Forsaken Fortress - Squad Combat Update

Couchpotato

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Photon Productions shares more information on the rebuilt version of Forsaken Fortress. This time we get a video, and details about the revamped combat system.

The following video shows base defence and some interior close quarter squad combat. Teamwork, tactics, equipment and morale (Affected by many factors such as hunger) play important roles in FF and that is our goal when designing the combat gameplay.

Different types of weapon also matters. For example, pistols are great at short range for they aim faster and bolt-action rifles are better at long range because they are accurate and powerful. Grenades are very useful when you need to breach a room. Most of the time grenades will not instantly kill the enemy, but blind them or scare them away, creating a chaos which gains you the upper hand.
More information.
 
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Well their combat system is starting to look half-way decent; I thought I saw cover use and some physics. Have they switched to more of an isometric perspective now?
 
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