|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Dex - Update #4, RPG Features

Default Dex - Update #4, RPG Features

November 23rd, 2013, 03:47
In the latest kickstarter update for Dex we get more informaion on the games RPG features, and how it handles XP and specializations.

Introducing Dex RPG Features: XP and Specializations

Continuing our series about RPG features, our topic today is XP, leveling, and specializations in Dex.

As you progress through the game, you are rewarded with XP. Experience points are awarded mainly for: 1) mission completion, 2) overcoming enemies (kills, takedowns, stealth performance), 3) exploration, and 4) hacking.

When you reach the required amount of XP to level up, you are awarded skill points. Skill points can be assigned to one of six specializations. We were considering a more elaborate branching skill tree, but at the moment we have decided on the following specializations and enhancements:

  • Firearms more damage with ranged weapons, better accuracy, faster holster and reload.
  • Martial Arts more damage in melee, faster combat moves, additional combat moves.
  • Endurance more HP, additional Energy Slots for implants, ability to install more advanced implants.
  • Hacking stronger Avatar skills, more Firewall HP, additional Avatar skills and software, ability to enter more advanced parts of cyberspace.
  • Street Lore better lock picking, stealth-related skills, dialogue-related skills.
  • Gadgets ability to use more advanced equipment and gain more from using it (some of the consumables and passive upgrades become more effective).
More information.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 8,729

Default 

November 23rd, 2013, 03:47
I think it looks like an interesting game, and I wish the team well; however, those new stretch goals are among the least exciting that I have thus far seen.
Santos is offline

Santos

Ass-hat

#2

Join Date: Oct 2007
Location: NH
Posts: 565

Default 

November 23rd, 2013, 23:21
I'm not a fan of side scrollers in general, but this does look pretty interesting. Too bad it's not an isometric RPG.
rjshae is offline

rjshae

Bob
RPGWatch Donor

#3

Join Date: Mar 2012
Posts: 1,311
RPGWatch Forums » Comments » News Comments » Dex - Update #4, RPG Features
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 09:10.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch