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Default Original Sin - Spring Is Coming

February 24th, 2014, 12:25
A new video has been made available for Divinity Original Sin showing what will be coming your way this spring. The video shows amongst others new landscapes and creatures.

Sneak preview of what's to come this Spring for Divinity: Original Sin. Now on Steam Early Access. The world is growing ever more vast and more interactive, and here you'll find a first look at some of Rivellon's previously unseen fairytale landscapes and creatures. If you pay close attention, you'll find that it's not only your elemental powers, but also tempestuous weather that can shift the winds in combat.


Does this mean the game will be available this spring or that the next update of the alpha/beta will have this?

More information.

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February 24th, 2014, 12:25
I think the release date is a guessing game at this point. Some sites say spring, and others summer. I'm going to pick summer, or next winter due to the state of the Alpha.

So what is your guess?

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February 24th, 2014, 12:38
I don't care as long as it is fun & bugfree !

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February 24th, 2014, 12:44
Originally Posted by Alrik Fassbauer View Post
I don't care as long as it is fun & bugfree !
Same thought here - and also why I don't hop on 'early access'. I am happy to wait another year for a completed game.

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February 24th, 2014, 12:48
Same here. I'm rather waiting for a better, more bug-free game than play it early.

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February 24th, 2014, 12:57
The real question is do they have the funding necessary to keep development going another year. I want a bug free fun game myself.

This is not being negative just realistic.

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Last edited by Couchpotato; February 24th, 2014 at 14:22.
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February 24th, 2014, 13:02
Originally Posted by Couchpotato View Post
The real question is do they have the funding necessary to keep development going another year. I want a bug tree fun game myself.

This is not being negative just realistic.
The realistic question is where is the crossing point of acceptable 'done-ness' compared to remaining funds?

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February 24th, 2014, 13:06
Originally Posted by txa1265 View Post
The realistic question is where is the crossing point of acceptable 'done-ness' compared to remaining funds?
No it's an honest question as more development time means you spend more money.

They got a certain amount of money on kickstarter and more off Early Access. It will run out at some point. I have seen other projects face this problem.

I'll stop there as I don't have a problem with this game, and I look forward to playing the finished product. I also don't feel like getting in a debate with anyone.

Update- It will be out in spring here is the new press release with more information.

Spoiler – Press Release

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Last edited by Couchpotato; February 24th, 2014 at 13:36.
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February 24th, 2014, 14:00
Originally Posted by Couchpotato View Post
The real question is do they have the funding necessary to keep development going another year. I want a bug tree fun game myself.

This is not being negative just realistic.
They pushed back the date because they decided to add more stuff into the game, I would think they still have enough money otherwise they would be cutting features, not adding more.

Also, the German publisher has a date of April 25th for the game, but Larian is just using Spring right now (read that last night on the official forums).

edit: and now they made an official press release on the matter…
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February 24th, 2014, 14:19
To play alpha now or to wait for a polished product?
My answer is not to play alpha. Then again, some people feel bugs are fun. Maybe someoneshould make a game with hundreds of bugs just for them. Oh, wait, such a game already exists.
Seems Larian is not making a game for that audience.

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February 24th, 2014, 14:57
So spring is "March, April and May"?

amazon.de lists it for April 25th btw.
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February 24th, 2014, 15:36
"Winter 2014"
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February 24th, 2014, 17:25
The thing is that devs always want to add more stuff. I hope they strike a good balance between content/capabilities and quality.
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February 24th, 2014, 17:48
Originally Posted by Morrandir View Post
So spring is "March, April and May"?

amazon.de lists it for April 25th btw.
Technically, Spring is March 20th through June 20th… But of course whenever developers give vague release dates like this, they are subject to possible delays. At least Larian has never said the dreaded "We're running low on funds", they've consistently said It's done when it's done. I'm just going to hope for release sometime before the end of the year.
Last edited by daveyd; February 24th, 2014 at 18:02.
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February 24th, 2014, 17:58
I have the Alpha. Played it a bit, then put it away. Really hoping this stays on track. From what I saw, I am eagerly anticipating playing this.
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February 24th, 2014, 18:05
I'd like it right now but I can wait as much as it needs. I want it to be in good shape when I take some days off my life to enjoy it. Pretty trailer too I must say.
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February 24th, 2014, 20:16
So much doubt here. The best predictor of future behavior is past behavior. If this was Bethesda, I'd be very skeptical. But Larian has a track record of putting out an above average (compared to all other game developers) gold build. So if they say Spring, I expect the game will be fairly stable, but likely to have a few patches afterwards… but this is the norm now, unfortunately.

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February 24th, 2014, 20:39
Originally Posted by TheMadGamer View Post
but likely to have a few patches afterwards… but this is the norm now, unfortunately.
Going by my experience in the 90s, it has always been the norm…

Anyhow, the latest alpha patch of Original Sin (Valentine's day) showed great progress. I really like the Knight and Cleric pre-made too.
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February 24th, 2014, 21:08
Originally Posted by azarhal View Post
Going by my experience in the 90s, it has always been the norm….
Yes, but they were much harder to acquire without the Internet of now …

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February 24th, 2014, 23:34
Originally Posted by Alrik Fassbauer View Post
Yes, but they were much harder to acquire without the Internet of now …
Much harder. I bought a CD-ROM drive as soon as they became commercially available. To get it to work with MS-DOS, I was directed by the manufacturer to go to a hotel ballroom. Once there, I found the company had created a make-shift warehouse out of a hotel ballroom. I was handed a 3.5" floppy disk with the driver I needed. Those were the days.

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