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NWN2 Patch 1.12 released
March 20th, 2008, 01:18
nwn2 Patch 1.12 released
http://nwn2forums.bioware.com/forums…forum=109&sp=0
far too much information for me to post.
http://nwn2forums.bioware.com/forums…forum=109&sp=0
far too much information for me to post.
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"Your hat is stupid!" -Ice King
"Your hat is stupid!" -Ice King
March 20th, 2008, 02:07
Wow - loads of stuff. Hmmm … I wonder if all of that is in the Mac version (mine arrives tomorrow … finally!)
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— Mike
— Mike
March 20th, 2008, 04:15
They did it again. I can't believe it. The toolset does not start because of the NWN2ToolsetLauncher.exe.manifest. WTH are these guys doing there all day and night? Maybe it's the austrian governor, maybe the sun…
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A-Van-Te-Nor: A big car full of black hot beverage
A-Van-Te-Nor: A big car full of black hot beverage
March 20th, 2008, 07:00
Sad that they didn't fix the major issues that they said 1.12 was going to fix, namely the transition crashes with familiars etc
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2 and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2 and Secret of the Silver Blades.
March 20th, 2008, 11:42
Thank god they at least fixed this one:
Fixed an issue where companions were replaced by familiars/animal companions during transitions.
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A-Van-Te-Nor: A big car full of black hot beverage
A-Van-Te-Nor: A big car full of black hot beverage
March 20th, 2008, 15:53
No doubt. That was hugely frustrating!
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
March 21st, 2008, 01:16
It was also gamebreaking when it comes to cutscenes where this characters should be involved.
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A-Van-Te-Nor: A big car full of black hot beverage
A-Van-Te-Nor: A big car full of black hot beverage
March 22nd, 2008, 16:23
Originally Posted by AvantenorThere's a quickfix out for this now
They did it again. I can't believe it. The toolset does not start because of the NWN2ToolsetLauncher.exe.manifest. What are these guys doing there all day and night? Maybe it's the austrian governor, maybe the sun…
http://nwn2forums.bioware.com/forums…109&highlight=
just run your autoupdater.
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"Your hat is stupid!" -Ice King
"Your hat is stupid!" -Ice King
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