|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Dark Souls II - Editorial @ PC Gamer

Default Dark Souls II - Editorial @ PC Gamer

April 18th, 2014, 22:20
PC Gamer has a new article with Peter "Durante" Thoman the man who made the DSfix mod where he talks about the ports of Dark Souls I & II.

Dark Souls 2 PC port: mod god Durante's verdict

In 2012, Peter "Durante" Thoman wrote the popular mod DSfix for Dark Souls: Prepare to Die on PC, fixing its locked 1024x720 resolution and other issues. In 2013, he released a similar fix for Deadly Premonition. We asked Durante to analyze the PC port of Dark Souls 2 in a series of articles.

After an initial outing on PC which was barely serviceable—rendering at 1024x720, locked at 30 FPS with unusable mouse controls—From Software and Namco Bandai have a lot to prove with this sequel. For Dark Souls 2, PC was reportedly considered a major target platform from the start. In this article, I'll first investigate the technical quality of the port compared to Dark Souls: Prepare to Die Edition and the console versions of Dark Souls 2. Then I'll have a closer look at the options included in the game and analyze their impact.

A Good Port

Dark Souls 2 on PC is a massively improved effort compared to its predecessor. It renders at any resolution a given system supports, its framerate varies smoothly up to 60 FPS, it performs well even on modest systems—more on that topic later—and it comes with a wealth of graphical options. The following table summarizes most of the improvement
More information.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 9,475

Default 

April 18th, 2014, 22:20
As I said before all I care about it k&M support. (which it seems they have covered.)

I didn't have a problem with the graphics in the first one so these will be more than fine.

My only problem with the game is it's release date. It's right at the beginning of my busiest time at work.
sakichop is offline

sakichop

SasqWatch

#2

Join Date: Feb 2011
Posts: 2,176

Default 

April 18th, 2014, 22:23
I am happy to see the last point. It used to irritate me that in order to properly quit DS you had to watch the Intro Logos again. If you just used Alt-F4 to quit it would nag you that you didn't shut down properly the next time you started.
Xian is offline

Xian

Xian's Avatar
Sentinel

#3

Join Date: Jan 2010
Location: Tennessee, United States
Posts: 254

Default 

April 19th, 2014, 00:30
I'm gonna play the PC port because my useless doorstop of an Xbox has decided it can't connect to my router properly. Oh it connects enough to show ads, but suddenly, after having zero problems for a year and a half, it's just not good enough for online play.

Going PC and PS4 this generation.
Ovenall is offline

Ovenall

Ovenall's Avatar
Keeper of the Watch

#4

Join Date: Jan 2010
Location: Downtown Chicago, IL
Posts: 1,033

Default 

April 19th, 2014, 11:13
The article makes for somewhat reassuring reading, though I suspect I'll be saving a week or so in the next batch of school holidays to finally get my teeth into this highly anticipated game. I think I'll wait a little longer before purchasing; maybe catch a cheaper collectors edition somewhere online.

@ Ovenall
Did you finally beat the Anor Londo Archers in the first game? Maybe the 'Watch could create a guild of players to help others get through some of the more troublesome segments of the game.

I've been dipping into NG+ with a friend of mine recently. We've been helping each other wherever we run into difficulties and I must say that it's as grandly fun as when I first played it, if not more so from the greater knowledge gained.

The game still carries its deeply mysterious and compelling aura even a year and half after beating it for the first time. I'm doing my best however, to contain my expectations for the sequel.

Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
Pessimeister is online now

Pessimeister

Pessimeister's Avatar
Living Backwards

#5

Join Date: Jul 2009
Location: Australia
Posts: 929

Default 

April 19th, 2014, 11:46
Originally Posted by Pessimeister View Post
I'm doing my best however, to contain my expectations for the sequel.
Whatever your expectations are, lower them. I'm pretty disappointed with what I've seen so far (PS3).
Ryder is offline

Ryder

Watcher

#6

Join Date: Oct 2006
Location: Melbourne
Posts: 88

Default 

April 19th, 2014, 12:38
I doubt I'll be able to give a definite judgement on the game until I am done for the first time. (I am still discovering new stuff and different experiences on #1 after finishing 3 times )

I do hear a lot of disappointment but I also hear a lot of people liking it more than #1 and more than a few that were a bit sour in the start but the apparent eveness of the overall quality and some very good late game areas turned them around. A lot of people seem to agree that while not quite as good as #1 it is a next best thing sort of deal. Hardly a catastrophe

TLDR: Definitely a game to make your own mind about after a very comprehensive playthrough
JonNik is offline

JonNik

JonNik's Avatar
SasqWatch

#7

Join Date: Oct 2006
Posts: 1,734
RPGWatch Forums » Comments » News Comments » Dark Souls II - Editorial @ PC Gamer
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 14:19.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch