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RPGWatch Forums » Comments » News Comments » Original Sin - Post-Funding Update #48

Default Original Sin - Post-Funding Update #48

November 29th, 2013, 21:07
Larian Studios brings news that the alpha for Divinity: Original Sin is now delayed.



A big surprise!

Its the end of November, and we said the Divinity:Original Sin alpha was going to be out in November, so where is it?

Ah, I wish I could write that its out now, but sadly its not. We still need to sort out a couple of things, so a bit more patience will be needed. How much patience? Not that much, but still a bit. Were working really hard to get everything done and we do expect the alpha to be out before our X-mas break, but … well maybe you want to watch the big surprise first.

The big surprise!

Its a surprise so we wont spoil it with text, but watch the video as it contains some good news. We hope it makes you happy! Errmmm… if you are weak of heart, don't let the title fool you


We decided on doing this a few weeks ago because we realized it would be much more beneficial to the game, but since we only decided on it, its going take us a bit more time to put everything in place. We are committed to getting this all sorted out before the X-mas break though and we solemnly swear to do everything we can to get it to you asap.

Backers who explicitly pledged extra for alpha/beta access can expect refunds/extra credit to be in place before X-mas too via their Larian Vault account. We hope you understand that we want to maximize the amount of people playing the game because thats how well be able to strike the best balance between all the different items, spells, skills and creatures.

We will also be reaching out to backers who need to get their items, npcs, dialogs, object combinations or looks in the game in the coming weeks as were finally ready to implement those so expect some mail if any of these were included in your pledge.
More information.
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November 29th, 2013, 21:07
So what's the difference between an alpha and a beta these days?
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November 29th, 2013, 21:11
Originally Posted by Zloth View Post
So what's the difference between an alpha and a beta these days?
Nothing really its just a word to use nowadays as both are considered the same now.

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November 29th, 2013, 21:21
Originally Posted by Zloth View Post
So what's the difference between an alpha and a beta these days?
Meaning varies from dev to dev. You'll have to ask Larian what is there definition.

Back in the days, alpha was software in testing that wasn't feature complete (and could be quite unstable) and beta was a feature complete software (still in testing).

Now some companies moved to alpha meaning feature complete, so it's harder to know if the difference is just a stability rating now.
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November 29th, 2013, 21:43
I have done several beta's and I find that I tend to burnout on the game, so that by the time its in a polished final state I have lost interest. If I feel the game deserves the extra support that you usually see at the beta pledge levels in Kickstarters I will still skip the beta or maybe poke at it a bit but not really get in to the game.
With Original Sin it will be the same, poke it a bit, but I can't think of a better way to ruin a good RPG then try to play it as a beta.
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November 29th, 2013, 22:29
Quite Agree. I never play the Betas or Alphas. If I back on that level it is just for support.
(Also very little time these days to spare some on an incomplete game )

Yet we need those eager early adopters… Or we all become beta testers in the end
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November 29th, 2013, 23:43
Hang on, I'm confused….

Now ALL backers get Alpha access but "Backers who explicitly pledged extra for alpha/beta access can expect refunds/extra credit to be in place before X-mas too via their Larian Vault account." Is this correct?

So, which tier of backers get french fries? Do I get french fries?

Originally Posted by Terry
…I can't think of a better way to ruin a good RPG then try to play it as a beta.
That's what I was thinking, but I'm so keen to play it that now I'm looking at it as a finished Troika release!
Last edited by SirJames; November 29th, 2013 at 23:58.
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November 29th, 2013, 23:45
Yes, that is correct. You have to make your own FF's though!!

If God said it, then that settles it!!

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November 30th, 2013, 00:56
Well, from the sound of the video, I get the feeling that they actually DID do alpha testing in November. Note what he said about how some of the folks that were trying it out found some things that need fixing. Wouldn't that mean that it was going through alpha testing and ran into problems?

Bah, the whole "release date" business is getting to be more and more of a joke. Alpha testing, beta testing, "pre-release" releases (common for MMOs), patches to fix up the game post release, DLCs… Figuring out just WHEN to play a game is starting to become a pretty serious task.
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November 30th, 2013, 01:21
Originally Posted by Zloth View Post
Well, from the sound of the video, I get the feeling that they actually DID do alpha testing in November. Note what he said about how some of the folks that were trying it out found some things that need fixing. Wouldn't that mean that it was going through alpha testing and ran into problems?

Bah, the whole "release date" business is getting to be more and more of a joke. Alpha testing, beta testing, "pre-release" releases (common for MMOs), patches to fix up the game post release, DLCs Figuring out just WHEN to play a game is starting to become a pretty serious task.
I would say a year after release would be the sweet spot if one could wait.

All dlc and EE should be out by then and if it supports mods then there would be a plethora of those available.

Problem is, who can wait?
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November 30th, 2013, 01:52
I can wait. I usually wait 6 months to a year before playing a game. Easy for me now though, I have 3 small kids and a full time job and a backlog of games
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November 30th, 2013, 11:02
I agree with what many of you said about avoiding alphas and betas. I know Larian needs people to test the game so its nice and polished but playing betas in the past has ruined games for me. The only exception I have to this is MMO's as they are usually quite complex so playing a beta helps me ease into the system and since they are almost always constantly updated it doesn't really matter if I play the game early.
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November 30th, 2013, 12:33
Brilliant update. I never watch videos, I prefer to read text because it goes so much faster. But I just had to watch this one, and I'm glad I did. I agree with the rest of you though…I WANT to play this game. But not in Alpha nor Beta. I can wait.
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November 30th, 2013, 23:53
Originally Posted by Terry View Post
I have done several beta's and I find that I tend to burnout on the game, so that by the time its in a polished final state I have lost interest. If I feel the game deserves the extra support that you usually see at the beta pledge levels in Kickstarters I will still skip the beta or maybe poke at it a bit but not really get in to the game.
With Original Sin it will be the same, poke it a bit, but I can't think of a better way to ruin a good RPG then try to play it as a beta.
That's EXACTLY what I do. F around a bit, but not get too into it. Being heavily into the Kickstarter thing, I have too many alpha/beta builds to play as it is, not to mention all the crazy deals selling full games for 75-90%

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December 3rd, 2013, 00:30
I'm going to be a delta tester… bring on the patched releases!
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