|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Unwritten:Echoes of Twilight - Funding Unsuccessful

Default Unwritten:Echoes of Twilight - Funding Unsuccessful

October 28th, 2013, 02:38
With one day left and with no chance of getting funded Druid Gameworks has a new update with news the project will be relaunching in November.

We're Coming Back in November!

Only 48 hours remain of our campaign here and even the most optimistic among us has to concede a round one victory to the Kickstarter gods. That said, we are far from defeated! In the last couple weeks we've really taken on the feedback from our backers here and applied it to a new Kickstarter campaign with a smaller goal, loads more content prepared for sharing, lots of cool new rewards, and more!

Even though this campaign wasn't funded, we're very grateful to have had this first run. Coming into it not one of us had any experience with Kickstarter, even weeks of research and planning couldn't teach us what a live project could. This one helped us iron out the kinks in our presentation and we plan to make a strong return.

If you have been promoting our campaign or plan to continue promoting (which makes yo awesome), please update your links to our new redirect at http://kickstarter.druidgameworks.com which directs to this page for now but will automatically redirect to the new campaign once it's live!

Thanks again to everyone who pledged, offered feedback, joined our community, and just cheered along the way, you've inspired us in ways you will never know. Thank you for believing in us, we'll see you in November!

- The Druid Gameworks Dev Team
More information.

"We must stand strong my fellow watchers against the horde of red trolls."- The Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 9,499

Default 

October 28th, 2013, 02:38
Try coming up with a name that doesn't induce projectile vomiting. This one even beats the usual RPG-generic-name-generator fodder.

my novel: bit.ly/dreamlandsbook
screeg is offline

screeg

screeg's Avatar
floating head

#2

Join Date: Oct 2006
Location: USA
Posts: 861

Default 

October 28th, 2013, 02:43
I see nothing wrong with the title so as they say whatever. As for me I just hate how long the title is to fit in news-bits.

"We must stand strong my fellow watchers against the horde of red trolls."- The Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#3

Join Date: Oct 2010
Location: Potato Land
Posts: 9,499

Default 

October 28th, 2013, 03:36
Dunno why I didn't pledge on this one, but I bet it was because I don't want to play a mounted bear's head on a human body.

Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#4

Join Date: Apr 2009
Posts: 6,092

Default 

October 28th, 2013, 05:55
Another attempt with a smaller goal makes me raise an eyebrow every time. It seems to me that original goals are always the more realistic one, the one devs think they'll really need for the project. Succeeding attempts with smaller goals just reads "we need more but we'll settle for this just to get more funding and worry about actually finishing it later" to me.
SonOfCapiz is offline

SonOfCapiz

Sentinel

#5

Join Date: Feb 2011
Posts: 334

Default 

October 28th, 2013, 09:08
Originally Posted by screeg View Post
Try coming up with a name that doesn't induce projectile vomiting. This one even beats the usual RPG-generic-name-generator fodder.
A lot of these small kickstarter projects tend to struggle with the setting and story aspects of the game. I think most projects would be better off defaulting to a more realistic medieval setting rather than doing vanilla fantasy badly.
Roq is offline

Roq

Seeker
RPGWatch Donor

#6

Join Date: May 2012
Location: Somerset/London UK
Posts: 977

Default 

October 28th, 2013, 12:43
Hope they research other sucessfull campaigns first, their reward tiers were all wrong (many expensives ones, exclusive KS DLCs…)
gandalf.nho is offline

gandalf.nho

gandalf.nho's Avatar
Huntress

#7

Join Date: Apr 2013
Location: Brazil
Posts: 385

Default 

October 28th, 2013, 13:14
Originally Posted by Roq View Post
I think most projects would be better off defaulting to a more realistic medieval setting rather than doing vanilla fantasy badly.
Do you really think so? I lean towards If you're not going to do something original, don't bother. The writing is at the same time the cheapest part of the whole project and typically the responsibility of the lead developer. If you're not willing to put in the effort there, it reflects poorly on the whole project. Of course I might be biased.

my novel: bit.ly/dreamlandsbook
screeg is offline

screeg

screeg's Avatar
floating head

#8

Join Date: Oct 2006
Location: USA
Posts: 861

Default 

October 28th, 2013, 14:26
Originally Posted by screeg View Post
Do you really think so? I lean towards If you're not going to do something original, don't bother. The writing is at the same time the cheapest part of the whole project and typically the responsibility of the lead developer. If you're not willing to put in the effort there, it reflects poorly on the whole project. Of course I might be biased.
It's just that there are so many really bad fantasy works even among published stuff. For every RR Martin there are 10,000 also rans. The writing, setting, pacing, characterisation etc. certainly shouldn't be the cheapest part of the project, in reality that's what differentiates a decent game and the technical bits are just there to support them.
Roq is offline

Roq

Seeker
RPGWatch Donor

#9

Join Date: May 2012
Location: Somerset/London UK
Posts: 977

Default 

October 28th, 2013, 19:38
I lost interest in this from the beginning as they didn't have their pitch video ready for the launch. I just watched it now and think it was pretty well done. The narrator was good and they showed that they had given the setting some thought. Unfortunately, it seems like it was one of those projects were they had very little concrete to show. There concept art, I think, was good but they didn't manage to go beyond that. For instance, showing a promotional video for the Havok Vision Engine didn't impress me. When you are not a well-known entity it is hard getting 500k at face value.
stealth is offline

stealth

Sentinel

#10

Join Date: Oct 2006
Location: Denmark
Posts: 313
RPGWatch Forums » Comments » News Comments » Unwritten:Echoes of Twilight - Funding Unsuccessful
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 22:34.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch