|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Divinity: Original Sin - Review @ RPG Codex

Default Divinity: Original Sin - Review @ RPG Codex

August 18th, 2014, 11:04
The RPG Codex has posted a new review for Divinity: Original Sin. Overall they enjoyed the game, and sing praises about it. Here is the conclusion.

Despite much of the obligatory Codexian nitpicking, I have to say that I loved the time I spent with Original Sin. Sure, it has some flaws, but overall, it is exactly what I wanted from it - or in fact more. Focusing on the flaws is like missing the forest behind a couple of trees. The game is amazing, and the sum of its parts is far greater than the parts themselves Ė and thatís not said to diminish the parts. Divinity: Original Sin is a great package filled with amusing stories, great combat, satisfying exploration and many hours of general amusement. Plug in a co-op partner that youíre well compatible with, and the fun youíre likely to have will be greater than following the Codexian Bioware thread Ė and this is taking into the account the fact that Original Sin actually costs money.

Briefly put, Original Sin is what gaming is supposed to be about: itís about having fun. Itís a game I hoped for but didnít quite expect. Itís a game that gives hope for the genre, that it does not have to be split between the AAA-type mass-appeal titles and niche 2D sprites. It gives hope that Kickstarter RPGs will end up at least as good as they were promised to be without involvement of third-party publishers and other hidden strings.

It was a great ride, and Iím looking forward to the mods that will follow. Not the nudity mod though, thank you very much.
More information.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 10,156

Default 

August 18th, 2014, 11:04
Very nice review.
Also will there be Watch review?
Nameless one is offline

Nameless one

Nameless one's Avatar
Wizzard

#2

Join Date: May 2012
Location: Sto plains
Posts: 1,205

Default 

August 18th, 2014, 11:06
I don't have to read that review to know what it says
DArtagnan is offline

DArtagnan

DArtagnan's Avatar
Waste of potential

#3

Join Date: Oct 2006
Location: Denmark
Posts: 14,815

Default 

August 18th, 2014, 11:26
I agree with most of the review.
But this sentence is misleading:

"the sum of its parts is far greater than the parts themselves"

Because D:OS has simply many more (good implemented) features than most other current CRPGs.
Something less in crafting and meaningless traits & skills could have been even better for the game. So I would say something like this:
"The great variety of options in character building, equipment, combat, crafting, exploration and quest solving makes D:OS a really great game. Some options feel superfluous, but that has no negative impact on the overall gameplay."

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Donor

#4

Join Date: Oct 2006
Location: NRW/Germany
Posts: 4,406

Default 

August 18th, 2014, 12:05
"I’m looking forward to the mods that will follow. Not the nudity mod though, thank you very much."

Suspiciously specific denial.
Avantre is offline

Avantre

Watcher

#5

Join Date: Mar 2012
Posts: 45

Default 

August 18th, 2014, 12:21
I can't believe codex has such quality review. Okay, it's not forum, but stillÖ

Original Sin is what gaming is supposed to be about: itís about having fun. Itís a game I hoped for but didnít quite expect. Itís a game that gives hope for the genre, that it does not have to be split between the AAA-type mass-appeal titles and niche 2D sprites.
This is the best explanation why D:OS is so great and why should it be GOTY contender. I just hope all those upcoming Kickstarter projects will have it in mind while trying to smuggle AAA wannabe singleplayer title with mentioning phones and multiplayer crap in small letters (stretches).

It was a great ride, and Iím looking forward to the mods that will follow. Not the nudity mod though, thank you very much.
I wouldn't mind Madora having a bath. With my character. Both of them. At the same time? UmÖ WellÖ

Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#6

Join Date: Apr 2009
Posts: 6,178

Default 

August 18th, 2014, 12:25
Anything that's old-school will be treated well by the Codex. Some would argue too well, but that's another story
DArtagnan is offline

DArtagnan

DArtagnan's Avatar
Waste of potential

#7

Join Date: Oct 2006
Location: Denmark
Posts: 14,815

Default 

August 18th, 2014, 14:19
Loot isn't handled very well. I found a 2 handed scythe and used it for around five levels. Most gear is just tiny little numbers differences from each other. But still a good game.
Ovenall is offline

Ovenall

Ovenall's Avatar
Keeper of the Watch

#8

Join Date: Jan 2010
Location: Downtown Chicago, IL
Posts: 1,044

Default 

August 18th, 2014, 15:02
Originally Posted by Ovenall View Post
Loot isn't handled very well. I found a 2 handed scythe and used it for around five levels. Most gear is just tiny little numbers differences from each other. But still a good game.
I agree with this; though there are a few nice, unique pieces that stand out.

Inventory management could use some refinement as well.

Other issues I have with the game are just nitpicks so far.
Michael Dean is offline

Michael Dean

Watchdog

#9

Join Date: Feb 2009
Posts: 105

Default 

August 18th, 2014, 15:16
My only major problem with the game was balance/combat AI, which hopefully will be addressed sooner rather than later, although too late for me as I already finished the game, but maybe for future campaigns or user created campaigns.
wolfing is offline

wolfing

wolfing's Avatar
Wonders what SasqWatch is

#10

Join Date: Sep 2008
Location: Tardis
Posts: 3,292

Default 

August 18th, 2014, 17:25
Fair review. Good job Codexians.
Wisdom is offline

Wisdom

Wisdom's Avatar
Seeker
RPGWatch Team

#11

Join Date: Aug 2013
Posts: 242

Default 

August 18th, 2014, 18:01
Will there be a second review since the first review wasn't negative enough? I kid Codex, I kid. It's great review, and a great assessment of the game's strengths and weaknesses, and I agree most of the pros and cons. (Like the rock, paper, scissor game. Should have just been a skill check or something)
jwmeep is offline

jwmeep

Watchdog

#12

Join Date: May 2011
Posts: 178

Default 

August 18th, 2014, 20:10
I kind of like the rock paper scissors thing. At least they tried something different. Like the sneaking animations. I laughed out loud the first few times I saw those.
Ovenall is offline

Ovenall

Ovenall's Avatar
Keeper of the Watch

#13

Join Date: Jan 2010
Location: Downtown Chicago, IL
Posts: 1,044

Default 

August 18th, 2014, 20:59
Also, the Rock, Paper game is somewhat of a skill check. It checks your ability to intimidate, persuade, etc. against the other character and gives you an advantage or disadvantage, i.e. you get three points every win vs. his two.
Capt. Huggy Face is offline

Capt. Huggy Face

Capt. Huggy Face's Avatar
Magicky Utok

#14

Join Date: Sep 2010
Posts: 1,031

Default 

August 18th, 2014, 21:10
Swen already revealing information on D:OS's sequel:
https://twitter.com/LarAtLarian/stat…12161642856448

Gotta love Larian.
Stingray is offline

Stingray

Sentinel

#15

Join Date: Sep 2007
Posts: 503

Default 

August 18th, 2014, 21:18
Originally Posted by jwmeep View Post
Will there be a second review since the first review wasn't negative enough? I kid Codex, I kid. It's great review, and a great assessment of the game's strengths and weaknesses, and I agree most of the pros and cons. (Like the rock, paper, scissor game. Should have just been a skill check or something)
The new edgy kids on the block: GameBanshee D:OS review


Nitpicking example:
However, while there weren't any crashes, the game had other minor problems, like a glaring absence of movement keys for characters, low level loot repeatedly found in high level dungeons, and overly basic AI decisions made by enemies (where, for example, enemies healed by poison still avoid poison patches on the ground).

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Donor

#16

Join Date: Oct 2006
Location: NRW/Germany
Posts: 4,406

Default 

August 18th, 2014, 21:25
Hah, movement keys absence was "glaring"? That's straight-up insane. Seemed natural not to have them for this type of game.

(By the way, typo on your link, it's D:OS not Risen 3
Stingray is offline

Stingray

Sentinel

#17

Join Date: Sep 2007
Posts: 503

Default 

August 18th, 2014, 21:29
Originally Posted by Stingray View Post
Hah, movement keys absence was "glaring"? That's straight-up insane. Seemed natural not to have them for this type of game.

(By the way, typo on your link, it's D:OS not Risen 3
WASD in an isometric game is really necessary…and the world has to level around me

PS:
typo -> fixed: I'm playing too much Risen 3 these days

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Donor

#18

Join Date: Oct 2006
Location: NRW/Germany
Posts: 4,406

Default 

August 18th, 2014, 21:33
Originally Posted by HiddenX View Post
WASD in an isometric game is really necessaryÖ
The biggest-budget isometric RPG ever made, Diablo 3, doesn't even have them.
Stingray is offline

Stingray

Sentinel

#19

Join Date: Sep 2007
Posts: 503

Default 

August 18th, 2014, 21:35
Originally Posted by Stingray View Post
Swen already revealing information on D:OS's sequel:
https://twitter.com/LarAtLarian/stat…12161642856448

Gotta love Larian.
Yeah, he said the same to me last week, although he left out the naked men and gorilla. Then again it still had elves at that point in time and dwarves

Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#20

Join Date: Aug 2006
Location: Netherlands
Posts: 4,435
RPGWatch Forums » Comments » News Comments » Divinity: Original Sin - Review @ RPG Codex
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 13:45.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch