|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » General RPG » Why Does BG2 Break Quests?

Default Why Does BG2 Break Quests?

January 20th, 2015, 20:55
Spoiler Warning!

I did De'Arnise Keep last night and hit the basement before the drawbridge. I had the flail heads. I killed Torgal and was "rewarded" by BG2 as follows:
- deny me the ability to clear the roof
- deny me the ability to forge the flail
- deny me 29K XP for the drawbridge
- deny me the Golem treasure

Basically I got completely penalized and screwed by the non linear design. Worse I'll have to completely redo the manor the "way Bioware wants it done properly". Such bs!

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#1

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 20th, 2015, 21:35
I remember being annoyed with the exact same reason, lucky for Bioware, I was so in love with the game by then just one quest though, I don't remember other quests like that.

BG2 fan girl
BG2: Eowyn & Anomen
IWD: Orhlanna & Korin
ME: Shepard & Garrus
purpleblob is offline

purpleblob

purpleblob's Avatar
Princess

#2

Join Date: Nov 2007
Location: Sydney
Posts: 1,213

Default 

January 21st, 2015, 01:44
Well it looks like I was able to make the Flail after all. My THAC0 rises with it though and the damage rating is not improved vs my sword. Glad I didn't have to redo everything just to find that out! If I try to go to the courtyard or roof the game transitions.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#3

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 12:56
The flail can be further improved later, although it's unlikely that you'll need it then.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#4

Join Date: Oct 2006
Location: Florida, US
Posts: 18,459

Default 

January 21st, 2015, 14:41
Thanks. I also was able to take out the golems and I needed the flail for that. I used speed to get the other weapons before the Golems could react. They were all +3 weapons or better but only the flail would hit the iron Golem? Why is that? The +3 war hammer should have worked no?

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#5

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 15:44
How did you get all +3 weapons or better before the De'Arniss keep? There are very few +3 weapons (or better) in all of BG2 and like half of them are behind the Iron Golem you tried to kill.
azarhal is online now

azarhal

SasqWatch

#6

Join Date: Oct 2007
Posts: 2,806

Default 

January 21st, 2015, 16:50
Is that in the EE or "vanilla" version?

Exitus acta probat.
wiretripped is offline

wiretripped

wiretripped's Avatar
Machiavellian

#7

Join Date: Oct 2006
Location: Leuven, BE
Posts: 795

Default 

January 21st, 2015, 20:18
It's EE. The golems are mindless. First I killed the small golems one by one. Then using speed I raced in and grabbed the weapons. The Iron Golem can't fit through the door so I was back through it before the Iron Golem could react. There is a +3 hammer, +3 Axe and +4 longbow in that room. I identified the weapons and went back for the Iron Golem. I thought the hammer would work if not the axe as well. Only the Flail works however.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#8

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 20:25
The hammer in the golem room is supposed to be a +1 war hammer (+4 against Giantkin). The bow and axes are supposed to be +3 and they should work on the Golem. I personally usually kill it with Lilarcor though.
azarhal is online now

azarhal

SasqWatch

#9

Join Date: Oct 2007
Posts: 2,806

Default 

January 21st, 2015, 20:36
I took on the manor right off the bat so all I had going into the quest was the +2 Sword of Chaos. The Umbers and Troll boss battles were a bit difficult. I didn't realize that the quest wasn't intended for that early on. Not a lot of guidance in this game. Nalia was really insistent!

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#10

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 21:08
Originally Posted by ToddMcF2002 View Post
I didn't realize that the quest wasn't intended for that early on. Not a lot of guidance in this game. Nalia was really insistent!
I agree, and that's one of the few things I didn't like about BG2. After you exit the initial dungeon, you quickly accumulate a lot of sidequests that give no indication of how difficult they are, and there's really no way of knowing what order they should be tackled without looking at a guide.

Is this actually your first time playing BG2?
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#11

Join Date: Oct 2006
Location: Florida, US
Posts: 18,459

Default 

January 21st, 2015, 21:09
Oh the quest is supposed to be done that early, the Iron Golem is optional and you can fetch the stuff in the room without having to deal with him.
azarhal is online now

azarhal

SasqWatch

#12

Join Date: Oct 2007
Posts: 2,806

Default 

January 21st, 2015, 23:25
It's not the first time I've started BG2. I've made it a bit beyond the point I'm at now. Last night I completed the Jaheira curse quest and killed all the slavers. But I'm on a different path this time it seems. Last time I did part of the manor but left to farm some XP and strengthen the party. I ended up in the sewers, got annoyed and quit for years. I was fresh off the heels of BG1 last time and I had little patience left. I'm more committed this time!

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#13

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 23:28
Nice to hear you're playing this mega-gem of an RPG, Todd! The BG series are top RPGs, for sure.

I would suggest, though, maybe not being so determined to complete everything. It's okay if you can't clear the roof or whatever, just play it naturally and keep it moving.

I actually missed the flail all together in that level, and couldn't return later to forge it. So, I cheated it and added it via a console command. Had I played it today, I wouldn't have even done that (would have just lived with the consequences).

Have fun!
Fluent is offline

Fluent

Fluent's Avatar
The Nameless Hero
RPGWatch Team

#14

Join Date: Jul 2011
Location: Pennsylvania
Posts: 2,773

Default 

January 21st, 2015, 23:39
Hey Fluent long time no err… see. Yeah BG1 and BG2 have always been on my must play list. Like Thrasher I have always had a completist nature but I'll accept the Flail and Golems and call it complete. You are talking to a guy who picked up every plant in the Gothic series on multiple play throughs and used maybe a dozen in total. I "need" everything. I'll walk a mile to a vendor to sell a dagger to make inventory room for a Kobolds short sword at level 20. It's a sickness.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#15

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 23:47
Haha! I'm the same exact way, though. Picking every flower, looting every single thing. It's funny how some people play RPGs this way.

I have lately tried to be a little more relaxed and not hoard so much (playing Gothic 2, currently), but it's damn hard! I have at least learned to live with the consequences of my actions and not re-load after every "wrong" decision!
Fluent is offline

Fluent

Fluent's Avatar
The Nameless Hero
RPGWatch Team

#16

Join Date: Jul 2011
Location: Pennsylvania
Posts: 2,773

Default 

January 21st, 2015, 23:50
That's Gothic for you. It teaches you to pick up every damn plant and stick. Let you're guard down in the first segment for ten seconds and you're dead!

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#17

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257

Default 

January 21st, 2015, 23:52
Such an awesome game. I'm loving it so far. The first Gothic is classic as well.

Todd, you still playing LOTRO at all? I haven't played in a year, but I think I'm getting the craving to head back and check in on things sometime. I stopped near the end of Moria and did want to see Lothlorien but didn't make it that far.
Fluent is offline

Fluent

Fluent's Avatar
The Nameless Hero
RPGWatch Team

#18

Join Date: Jul 2011
Location: Pennsylvania
Posts: 2,773

Default 

January 21st, 2015, 23:57
I remember missing the flail too the first time I played BG2. Once I found out, I rewound to an earlier save. Yes, it's a sickness.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#19

Join Date: Aug 2008
Location: Studio City, CA
Posts: 10,704

Default 

January 22nd, 2015, 00:19
Too funny Thrasher. No on Lotro, been more than a year. I'll take a wander back in the spring probably.

"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#20

Join Date: Oct 2006
Location: Boston MA
Posts: 2,257
RPGWatch Forums » Games » General RPG » Why Does BG2 Break Quests?
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 19:49.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright by RPGWatch