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Default Kingsisle Entertainment - Announcement

April 28th, 2008, 21:47
The MMOG company Kingsisle Entertainment has sent out a press release describing themselves and their plans. They have multiple projects in development and Tom Hall, co-founder of id Software and ION Storm, is employed by Kingsisle:
Austin, Texas - April 25, 2008 - Online entertainment company KingsIsle Entertainment, Inc. today uncloaked after three years of lock down secrecy. The company has had a team of more than 100 Austin and Dallas based employees, including top creative talent, working on multiple massively multiplayer online (MMO) projects under a cone of silence.

Formed in early 2005 by veterans from both gaming and technology, KingsIsle is led by chairman and chief executive officer Elie Akilian, and President David Nichols. Heading up development are Todd Coleman, a key creative mind behind the MMO Shadowbane and creative director Tom Hall, co-founder of well known game companies id Software and ION Storm. The first project is headed by Todd and is expected to enter beta this spring. Another release headed by Tom will be announced at a later date.

"We founded KingsIsle with an approach that fosters ingenuity," said Elie Akilian. "Our focus is in the online environment and will continue to be so in the future. We've pulled together some of the most creative minds around and given them room to push boundaries and create superlative entertainment experiences. We'll continue to build on that base of originality."

Prior to KingsIsle, Akilian co-founded Inet Technologies, Inc. in 1989, and took the company public in 1999. He served as its President and Chief Executive Officer from April 1999 until the sale of the company to Tektronix, Inc., in September 2004.
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April 28th, 2008, 21:47
I get a strong whiff of failure from this announcement…
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April 29th, 2008, 03:56
a key creative mind behind the MMO Shadowbane
Second time's a charm?
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April 29th, 2008, 07:19
Maybe he has already made all mistakes.
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April 29th, 2008, 14:34
Originally Posted by Reyla View Post
Second time's a charm?
I liked the idea but the execution was poor. They lacked experience how to make a computer game. Id much rather see a second try at shadowbane than yet another bread-baking mmo.
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