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RPGWatch Forums » Comments » News Comments » Space Siege - Cinematic Trailer

Default Space Siege - Cinematic Trailer

May 11th, 2008, 16:24
GameTrailers has a cinematic trailer for Gas Powered Games' Space Siege with a little bit of gameplay footage for good measure.
More information.

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May 11th, 2008, 16:24
Now this is shallow; just like some second-rate action flick. Next!

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May 11th, 2008, 17:00
No surprise here, it is Dungeon Siege in space. Maybe it's like Mass Effect but with story and role-playing elements removed.
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Default This looks like crap

May 12th, 2008, 02:20
This isnt even worth pirating

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May 12th, 2008, 11:35
This is the one button game, right? The combat (especially animations) looks remarkably clunky on that video.
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May 12th, 2008, 14:04
There is nothing about that trailer that makes me want to buy this game. In fact, it makes me want to stay as far away from it as possible.
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May 12th, 2008, 15:24
One button? You mean Space Siege requires actual user interaction to play?! Sounds like they've increased the complexity of the series since Dungeon Siege then. Gas Powered Games should take care not to alienate their fan base with too many extra layers of functionality; they should stick to their winning insert-the-disc-then-sit-back-and-watch formula.
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May 12th, 2008, 17:39
Sounds like a screensaver instead …

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May 13th, 2008, 01:35
Look pretty cool. Can't wait for this one
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May 13th, 2008, 02:15
It's always good to see developers visiting this site.

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May 13th, 2008, 02:46
Originally Posted by Squeek View Post
It's always good to see developers visiting this site.
Heh.

Although, in my life, I found that you will find a fan for everything.
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May 13th, 2008, 12:53
Yes, that's absolutely true.

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May 13th, 2008, 17:28
This will be Lame of the year.
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May 13th, 2008, 17:32
Originally Posted by MudsAnimalFriend View Post
One button? You mean Space Siege requires actual user interaction to play?! Sounds like they've increased the complexity of the series since Dungeon Siege then. Gas Powered Games should take care not to alienate their fan base with too many extra layers of functionality; they should stick to their winning insert-the-disc-then-sit-back-and-watch formula.
Don't worry they have done away with inventory and, if anything, the game is even more simplfied than Dungeon Siege.

This game will be a commercial flop and then they'll blame it on piracy.
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May 13th, 2008, 17:58
I bet it will sell a million and more if its ported to consoles too.
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May 13th, 2008, 18:02
It has already been announced for consoles. That's why they have to dumb it down so much.

I don't think that this game will sell on consoles either. It's not getting any hype and hype is what sells on consoles.
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May 13th, 2008, 18:09
Even poor-to-average games seem to sell on consoles. They even make sequels (i.e just cause 2 was announced today) for them so the sales must be good.

As for hype just cause is good example. Crappy all-platform game from 2006 I have never heard of. Still (thanks to consoles?) it sold so well they are making a sequel.
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May 13th, 2008, 18:19
I won't buy this game and I doubt that Chris Taylor will ever make another decent game again. He says now that games should have absolutely no learning curve and on a podcast, I was listening to he used Peggle as an example of what games should be. Games should basically be a passive experience like movies. The guy has gone off the deep end in a major way.
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May 13th, 2008, 18:20
Originally Posted by doctor_kaz View Post
This game will be a commercial flop
I fear that this won't be.

DS sold relatively well, or am I wrong ?

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May 13th, 2008, 18:25
Originally Posted by Alrik Fassbauer View Post
I fear that this won't be.

DS sold relatively well, or am I wrong ?
Lets see…one addon and two sequels (if this is counted)? I doubt they would make sequels if its not a cash cow.

DS got good reviews though - I cant understand how though. Perhaps the game sends out rays that disable peoples brains.
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