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RPGWatch Forums » Comments » News Comments » Shadowrun Returns - 33% Off on Steam

Default Shadowrun Returns - 33% Off on Steam

October 29th, 2013, 14:41
Steam is offering Shadowrun Returns for 33% off for the next two days.

Daily Deal - Shadowrun Returns, 33% Off

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to theworld, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done… by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
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Last edited by Couchpotato; October 29th, 2013 at 20:35.
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October 29th, 2013, 14:41
As I understand it, from other commentary, this still isn't worth it and we should wait until there's more/better user-made content?
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October 29th, 2013, 14:43
Depends on who you ask… Personally, I think it's pretty weak - and I don't think it was worth buying, but it's no big deal.

However, a lot of people seemed to enjoy it quite a bit.
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October 29th, 2013, 15:02
I enjoyed it, but before I replay it or fire it up again for fun, they need to have a real save feature. Periodic saves just don't work for me, I find it a lazy design flaw better left to consoles.
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October 29th, 2013, 15:26
Guess maybe I'm used to many console games but I enjoyed the game and didn't mind the periodic saves. Anyway, it looks like the new save system should come out with the Berlin expansion.

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October 29th, 2013, 15:33
Save anywhere / load anywhere is also a horrible system.

However the worst is if you cannot quit and save at anytime you want. This is a must for any game IMHO.
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October 29th, 2013, 15:38
Originally Posted by GothicGothicness View Post
Save anywhere / load anywhere is also a horrible system.

However the worst is if you cannot quit and save at anytime you want. This is a must for any game IMHO.
How can you reconcile those 3 sentences GG?
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October 29th, 2013, 15:44
Wow, that didn't appear so confusing when I wrote it.

Save / Load anywhere takes away any challenge / excitement from a game.

Diablo has an okay system for this, Dark Souls has a very good system. Both these games you can quit at any time but keep all your progress, however there is some punishment if you die.
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October 29th, 2013, 15:54
If I hadn't had 3 cups of coffee I think I might have failed to understand that as well! =p. And ya, I'm ok with some punishment if you die in the course of a game, but having to redo areas simply because I had to answer the phone or help someone is just ridiculous. So, I prefer a proper save system.
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October 29th, 2013, 15:59
well, for answering the phone to help someone there should be a pause function obviously.
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October 29th, 2013, 16:08
Agree with you there GG, that is how I would prefer save systems to be in general. The save/load anywhere takes a lot away from the thrill.

But you should be able to at least quit and continue where you left if you have to…Like just about any game with an Ironman mode.

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October 29th, 2013, 18:57
Originally Posted by GothicGothicness View Post
Wow, that didn't appear so confusing when I wrote it.

Save / Load anywhere takes away any challenge / excitement from a game.

Diablo has an okay system for this, Dark Souls has a very good system. Both these games you can quit at any time but keep all your progress, however there is some punishment if you die.
Does such a save system really remove the challenge or excitement? Or does the lack of self control to only save at the beginning of an area make it so? I really don't see save/load anywhere system taking any challenge out of a game unless you do it yourself.

If few saves is something people want to put on their trophy shelf make it an achievement, add auto save at key points, and also allow saving where ever. A "hard mode" option could also disable saving wherever. Also, as you mention save on exit works pretty well.
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October 29th, 2013, 19:19
Oh yeah, I consider saving via exit to be just about perfect. I've got no problem whatsoever with that as a resolution.
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October 29th, 2013, 21:54
uh, this game is pretty awesome, especially at that discounted price point. anyone who says otherwise is just Dart with 200k posts of spambot drivel.
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October 29th, 2013, 21:56
That's sweet
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October 29th, 2013, 22:06
I thought Shadowrun was just average. Not terrible but not very good either.

It had the potential to be much better than it was. The extreme linearity is what brought it down for me. The game is literally on rails.
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October 29th, 2013, 22:14
and i thought Dart had alot of posts.
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October 29th, 2013, 22:21
There's a reason JDR rhymes with superstar
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October 29th, 2013, 22:29
DArtagnan is still just a Padawan.

He's nearly ready though, and soon I will unleash him to spread semantics across the galaxy.
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October 29th, 2013, 22:31
Rare are the times I've felt something as powerful as the pride I feel right now
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