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The Escapist - Hard Times
May 9th, 2008, 19:52
Originally Posted by Alrik FassbauerSame here. Cakewalks are boring. Having to reload 50 times is annoying and, in the end, also boring. I like to have to think somewhat how to get through the encounter without having to reload 20 times until I get lucky with the best strategy.
I usually play at the "middle" or "medium" difficulty. I want some kind of challenge, but I also would like to "enjoy" the game.
My very personal, Golden Rule is this: If a game appears to rather be work than [/i] play[/i], then it isn't a game for me anymore.
Sentinel
May 10th, 2008, 22:25
Originally Posted by StingrayThat was an editor mess-up. It originally (as explained by KG on RPS IIRC) meant to say that KotOR was an easy-mode game that was quite well received, while DX: IW (while also easy) generally wasn't well received.
Seriously - what is he talking about? Invisible War was another easy game, no harder than Bioshock from what I recall.
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Interdum feror cupidine partium magnarum Europae vincendarum
Sometimes I get this urge to conquer large parts of Europe
Interdum feror cupidine partium magnarum Europae vincendarum
Sometimes I get this urge to conquer large parts of Europe
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