|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Child Of Light - Preview @ PC Gamer

Default Child Of Light - Preview @ PC Gamer

November 8th, 2013, 00:55
PC Gamer takes a look at Child Of Light in this new preview based on a short playthrough of an early build of the game.

Each party member and enemy has an action bar that fills, although this can be interrupted by some attacks. Once mine is full, I choose from a selection of RPG combat clichés: use a potion, cast a spell, execute a melee attack, or defend. Meanwhile, Igniculus floats around the screen – controlled by a second player, if you have one – blinding enemies with bursts of light and healing the fighters.

Before levelling up and establishing a tactic, I discover and get brutally cut down by a dragon boss. After a few lesser fights, however, I develop a nearly infallible flowchart strategy. Finn always guards, giving him total protection from one attack, or heals Aurora, while Aurora always attacks. Since the enemies focus on Finn, we’re tough to take down.

The fight is still close when I return to the boss – his double attacks break through Finn’s defence – but with a group healing spell and Aurora’s earth magic, the beast falls right on cue, before his final attack can finish us off.

That’s the way of the classic Japanese RPG (or in this case, French Canadian). Go as far as you can until you die, and by the time you get back you’ll have accrued enough experience to wreck a oncechallenging enemy and adventure on to the next. As progression leads to new spells, stat enhancements, party members, and enemies, it’s apparent that Child of Light’s by-the-book combat will become more complex and harrowing. The juxtaposed floating sidescrolling, however, is incongruously sweet and simple, and left me with a better impression.

It takes some skill to hit the snaking chains of mana orbs in the correct order, but the exploration is otherwise gentle. Aurora will surely float into trickier, more dangerous environments and puzzles, but even when its easy, Child of Light holds my attention with its style and cheer.
More information.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 8,729

Default 

November 8th, 2013, 00:55
Looks rather charming, but I'll have to lock the door as I'd lose at least 20 points in street cred if anyone caught me playing it.
Roq is offline

Roq

Seeker
RPGWatch Donor

#2

Join Date: May 2012
Location: Somerset/London UK
Posts: 974

Default 

November 9th, 2013, 12:41
I have to say quality of ubisoft games is going upwards for some time.Now if only they would get rid of Uplay.
Nameless one is offline

Nameless one

Nameless one's Avatar
Keeper of the Watch

#3

Join Date: May 2012
Location: Europe
Posts: 1,096
RPGWatch Forums » Comments » News Comments » Child Of Light - Preview @ PC Gamer
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 08:49.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch