|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Armageddon Empires - Indie TBS Released

Default Armageddon Empires - Indie TBS Released

July 20th, 2007, 14:21
It's a bit off our core line but Vic Davis from Cryptic Comet dropped us a line about their new indie turn-based strategy release, Armadeggon Empires. It has a post-apoc setting and Vic tells us "the game tells a story of sorts each time you play". Here's the press release:
Armageddon Empires PC Game Release (July 17, 2007) - Indie game developer Cryptic Comet announced today that their turn based strategy game Armageddon Empires was available for purchase at their website www.crypticcomet.com via digital download. Set in a grim post-apocalyptic future, Armageddon Empires challenges you to rule the wasteland by building a pocket empire on the bones and burning metallic hulks of your enemies. Gather resources, deploy armies, and crush your foes without mercy.

Armageddon Empires takes the best elements of collectable card games (don't worry there are no cards to chase you get them all), board games, and computer games and brings them all together to provide a unique strategy war game experience. Choose a normal size map and battle in a death match with a single AI opponent finishing within an hour or select a huge map and slug it out with the other 3 factions in a game of epic proportions.


Game Features

- Turn based strategy game in a post-apocalyptic setting versus 1 to 3 AI opponents.

- Hexagonal maps depicting the ravaged wastes of earth circa 2345 featuring 3 map sizes ranging from normal to huge.

- 4 playable factions each with unique units, art and playing styles.

- Over 75 faction heroes lead your armies into battle. Heroes allow for larger, more effective armies and have their own special abilities that can change the tide of battle or even create new weapons and technology cards.

- Over 200 unique units wage battle across the savage landscape; command infantry, cyborgs, robots, powered battle armor, armor, artillery, mecha, biomecha and many more.

- Over 80 unique special abilities for heroes and units; abilities like multi-targeting, shock attack, double attack, fanatic, military genius and valor allow you to find exciting combos of play just like you would in a collectible card or miniatures game.

- Collectible card game flavor without the expense. Each hero, unit or facility is a card that can be added to your play deck.

- Board game mechanics. Roll a unit's attack die versus another unit's defense die and play special abilities and cards to alter the results.

- Assassinate enemy heroes, sabotage enemy facilities, gather intelligence through espionage and stealth, hunt down enemy heroes and hold them prisoner.

- Drop thermonuclear weapons on your enemies or load out your units with tactical nuke cards created by your leading technologists.
- Challenging goal based AI agents see the same game you do and must gather intelligence, build armies and formulate plans just like you: "No cheating."

Armageddon Empires is available for the PC and will soon be available for the Mac OSX as well. A 20 turn demo is available at the Cryptic Comet website.
The art is quite nice, so it's worth a look if this is your thing.
More information.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968

Default 

July 20th, 2007, 14:21
If you are interested in this, might want to check this thread at Qt3:

http://www.quartertothree.com/game-t…ad.php?t=37115

There's a bit of criticism (and positive comments) and the the author (Vic Davies) is quite responsive.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#2

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968

Default 

July 20th, 2007, 16:53
I gave the demo a whirl, but the display is a bit of a mess and the complete lack of tool-tips is extremely irritating. No tool-tips, no tutorial, this makes getting into the game extremely difficult. There's some potential there, but I don't have the time to spend futzing around with it trying to figure out what does what.

You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts, they alter the facts to fit their views, which can be uncomfortable if you happen to be one of the facts that needs altering.
Gallifrey is offline

Gallifrey

Gallifrey's Avatar
Keeper Of Traken

#3

Join Date: Jun 2007
Posts: 658

Default 

July 20th, 2007, 20:11
Originally Posted by Gallifrey View Post
I gave the demo a whirl, but the display is a bit of a mess and the complete lack of tool-tips is extremely irritating. No tool-tips, no tutorial, this makes getting into the game extremely difficult. There's some potential there, but I don't have the time to spend futzing around with it trying to figure out what does what.
This is basically how I felt about Disciples I.
Despite the available help there.
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#4

Join Date: Nov 2006
Location: Old Europe
Posts: 16,002

Default 

July 21st, 2007, 12:14
Originally Posted by Gallifrey View Post
I gave the demo a whirl, but the display is a bit of a mess and the complete lack of tool-tips is extremely irritating. No tool-tips, no tutorial, this makes getting into the game extremely difficult. There's some potential there, but I don't have the time to spend futzing around with it trying to figure out what does what.
The game manual and tutorials are posted on the game's website - http://www.crypticcomet.com/games/AE/ae_Tutorials.html
Bossman is offline

Bossman

Bossman's Avatar
Traveler

#5

Join Date: Oct 2006
Location: IT Heaven
Posts: 19

Default 

July 21st, 2007, 15:55
Yes, I know the manuals are out there, but I don't have a printer so I cannot print them out, and the game does not support alt-tab to minimise or offer a windowed mode, so I cannot consult them while playing.
Just another bad-planning detail, really.

You know the very powerful and the very stupid have one thing in common. They don't alter their views to fit the facts, they alter the facts to fit their views, which can be uncomfortable if you happen to be one of the facts that needs altering.
Gallifrey is offline

Gallifrey

Gallifrey's Avatar
Keeper Of Traken

#6

Join Date: Jun 2007
Posts: 658

Default 

July 23rd, 2007, 02:19
I tried it. Even with the manuals it needs a lot more polish. It looks like it didn't get enough betatesting.
mytgroo is offline

mytgroo

Watcher

#7

Join Date: Mar 2007
Posts: 64

Default 

July 23rd, 2007, 12:59
Uh, I just read: "Armageddon Expires" … Uh.
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#8

Join Date: Nov 2006
Location: Old Europe
Posts: 16,002
RPGWatch Forums » Comments » News Comments » Armageddon Empires - Indie TBS Released
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:46.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch