|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Piranha Bytes - Bjorn Pankratz & KaiRo Interviews

Default Piranha Bytes - Bjorn Pankratz & KaiRo Interviews

January 21st, 2008, 22:54
World of Piranha Bytes has translations of two profile style interviews with Piranha Bytes' Björn Pankratz and Kai Rosenkranz that originated at German games mag Games Aktuell (links to the originals with each translation). Here's a snip:
What is your job and what are you doing the whole day?
My name is Björn Pankratz. I am a game designer, story writer and the project leader at Piranha Bytes. My areas of activitys are very ambitious and interesting. Design concepts and game situations, write dialogs, implement quests. Project planning, operational procedure, content-assets, controll features and so on. So I am running through the building one half of the day, and the other half of the day I'm sitting in front of my Computer and bring the oral developed events in an electronic form and wait.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968

Default 

January 21st, 2008, 22:54
Wow. Rosenkranz is only 27 years old? I would have never guessed that he's such a young SOB from the quality of the music in the Gothic games.
doctor_kaz is offline

doctor_kaz

Keeper of the Watch

#2

Join Date: Oct 2006
Posts: 622

Default 

January 21st, 2008, 23:07
the creatively gifted, especially musicians, are usually long into establishing their careers before most of us can drive..
curiously undead is offline

curiously undead

curiously undead's Avatar
tuned to a different freq

#3

Join Date: May 2007
Location: standing under everyone
Posts: 812

Default 

January 22nd, 2008, 08:16
Concerning the "age" comment:

The thing about European RPG designers is that around 99/2000 they were going through their big "renaissance". It's sort of how like Richard Garriot started in the early 80s in his 20s. It's different when the artform is new and you don't have shareholders to please and no "Expectations" of what the game SHOULD be holding you back from makign the type of game you want to.

Europe's RPGs in the late 90s, early 00's: Arx Fatalis, Divine Divinity, Gothic 1, Gothic 2, Sacred, Archangel just to name a few, were very revolutionary and were much better then the watered down garbage we were getting over here at the time (Morrowind, NWN1).

So like Garriot, he probably grew up playing tabletop RPGs (Or old PC RPGs, since up until recently most modern games didn't make it to them in a timely fashion, or at all) and drew upon those childhood experiences for the basis for his game.

Doesn't shock me that he's 5 years younger then me. what does shock me, however, is that he isn't as well known and idolized as "Lord British" once was.
Boilerplate is offline

Boilerplate

Traveler

#4

Join Date: Jan 2008
Posts: 14

Default 

January 22nd, 2008, 15:32
Give us the 3 biggest projects of the history of humanity, which were getting stoped.

Hannibals campaign against the Romans

Rattler 2, escape from Las Vegas with Kurt Russel

The face of Michael Jackson

That made me laugh so hard!

Chekote

Guest

#5

Posts: n/a

Default 

January 22nd, 2008, 18:26
The movie he is refering to is of course Escape from L.A.. The first movie was called Die Klapperschlange (= The Rattlesnake) in German. The sequel had to be connected to it somehow.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#6

Join Date: Aug 2006
Posts: 6,881
RPGWatch Forums » Comments » News Comments » Piranha Bytes - Bjorn Pankratz & KaiRo Interviews
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 08:19.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch