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Default 7 Days to Die - Removed From Steam

October 25th, 2013, 01:17
Gaming Blend has news that 7 Days to Die was pulled off Steam due to copyright infringement with some of it's art assets.

Earlier this week the open-world zombie game 7 Days To Die was pulled from Steam. Earlier today I spoke with the man responsible for the game's removal. Here's what I learned.

7 Days To Die's Steam Greenlight page was taken down due to a copyright violation. The takedown notice was filed on behalf of Tripwire Interactive, the developer of co-op shooter Killing Floor. As it turns out, 7 Days features a zombie that resembles a striking resemblance to the Clot, one of the monsters in Killing Floor.

Tom Buscaglia, the lawyer who filed the takedown notice, explained the sequence of events to me. It all started last year when someone took the Clot model from Killing Floor and began selling it on the Unity Store. 7 Days studio Fun Pimps, not realizing that this asset was stolen, purchased the model for use in their game.

Toward the end of the summer, Tripwire noticed the Clot model in a trailer for 7 Days. Vice president Alan Wilson reached out to Fun Pimps to explain that the asset belonged to them. Wilson apparently left the conversation with the understanding that Clot would be removed from 7 Days.

However, two weeks ago, Tripwire saw that the 7 Days trailer still had their character (Buscaglia attributes this to "flakiness" on Fun Pimps' part). What's more, a playable alpha build is now in the hands of players who backed the game. So, they called their lawyer.
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October 25th, 2013, 01:17
At least they found a proper excuse to remove a grinder.

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October 25th, 2013, 03:25
Originally Posted by joxer View Post
At least they found a proper excuse to remove a grinder.
Except it's not a grinder….man your comments.

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October 25th, 2013, 04:58
Hehe

This is kinda shitty news; silly of the devs not to follow up and that cease and desist letter.
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October 25th, 2013, 05:03
Originally Posted by Drithius View Post
Hehe

This is kinda shitty news; silly of the devs not to follow up and that cease and desist letter.
Totally agree. Their excuse was they couldn't be notified by email due to excessive emails from backers.

Still it's actually Unity's fault for still selling the texture file. Then again it's always easier to blame someone else.

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Last edited by Couchpotato; October 25th, 2013 at 10:40.
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October 25th, 2013, 18:08
Now developers are stealing each other's zombies!? It's a pretty poor reflection on creativity to use zombies at all right now, IMHO, but to use a stolen one and not pull it out when notified?? *facepalm*
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October 25th, 2013, 20:27
You can't copyright a zombie!!!

Seriously, sounds like an unfortunate situation that could have been resolved easily.
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October 26th, 2013, 00:36
There's too many zombies, anyway. No tears shed here.
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October 26th, 2013, 01:46
Originally Posted by Thrasher View Post
There's too many zombies, anyway. No tears shed here.
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