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Default Deep Shadows - Fixed: Size of the Moon @ RPS

January 31st, 2008, 08:45
The title refers to Rock, Paper, Shotgun's predilection for clever headlines - in this case, a piece about Deep Shadows and a line from the first patch for Boiling Point. This is actually a short, preview-ish article on White Gold and Precursors, along with a few memories from Boiling Point. It doesn't really say much about the upcoming games but I found it an entertaining read:
Iíve been meaning to write about this for a while, because it just tickles me pink. If you were paying attention to PC gaming in 2005 then youíll probably remember Deep Shadowsí spectacularly open-ended FPS, Boiling Point. It remains one of my favourite games of all time, partly because it was an astonishingly ambitious game of the kind I canít seem to get enough of, and partly because it it was an accidental surrealist masterpiece of outlandish bugs and terrible production. Few games were as weirdly broken as Boiling Point, and there were plenty of commentators who came away with wry smiles and unhappy brains as a result.

Itís worth remembering, before we continue, that Boiling Pointís first patch had one of the most interesting bug lists of all time:
- fixed: the snake wasnít able to bite you while you were crawling;
- fixed: size of the moon;
- fixed: posters in bar vanish as you turn away from them;
- fixed: dog does not cast shadows;
- fixed: a metal clanking sound plays, if the userís character stabs the curtains;
- fixed: jaguar floats across screen at treetop level;
- fixed: npc die on contact with grenades, and not from the actual explosion
More information.
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January 31st, 2008, 08:45
Oh yes, I still remember laughing out loud when reading the change list back then. As I recall I stopped playing this game waiting for the uber-patch which didn't materialize. I may be wrong but I have got the impression that White Gold actually is a polished BP.
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January 31st, 2008, 13:34
I don't recall reading that … it is definitely the sort of thing I would have posted about somewhere … with all the more serious bugs that the game had early on, we got fixes for floating jaguars?

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February 2nd, 2008, 21:57
I found the last patch of BP to be reasonably stable, if not polished, and definitely worth playing if the game-style is to your liking (I really liked the game). I did find that turning down graphics options a good bit, even more than your rig should need, added tremendously to its stability. And there are some good tips for tweaking the game on some of the BP forums. I don't remember there being many (any?) bugs that significantly detracted from my immersion, although a few "features" certainly did.

If you have already bought BP and not played it or find it in the bargain bin, I'd suggest it's worth a play while you wait for White Gold.
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February 2nd, 2008, 23:33
I didn't finish it - found some things too hard and got frustrated with the whole civilian population trying to kill me but I really liked the atmosphere and what they were trying to achieve. Definitely on board for both White Gold and Precursors.

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February 4th, 2008, 18:55
I couldn't stick with Boiling Point. I tried starting it a few times but it just doesn't make for a fun game. Looking forward to the next game though.
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