|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Unwritten:Echoes of Twilight - Kickstarter Launched

Default Unwritten:Echoes of Twilight - Kickstarter Launched

September 30th, 2013, 02:27
The kickstarter for Unwritten:Echoes of Twilight is now live, and asking for $500,000. The game can be described as a single player, open world, open play, fantasy RPG where player choices determine the direction, flow, and the outcome of the game.
Unwritten: Echoes of Twilight is a single player, open world, role playing adventure game that combines the visual appeal of modern graphics and animation technologies with the classic role-playing elements hardcore RPG gamers love. In modern games, immersion, interactivity, and customization are often watered down by major studios, resulting in diluted replay value and degradation of the “role play” nature of the games. As RPG gamers ourselves, Druid Gameworks understands all those fun nerdy things RPG gamers want to see, or do, and we plan to give it to them in spades.

In this non-traditional prequel and introduction to the Unwritten series, players are introduced to the world of Arthanswold through the heartland isles of Aerendwel and Byre, where the diverse and often unforgiving landscapes range from perilous mountain passes to dark ominous marsh lands, and overgrown jungles. In a player driven adventure, you can explore the world in any direction you want your story to go! Unearth hidden locations, unique characters, and dynamic quests. Chronicle your adventure in your journal, taking real notes whenever something important crosses your path. Customize pets and companions, take ownership of shops, wield powerful ritual magicks, join factions to form friendships, and uncover the shards of an ancient mystery that echoes from the past.
Thank you for reminding me wolfgrimdark.

More information.

"We must stand strong my fellow watchers against the horde of red trolls." - Couchpotato

RPGWatch News Editor & Moderator
Last edited by Couchpotato; September 30th, 2013 at 04:11.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 10,134

Default 

September 30th, 2013, 02:27
Hmmm, can't say I'm either impressed or not impressed.
Have to think about it.

Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#2

Join Date: Apr 2009
Posts: 6,178

Default 

September 30th, 2013, 03:43
I went ahead and pledged. I'm not sure they will meet their goal given they are relative unknowns. For as much text was on the page I didn't get much information from it. What I saw was some talented artist concept drawing which is at least positive and that they made an expansion pack for Oblivion previously.

Reclaiming Sancre Tor was not something I was familiar with but it has been downloaded a lot. I haven't seen many reviews of it but what I did see was positive so that is a good enough sign for me.
figment is offline

figment

figment's Avatar
Sentinel
RPGWatch Donor

#3

Join Date: Apr 2010
Posts: 519

Default 

September 30th, 2013, 04:43
It's some sort of info lacking that bothers me.
Okay they'll use Havoc engine, it can do nice stuff (Dark was made in it) and besides everything that is not book-chainsaw-sound-zenimax engine is good, but apart from that I really dunno what to say. The game description feels too generic. And I really don't care for ability to play a humanoid with teddybear's head if that was supposed to be some sort of originality.

So I'll wait to see some FAQ entries and updates. But as it usually happens, where I can't find cons even if I see no pros, I pledge in the end. My poor wallet…

Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#4

Join Date: Apr 2009
Posts: 6,178

Default 

September 30th, 2013, 05:02
Joxer, seeing as how they seem to be quite influenced by bethesda games, they'll likely have a similar respawn system.

There, your wallet will thank me now.
SonOfCapiz is offline

SonOfCapiz

Sentinel

#5

Join Date: Feb 2011
Posts: 346

Default 

September 30th, 2013, 05:08
Hahahaha, we'll see, it's not mentioned anywhere (didn't notice).
Maybe they got sick of it like I did so they want to make a game without it?

Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#6

Join Date: Apr 2009
Posts: 6,178

Default 

September 30th, 2013, 09:30
With only $2500 in the first two days doesn't look like it's going to take out anyone's wallet.
Roq is offline

Roq

Seeker
RPGWatch Donor

#7

Join Date: May 2012
Location: Somerset/London UK
Posts: 978

Default 

September 30th, 2013, 09:54
I am wondering if guys like these did not look into other Kickstarter projects at all.

I mean by looking at past projects they must have known that they are going to fail with the information they provided and with the approach they are taking.

An unknown company asking for a huge sum of total pledges (500k!) without providing much of information, no proof of skill and "catcher" in the form of a video and last but not least setting the hurdle to join extremely high with 30$ as the lowest price for the game.
For now it isn't even apparent if this is a first person, third person or isometric game.
Even if they provide a video afterwards they are already missing out on the boost you normally get from launching a project.
With these conditions I don't see the slightest chance that they will succeed.
With a look at Thorvalla, Shaker and even Elite Dangerous (which only could pull it off due to massive improvements and advertisement from Chris Roberts) you should be aware by now that with these conditions you must not start a kickstarter project if you want it to succeed. Adding a couple of additional hurdles doesn't improve your chances…

The only questions are: When will they realize it? And will they relaunch afterwards?
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#8

Join Date: Jun 2012
Posts: 938

Default 

September 30th, 2013, 10:10
All good points Kordanor and I agree. Though I think many backers are spoiled with other projects only offering their games for $15-20. The biggest problem is the lack of a presentation video, and that dlc offered to different tiers isn't helping either.

I'm still going to cover the game, but it's forecast isn't looking so good.

"We must stand strong my fellow watchers against the horde of red trolls." - Couchpotato

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#9

Join Date: Oct 2010
Location: Potato Land
Posts: 10,134

Default 

September 30th, 2013, 10:18
Good point Kordanor.There is also a problem that even if they reach goal you can't make game that rivals TES game with 500k maybe if they had 10X they would have chance.
Nameless one is offline

Nameless one

Nameless one's Avatar
Wizzard

#10

Join Date: May 2012
Location: Sto plains
Posts: 1,204

Default 

September 30th, 2013, 10:25
Originally Posted by Nameless one View Post
Good point Kordanor.There is also a problem that even if they reach goal you can't make game that rivals TES game with 500k maybe if they had 10X they would have chance.
The cost of making any type of game that rivals Skyrim is probably why we don't see more games like it. They might have a chance to get publisher, or investor interest like Ambrov X.

"We must stand strong my fellow watchers against the horde of red trolls." - Couchpotato

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#11

Join Date: Oct 2010
Location: Potato Land
Posts: 10,134

Default 

September 30th, 2013, 11:13
It took me a whopping 2 seconds to understand they'd fail.
GothicGothicness is offline

GothicGothicness

GothicGothicness's Avatar
SasqWatch

#12

Join Date: Oct 2006
Posts: 4,291

Default 

September 30th, 2013, 11:34
It appears way too generic and uninspired in terms of design, imo.
Arkanheart is offline

Arkanheart

Traveler

#13

Join Date: Jan 2013
Posts: 7

Default 

September 30th, 2013, 11:42
Originally Posted by GothicGothicness View Post
It took me a whopping 2 seconds to understand they'd fail.
Aww, it took me double that. Too slow.
Yme is offline

Yme

Yme's Avatar
SasqWatch

#14

Join Date: Oct 2012
Location: Ginnungagap
Posts: 382

Default 

September 30th, 2013, 14:06
it looks ok, put the reminder on it.
I wonder why they didnt make a video presentation of the project.
I like the fact that story is player driven, with locking and unlocking events. Thats about the only thing interesting me atm. but its the thing that no1 can give me proof of at this point .
borcanu is offline

borcanu

borcanu's Avatar
muist

#15

Join Date: Aug 2008
Location: Ro
Posts: 713

Default 

September 30th, 2013, 14:35
I backed them but I guess they will a very hard time to get funded, not only they started the campaign in a weekend (the worst days) but the tiers need a serious reformulation (swapping the $20 and $30 ones, the problem with the exclusive DLCs, physical tiers US-only, $1000 to get a box…)
gandalf.nho is offline

gandalf.nho

gandalf.nho's Avatar
Huntress

#16

Join Date: Apr 2013
Location: Brazil
Posts: 391

Default 

September 30th, 2013, 15:04
Originally Posted by Couchpotato View Post
The cost of making any type of game that rivals Skyrim is probably why we don't see more games like it. They might have a chance to get publisher, or investor interest like Ambrov X.
I think even with publisher they might have a problem.They are aiming to make dynamic campaign and that is something even Bethsda couldn't do.Civil war campaign was suppose to be dynamic but even they run out of time and money to finish it.So I don't think this guys can pull this off.I want to be proven wrong badly but realist in me says it's not going to happen.I did gamble on few kickstarters that promise a lot like Sui generis but they had some pretty advanced stuff to show already.
Nameless one is offline

Nameless one

Nameless one's Avatar
Wizzard

#17

Join Date: May 2012
Location: Sto plains
Posts: 1,204

Default 

September 30th, 2013, 23:03
Originally Posted by Kordanor View Post
For now it isn't even apparent if this is a first person, third person or isometric game.
Has first and 3rd person cams. Listed at the very bottom in the FAQ section.

"What is the camera perspective for Unwritten: Echoes of Twilight?

Players will be able to choose between 3rd and 1st person perspectives, with a zoom function for investigating detailed environment clues."

Too little info, very vague, too much money with a high entry price point. I'm a little curious but, they need to overhaul this attempt for round 2.
greywolf00 is offline

greywolf00

greywolf00's Avatar
Sentinel

#18

Join Date: Jun 2013
Location: Colorado, US
Posts: 546

Default 

September 30th, 2013, 23:10
Guess they addded it after it was asked in their comment section.

They also changed the tiers. Now you get the game for 20$ and mentioned that a video will follow today.
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#19

Join Date: Jun 2012
Posts: 938

Default 

October 1st, 2013, 13:32
It will fail, they will do a second kickstarter much better organized and with more info after learning from this, and I'll probably back that 2nd kickstarter, but not this one.
wolfing is offline

wolfing

wolfing's Avatar
Wonders what SasqWatch is

#20

Join Date: Sep 2008
Location: Tardis
Posts: 3,292
RPGWatch Forums » Comments » News Comments » Unwritten:Echoes of Twilight - Kickstarter Launched
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 02:59.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch