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RPGWatch Forums » Comments » News Comments » Unsung Story - Post-Funding Update #32

Default Unsung Story - Post-Funding Update #32

May 5th, 2014, 18:07
This update for Unsung Story is about meeting one of Playdeck's team members: Game Battle Designer Christophe Boelinger.

This week we are working on setting up an interview with Christophe Boelinger who will work on Unsung Story as a Game Battle Designer.

A little background of Christophe Boelinger:

Christophe Boelinger is a game designer from France who found his passion for games at the tender age of 7. A designer at heart, Christophe would delight friends and family members with variations he created from other board games. This shaped his passion and eventually he entered into the board game realm as a professional in 1998 by winning the Simulation Game award with his game Grande Surface (not released) in the Boulogne-Billancourt Game Designers Contest. This only fueled his passion and from then on he has been creating great board games such as Dungeon Twister, Archipelago, and Earth Reborn to name a few.

What Christophe will contribute to Unsung Story: Tale of the Guardians:

Christophe is a master at tactical systems and board games. With his keen eye for strategy and his astute ability to balance tactical systems, Christophe will be a key factor in making sure that all of the different battles you will encounter in the game will be both fun and challenging. He will also help in balancing the different class-types found in Unsung Story so that players will win using strategy, game planning, and wit. Aside from co-developing the battle system for the Unsung Story tactics game, Christophe will also be designing his own card game that will tie into the Rasfalia universe at a later time.
If you want to ask him something, you can ask your questions by posting them here before Wednesday.

More information.
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May 5th, 2014, 18:07
While I'm happy that Playdek is doing regular updates, I think they should look to Project:Eternity or Torment updates. Also there Kickstarter updates were pretty much walls of text for the most part. Even when Project:Eternity did a team member update we usually got a photo and some sort of graphic or sound sample.
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