for this team. Doesn't bode well for the future.

my novel: bit.ly/dreamlandsbook
screeg is offline

screeg

screeg's Avatar
floating head

#9

Join Date: Oct 2006
Location: USA
Posts: 792

Default 

September 7th, 2013, 15:47
I assume this would be in addition to actual bug fixes?
sakichop is offline

sakichop

SasqWatch

#10

Join Date: Feb 2011
Posts: 1,884

Default 

September 7th, 2013, 16:55
Originally Posted by Sacred_Path View Post
uhm… where's the option where I can vote for a bug free game with more content?
It's been there all along! How did you miss it? It's called waiting for the actual release and being patient.
regomar is offline

regomar

Watcher

#11

Join Date: Dec 2010
Posts: 68

Default 

September 7th, 2013, 17:25
Why would they do a poll for things that will be done anyways like fixing bugs. If they are going to do a poll it should be on non-essential things like are whats on this poll. I think what they have done with these polls have been the right way of doing it since it really doesn't have any real affect on their vision or plans for the game but does allow people to have a part in the making of the game.
guenthar is offline

guenthar

SasqWatch

#12

Join Date: Oct 2006
Posts: 1,532
Send a message via Skype™ to guenthar

Default 

September 7th, 2013, 22:18
It's just the "new" way of interacting with your player base and making them feel involved in the game. Me, I'll pass until they make a decent game or not.
Roq is offline

Roq

Seeker
RPGWatch Donor

#13

Join Date: May 2012
Location: Somerset/London UK
Posts: 943

Default 

September 7th, 2013, 22:25
Originally Posted by Sacred_Path View Post
uhm… where's the option where I can vote for a bug free game with more content?
Yeah, you wait until it is actually released. Geez what a silly comment.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#14

Join Date: Apr 2007
Posts: 2,918

Default 

September 7th, 2013, 22:31
Originally Posted by rune_74 View Post
Yeah, you wait until it is actually released. Geez what a silly comment.
We know that the game won't be long. Focusing ressources on a 'retro mode'? Nope, maybe just put in two more quests, fanx

"In Grimwhoah, you can ride on turtles."
Sacred_Path is offline

Sacred_Path

Sacred_Path's Avatar
Basement Horror

#15

Join Date: Nov 2012
Location: Germany
Posts: 735

Default 

September 7th, 2013, 22:32
Originally Posted by Sacred_Path View Post
We know that the game won't be long. Focusing ressources on a 'retro mode'? Nope, maybe just put in two more quests, fanx
I was being nice last time, what I really thought was what you typed was stupid. This last comment didn't help.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#16

Join Date: Apr 2007
Posts: 2,918

Default 

September 7th, 2013, 22:34
Originally Posted by rune_74 View Post
I was being nice last time, what I really thought was what you typed was stupid. This last comment didn't help.
U R STOOPID ROFLOL

Try to make an argument for the inclusion of a retro mode that's basically more pixelated graphics instead of adding more/ polishing the existing content

"In Grimwhoah, you can ride on turtles."
Sacred_Path is offline

Sacred_Path

Sacred_Path's Avatar
Basement Horror

#17

Join Date: Nov 2012
Location: Germany
Posts: 735

Default 

September 7th, 2013, 22:36
Originally Posted by Sacred_Path View Post
U R STOOPID ROFLOL

Try to make an argument for the inclusion of a retro mode that's basically more pixelated graphics instead of adding more/ polishing the existing content
You didn't write that originally, you wrote garbage. So you got the reaction you deserved.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#18

Join Date: Apr 2007
Posts: 2,918

Default 

September 7th, 2013, 22:37
I suggest a permaban.

"In Grimwhoah, you can ride on turtles."
Sacred_Path is offline

Sacred_Path

Sacred_Path's Avatar
Basement Horror

#19

Join Date: Nov 2012
Location: Germany
Posts: 735

Default 

September 7th, 2013, 22:47
Originally Posted by Sacred_Path View Post
I suggest a permaban.
I don't think you are that bad.

If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch

#20

Join Date: Apr 2007
Posts: 2,918
RPGWatch Forums » Comments » News Comments » Might & Magic X - Patch Vote
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 11:18.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch