|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » After Reset - Interview Questions Wanted (Questions Sent)

Default After Reset - Interview Questions Wanted (Questions Sent)

August 22nd, 2014, 22:40
Alright everyone Mr. Nixon of Black Cloud Studios has agreed to do a new interview on our site. So once again I need your help with any questions you guys want answered.

As for me I'm going to talk more about the kickstarter side with him, so questions about the game would be appreciated. The ETA for the interview is two weeks from now.

More information.

"It's quite simple my word is the law around here, and failure to comply means termination."

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Evil Potato Overlord
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 10,693

Default 

August 22nd, 2014, 22:40
Also sorry to say the last interview with Daedalic wont be completed as the publisher has never sent back the answers. So I will stick to indie developers from now on.

On the bright side I gave Myrthos some of your questions for Gamescom. So hopefully look forward to his new interview/preview at a later date.

"It's quite simple my word is the law around here, and failure to comply means termination."

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Evil Potato Overlord
RPGWatch Team

#2

Join Date: Oct 2010
Location: Potato Land
Posts: 10,693

Default 

August 23rd, 2014, 10:28
Question is:
- Will they redesign the GUI scaling up their interface window sizes to near full screen so they can put in much bigger fonts so we can enjoy reading character stats and descriptions?
- will they be able to stick to their timeline and deliver?
mercy is offline

mercy

mercy's Avatar
Sentinel

#3

Join Date: Mar 2013
Posts: 460

Default 

August 23rd, 2014, 13:23
Yes I threw in quite a lot of the questions for Blackguards 2 during the interview.

Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#4

Join Date: Aug 2006
Location: Netherlands
Posts: 4,531
+1:

Default 

August 23rd, 2014, 13:48
Originally Posted by mercy View Post
Question is:
- Will they redesign the GUI scaling up their interface window sizes to near full screen so they can put in much bigger fonts so we can enjoy reading character stats and descriptions?
- will they be able to stick to their timeline and deliver?
I don't have a problem reading the fonts, but then again I almost never have that problem. I realise it must be a majpr pain in the ass to have that problem when alot of us don't see it at all. Kind of like the people who are colour blind, those of us who aren't will never understand and report the problem in a beta.
tomasp3n is offline

tomasp3n

tomasp3n's Avatar
Watchamacallit?

#5

Join Date: Dec 2010
Location: Sweden
Posts: 814

Default 

August 23rd, 2014, 17:24
If it hasn't already been answered…

What kind of modding support will After Reset have? Can we expect nearly-full moddability, as in Fallout New Vegas?
Aubrielle is offline

Aubrielle

Aubrielle's Avatar
Scribbler
RPGWatch Team

#6

Join Date: Dec 2013
Location: Ohio
Posts: 861

Default 

August 23rd, 2014, 17:30
Originally Posted by mercy View Post
Question is:
- Will they redesign the GUI scaling up their interface window sizes to near full screen so they can put in much bigger fonts so we can enjoy reading character stats and descriptions?
- will they be able to stick to their timeline and deliver?
No offence, but I see that you often comment on fonts. Why not just save up a bit of money and upgrade that 15-20" screen (or whatever you're using?) Insta-fix for all games. 28-30" is pretty nice, but on a 24" i have no problem reading fonts in any RPG (even the ones with "tiny" fonts). It's also a good idea to check if you need glasses, goes without saying i guess..

SiiiiLENCE the DISCOOOORD…
vurt is offline

vurt

vurt's Avatar
Serial Modderer

#7

Join Date: Apr 2011
Location: The land of rape and honey
Posts: 1,644

Default 

August 23rd, 2014, 18:05
Originally Posted by vurt View Post
No offence, but I see that you often comment on fonts. Why not just save up a bit of money and upgrade that 15-20" screen (or whatever you're using?) Insta-fix for all games. 28-30" is pretty nice, but on a 24" i have no problem reading fonts in any RPG (even the ones with "tiny" fonts). It's also a good idea to check if you need glasses, goes without saying i guess..
I kind of assumed he's already using a decent size monitor and maybe glasses too. I was on the verge of writing something similar to your post (since I've seen Mercy comment on font size so many times) but then I realized that it must really be tiresome to always have to struggle to be able to read what's on the screen. If he's playing on a 15'' monitor like on laptop, then yeah, upgrade the monitor size. But I really don't think he would complain about the fonts if he was playing on a monitor that small?
tomasp3n is offline

tomasp3n

tomasp3n's Avatar
Watchamacallit?

#8

Join Date: Dec 2010
Location: Sweden
Posts: 814

Default 

August 23rd, 2014, 18:43
Right, i forgot about laptop users, its probably a good idea to support UI scaling. Kind of hard to upgrade the monitor if you're on a laptop

SiiiiLENCE the DISCOOOORD…
vurt is offline

vurt

vurt's Avatar
Serial Modderer

#9

Join Date: Apr 2011
Location: The land of rape and honey
Posts: 1,644

Default 

August 24th, 2014, 02:14
Originally Posted by Myrthos View Post
Yes I threw in quite a lot of the questions for Blackguards 2 during the interview.
Can't wait to read it.

Now it's been one day and we only have three questions. Is no one interested in the game? I'll leave the news-bit up till September 4th so everyone has a chance.

"It's quite simple my word is the law around here, and failure to comply means termination."

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Evil Potato Overlord
RPGWatch Team

#10

Join Date: Oct 2010
Location: Potato Land
Posts: 10,693

Default 

August 24th, 2014, 04:00
I have a few questions (feel free to rework / truncate them or whatever):

This game has been promoted as being a kind of spiritual successor to Fallout 1 & 2. Why then did Black Cloud Studios decide to go with a Real-time with pause combat system rather than tactical turn-based like Fallout 1 & 2 had?

What elements do you think are most lacking in modern day CRPGs? How will After Reset help fill that void?

The original Kickstarter for After Reset had a goal of $900K. The second KS campaign (to fund the prologue / Early Access release) ended up with about $95K. Do you think you can realistically hope to earn the additional $800K needed to complete development of After Reset through Steam Early Access? If not, do you have plans to seek additional funding through other sources (e.g., publishers, private investors, etc.).
daveyd is offline

daveyd

daveyd's Avatar
Sentinel

#11

Join Date: Apr 2013
Location: PA
Posts: 381

Default 

August 24th, 2014, 21:03
Originally Posted by Couchpotato View Post
sorry to say the last interview with Daedalic wont be completed as the publisher has never sent back the answers. So I will stick to indie developers from now on.
Maybe they were overwhelmed by our interest.
Next time I would advice to settle on how many questions is feasible for them. I think that Daedalic is more open towards fans than bigger publishers so hopefully there will be next opportunity in the future.


Originally Posted by Couchpotato View Post
On the bright side I gave Myrthos some of your questions for Gamescom.
Thank you for that, Wisepotato… eh, Couchpotato. I was really interested in this interview, I wrote several question regarding their design and next TDE game.



————————

Questions for After Reset team:

- Some fans and reviewers are somewhat biased against "reality" in games. It seems they dont understand it and think its "against fun". Do you have some message for them?
- Can you compare the design and gameplay of After Reset to Fallout serie? What are main differences, advantages and disadvantages?
- How is the world implemented? One big open world or set of separate locations (maps)?
- Do you have some fresh ideas for the post-apo setting that you didnt uncover yet? Because your basic plot is usual cliché - I dont say its bad but we see it in every post-apo.
- How much effort do you put into a story? Does it have minor role (so player will mostly explore and solve unrelated side quests) or do you plan to make it important to tie whole experience up?
- Do you plan to make ammo really rare in order to make melee weapon (+ some simple armors) more important and usefull?
- How important will be crafting for survival?
- Do you plan some mechanics for more realistic damage, healing and recovery? For example - full recovery needs more time than usual in games, damaged arms are unusable for some time… (I recall Robinsons Requiem now :-) )
- What are the most common mistakes in contemporary RPGs in your opinion?
- What do you think about recent gaming trends like KS campaigns, F2P, forced online components, streamlining (dumbing down), over-the-top action/gore…?
Farflame is offline

Farflame

Farflame's Avatar
Watchdog

#12

Join Date: Feb 2014
Location: Ferdok in Aventuria
Posts: 205

Default 

August 24th, 2014, 22:24
Thanks for the questions Farflame.
Maybe they were overwhelmed by our interest.
Next time I would advice to settle on how many questions is feasible for them. I think that Daedalic is more open towards fans than bigger publishers so hopefully there will be next opportunity in the future.
It's probably because of Gamescom, and the other interviews from other well known sites. I usually prefer to stick to kickstarter interviews anyway.

Now if only the Balrum developers would check their e-mail.
Thank you for that, Wisepotato… eh, Couchpotato. I was really interested in this interview, I wrote several question regarding their design and next TDE game.
Your welcome as I do it to help the smaller developers.

Anyway after Myrthos told me was also doing another interview at Gamescom I knew giving him the questions would help. So it was a good backup plan.

"It's quite simple my word is the law around here, and failure to comply means termination."

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Evil Potato Overlord
RPGWatch Team

#13

Join Date: Oct 2010
Location: Potato Land
Posts: 10,693

Default 

September 1st, 2014, 22:17
Alright everyone you have two days left before I stop accepting questions.

So send them now if you have any.

"It's quite simple my word is the law around here, and failure to comply means termination."

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Evil Potato Overlord
RPGWatch Team

#14

Join Date: Oct 2010
Location: Potato Land
Posts: 10,693

Default 

September 1st, 2014, 22:58
Most questions go into the direction "What is similar to Fallout?"

I turn the tables around and ask "What gameplay elements of After Reset are NOT to find in the Fallout series? … and please tell us why you implemented these new elements"

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Donor

#15

Join Date: Oct 2006
Location: NRW/Germany
Posts: 4,543

Default 

September 1st, 2014, 23:41
Hmm. I'm interested in this game but I haven't checked out much about it yet.

My question would be - Can you talk about how character statistics are incorporated and the role they play in the gameplay? How do various stats change how you interact with the world, both in combat and non-combat situations?
Fluent is offline

Fluent

Fluent's Avatar
RPG Fiend
RPGWatch Team

#16

Join Date: Jul 2011
Posts: 2,373

Default 

September 3rd, 2014, 06:00
Time for another update.

I sent the questions to Mr. Nixon today so expect the interview in the next week. Thank you once again for the questions guys as it makes my job a lot easier.

I also sent your questions Mercy.

Update: I'm still waiting for the answers as Mr. Nixon is busy this week.

"It's quite simple my word is the law around here, and failure to comply means termination."

RPGWatch News Editor & Moderator
Last edited by Couchpotato; September 12th, 2014 at 06:21.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Evil Potato Overlord
RPGWatch Team

#17

Join Date: Oct 2010
Location: Potato Land
Posts: 10,693
RPGWatch Forums » Comments » News Comments » After Reset - Interview Questions Wanted (Questions Sent)
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 19:50.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch