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Default Gothic 3 - Unofficial Community Patch v1.5

October 26th, 2007, 00:43
Sergey dropped us a line to say v1.5 of the Unofficial Community Patch for Gothic 3 has been released. The changelog is extensive and too long to post but here are the highlights and head over for the full details:
  • The river and ocean sounds
  • Ingame time display with graphics
  • adjusting the depth of field-effect in the options menu
  • Quicksaves with time mark
  • Roast meatbug meat at a campfire
  • New random loading screens
  • As well as a slight optimization of the memory usage
  • For all the other fixes, see the CP 1.5 Changelog
More information.
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October 26th, 2007, 00:43
Comments, thoughs?

Anyone install the game again because of this?
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October 26th, 2007, 00:48
Why not? G3 without CP is mediocre. Every CP makes it a dozen little bits better and removes another dozen annoyances.
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October 26th, 2007, 01:02
I probably will. I hope the game doesn't crash on save again. It has a habit of doing that even after you install some of the patches that claim they fix that problem.
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October 26th, 2007, 02:03
a lot of good fixes, but there's a lot of stuff in there that in my opinion would give it mod status and surely alters the game in ways pirahna didn't intend. people complain about the bloodlines patches changing too much and being more like a mod, but these do it even more so, though in respect they fix a massive amount of problems as well.
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October 26th, 2007, 03:15
From what I understand, the community has been in constant contact with JoWood (and now Spellbound as well) over the fixes implemented in the patch. I looked at the changelog and thought that probably 99% of the fixes were necessary.
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October 26th, 2007, 04:49
really it must have been just a dream then. for a moment i thought pirahna bytes created and developed gothics 1 thru 3
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October 26th, 2007, 05:32
just loaded and patched it back up, and I have to say, all my gripes about the game when initially released are much decreased now. Feels more polished, load times are slightly better, no crashes (so far), better performance (due mostly to my better system I think), and *gasp*, no save crashes (yet). hehe, at least I'll have something mess with once I destroy The Witcher. I remember rushing through the last few hours of G3 the first time due to the bad performance and the save crash, might be enjoyable this time.
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October 26th, 2007, 05:55
Originally Posted by curiously undead View Post
really it must have been just a dream then. for a moment i thought pirahna bytes created and developed gothics 1 thru 3
I guess you've been dreaming for quite a while then, because Pirahna Bytes lost\sold the rights to the Gothic series(except for Gothic 1) back in May.
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October 26th, 2007, 06:23
so you're saying if someone looses custody of thier children and someone else adopts them (gets custody), those folks are no longer their parents?!?? if so we owe michael jackson alot of praise for all those beatle albums he made
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October 26th, 2007, 07:51
Huh?

I have to admit, you lost me on that one.


So how many people here are going to give Gothic 3 another try now? I just reinstalled it myself and I'm getting ready to start a new game momentarily.
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October 26th, 2007, 12:00
some of the most major fixes imo..
- The skill "Resistance to cold" now has the correct implementation.
- The skill "Improve robes" now has the correct implementation.
- The skill "Improve armor" now has a more clear effect
- The skill "Make excuses" is more effective - the higher the thief skill of the hero, the lower the risk to get caught.
- The effects of the skill "Manaregeneration" are reduced.
- Summoned creatures do more damage again.

JDR13: I'm one of those ppl for sure. Although I need to finish kotor 1 rerun first and Next new game I'm going to start is witcher. (going to buy it today or tomorrow me thinks )
Last edited by Dez; October 26th, 2007 at 12:08.
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October 26th, 2007, 12:02
Except for "improve armour" being a bit too easy to obtain and the option to give a fire chalice to a Nordmarian I dont find anything objectionable in these community patches, and the fixes/improvements more than make up for it. Maybe its time to restart.
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October 26th, 2007, 13:25
- Slightly improved memory-use.
I'm interested about that… anyone have any idea how they did that, and would it be possible to further optimize the game using similar methods?

I'm sure it's explained somewhere, but I don't know German, so…
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October 26th, 2007, 15:01
It's always great with these community efforts, but unfortunately the game is not worth playing until the combat system gets a nice thorough work-over.

That's because I think there are too many good things about the game, to play it with that major issue left in, but to each his own of course.
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October 26th, 2007, 15:23
I wouldn't hold my breath for that Dartagnan. There is much what a community can do, but revamping the whole fighting system is out of their league I'm afraid.
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October 26th, 2007, 15:28
Fixing the combat system is well beyond the scope of modding. It wouldnt just be a matter of going back to the old system (which is pretty horrible when fighting multiple enemies) but rather a matter of inventing a completely new one.
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October 26th, 2007, 15:41
I'm not holding my breath, believe me, but since I've heard rumors of them working together with the new Gothic team, I thought maybe they would have enough resources to work something out.

I'm sure PB has the knowledge necessary and that makes the whole thing next to impossible given their break from JoWood, but miracles have been known to happen - or have they.

If not, then that's that.

But I decided long ago that the primary problem with Gothic 3 (apart from savegame corruption and other technical stuff) is that the combat system is horrible. I just can't enjoy the game like it is, and it pains me a lot because I really loved my time with it until I finally understood just how poor the combat system really was.
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October 26th, 2007, 18:36
Well, 2GB of ram still not enough for it to play for more then 30 mins. And I don't want to increase the Page File cause the game lags when it goes to the HD. Went to newegg instead, bought another 2 Gigs of the same ram. Man ram fell in price since spring. I bought the same two sticks for like 300ish in spring, they're 90 now with immediate $10 discount and another $35 mail in rebate. So its price is effectively 45 bucks.
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October 26th, 2007, 22:04
I have 2GB of RAM and Gothic 3 has never crashed on me.


It seems that 1.5 is the last patch that the community is doing by themselves. The next one will be a joint effort between them and Spellbound. Maybe there's a chance that the fighting system and AI could get addressed after all.

I'm still not holding my breath either.
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