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Default Hero - E3 Trailer @ Worthplaying

July 11th, 2007, 19:50
An E3 trailer for Big Huge Games' Dungeon Hero is available at Worthplaying (75Mb).
More information.
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July 11th, 2007, 19:50
Just a minor quibble, Big Hugh Games is making "Big Huge RPG" they are not the developer of Dungeon Heroes Firefly Studios is

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July 12th, 2007, 00:05
Bah, too many strategy companies making action/RPGs to keep up. Thanks for the correction.

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July 12th, 2007, 00:33
Hmm… Looks intriguing. I wonder how it's going to be in terms of gameplay and goals. I have to admit a certain fondness for the stuff Firefly Studios does, the games aren't always good but they have some solid ideas and their games seem to usually stop just short of being solid. I think they try in earnest and that combined with their subject matter is what appeals to me. So this Dungeon Hero has my curiousity piqued.
From that trailer, it looks like it could be anything, from a hack and slash dungeon crawler to something of a dungeon builder strategy game. What worries me is that it may try to be too many things at once and end up being not good at any of them.

You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts, they alter the facts to fit their views, which can be uncomfortable if you happen to be one of the facts that needs altering.
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July 13th, 2007, 12:10
Could they have found a *worse* name … oh, well … it still looks interesting.

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July 14th, 2007, 09:04
what's so bad about the name?

Theyre just cutting to the chase ='.'=
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July 14th, 2007, 18:54
Originally Posted by txa1265 View Post
Could they have found a *worse* name … oh, well … it still looks interesting.
Worse? Hardly.
But other games have equally bad names: SpellForce 2: Shadow Wars, Legend - Hand of God, etc.
All are pretty high on the Generic-O-Meter.


Something like Drakensang: The Dark Eye is strange and will give them an uphill battle for the first game of the franchise, but it´s at least original. So if the game is a solid success they have good chances that the word of mouth will lead customers exactly to their game and that it will become a brand name when the sequel comes out.
A similar example: The Elder Scrolls: (enter names here).

Maybe publishers intentionally take the opposite road though. If their game is average, why not be satisfied with a routine success? Choose a generic genre-specific name, make everything solid and collect the standard sales from people unaware what exactly they are buying.

Originally Posted by xSamhainx View Post
what's so bad about the name?

Theyre just cutting to the chase ='.'=
The name is terrible. Both "Dungeon" and "Hero" are generic and nearly meaningless because they have been used before for countless other games.

The ideal name is short, original, avoids numbers (if possible) and generic elements, and transports a clear message. For example: Quake, Doom, Sim City, The Sims, Duke Nukem (3D ), Max Payne, Resident Evil, Wasteland.

http://dukenukem.typepad.com/game_ma…me_of_the.html
Last edited by Gorath; July 14th, 2007 at 19:04.
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July 14th, 2007, 19:08
If I was going to make a game i'd name it "Fist of Fiery Dungeon Death Hero's Shadow Ring Quest Lords."
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July 15th, 2007, 00:54
If I made a game, I'd call it Roqua!! Sounds good and no-one would guess what it was all about!!

If God said it, then that settles it!!

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