|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Hard to be a God - Demo Released

Default Hard to be a God - Demo Released

October 16th, 2007, 04:54
Actually, this is a Russian demo of Burut's Hard to be A God but before you stop reading, our forum posters tell us the language can be changed to English by editing and .ini file (although the voiceover remains Russian).
Grab the file from Gamer's Hell and read about it in this thread.
Thanks, curiously undead!
More information.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967

Default 

October 16th, 2007, 04:54
Wow that game has a ton of potential. The english ini edit is very simple and the game is very playable. The only russian text is the setup program itself which you should be able to stumble through without a problem. The english text is a 100% replacement including dialog. The graphics are very nice and I like the mood, the music and most of all the WASD control. The mounted combat was pretty cool!

The only problem I was having was inventory related. Things were vanishing. I also could not figure out how to add arrows from chests or even when looting bandit bodies. The +/- gui didnt seem to work??? Anyone figure it out?

Again very impressive so far.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#2

Join Date: Oct 2006
Location: Boston MA
Posts: 2,230

Default 

October 16th, 2007, 05:19
there's a tiny scroll button in your inventory so things may not have vanished. also one of the buttons on the inventory screen autoarranges. in the loot screen if you hit the button on the left it should net you all items. if you are trying to equip the arrows i think you have to have the bow equiped first. ie you can't have stuff in a quiver while wielding a melee weapon unlike other games. speaking of inventory one feature i liked in the game was outfits. its about as far as i got in the demo so far but one quest allows you to equip a thiefs outfit in the game to try a "diplomatic" approach. it seems like there are going to be lots of options in the game to wear different outfits and have others respond to you accordingly. i had all my thief gear on but forgot to switch pants and the theives attacked me. i swaped them out and the theives turned green but they weren't buying it and kept wailing. its nice to see you have to be out of sight for the trickery to work!
curiously undead is offline

curiously undead

curiously undead's Avatar
tuned to a different freq

#3

Join Date: May 2007
Location: standing under everyone
Posts: 812

Default 

October 16th, 2007, 05:26
This game is held back by a crappy camera view imo, it would be so much better if it was in 3rd person view. The problem I have is that when you're zoomed in all the way you have a very limited view of your surroundings, but when you zoom out then the characters become too distant and it starts getting that Diablo look.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#4

Join Date: Oct 2006
Location: Florida, US
Posts: 17,701

Default 

October 16th, 2007, 09:03
give it a couple of days and go back to it JDR13. the camera pissed me off to no end as well when i first gave it a go, and i agree that it would be alot better with more options, even if it's just a freelook or something similar. when i went back to it the camera bothered me much less, though all the vegetation makes it tricky to navigate at times. i stopped the other day because i worked myself into a hole where i was without plants or potions to eat—difficulty is a good think though, so at some point soon i'll be going back to it.
curiously undead is offline

curiously undead

curiously undead's Avatar
tuned to a different freq

#5

Join Date: May 2007
Location: standing under everyone
Posts: 812

Default 

October 16th, 2007, 16:46
I didn't know much about this, found the devs screen shot gallery and it looks very good, will give it a try after I finish NWN2 X1 and Half-Life 2 X2.
http://en.akella.com/Gallery.aspx?game=14

Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Acleacius is offline

Acleacius

SasqWatch

#6

Join Date: Oct 2006
Posts: 2,493

Default 

October 16th, 2007, 20:39
I think it looks quite promising. I hadnt heard of it yet, but now I surely look forward to it.
elikal is offline

elikal

elikal's Avatar
Sentinel

#7

Join Date: Aug 2007
Location: Germany
Posts: 509

Default 

October 17th, 2007, 00:37
Turns out my inventory bugs are not scrolling related. The stuff disappears until I touch my equipped weapon and then it reappears. Weird. For looting I have to hit "take all". Otherwise the game appears to be bug free. Pretty fun.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#8

Join Date: Oct 2006
Location: Boston MA
Posts: 2,230
RPGWatch Forums » Comments » News Comments » Hard to be a God - Demo Released
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 05:25.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch